KillzXGaming
f0c3fc5465
Add proper hash matching for GFPAK
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Also add latest turbo muunt editor files
2019-11-21 21:46:51 -05:00
KillzXGaming
8939687f6a
Update files.
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Load vertex positions for layouts in rectangle class. This will be used for proper rotation adjusting.
Add latest muunt editor files.
Add somewhat functional mk8 camera bin editor. Points can be moved around. The map orientation determines the position of the icons to map over the model.
Fix window content UV map for layouts.
Add 2D KCL renderer for top down KCL preview for both muunt and camera editors.
2019-10-26 20:28:56 -04:00
KillzXGaming
5f7f9c3517
Add all the latest files
2019-10-15 19:27:17 -04:00
KillzXGaming
4c49056b81
Some cleanup and remove gl shader logs notifcations
2019-08-26 16:46:41 -04:00
KillzXGaming
4a137d34cc
Make alpha seperate from colors in the hue selector for ptcl
2019-08-20 19:56:47 -04:00
KillzXGaming
1815168479
Shader fixes
2019-08-20 19:46:06 -04:00
KillzXGaming
957639f80d
Adjust PTCL UI a bit for switch. Slowly add some stream stuff to archives.
2019-08-20 16:52:48 -04:00
KillzXGaming
d46c3bc7ec
Fix color selector hue bar moving improperly from picker.
2019-08-19 19:34:51 -04:00
KillzXGaming
2f8041bc93
Improve PTCL color editing and add texture icon previewing.
2019-08-19 18:28:59 -04:00
KillzXGaming
c1d30f40fc
Add support for very old switch bfres and some ptcl color adjustments
2019-08-17 15:59:17 -04:00
KillzXGaming
4ef0025fe2
Add color/alpha preview combo as a control
2019-07-29 12:23:15 -04:00
KillzXGaming
dd273d88ed
Rework ptcl color handling so it works better
2019-07-29 11:19:34 -04:00
KillzXGaming
ba6fef722d
Adjust the vertex color view to clamp values above 255
2019-07-21 14:51:50 -04:00
KillzXGaming
7cf2e9c571
Cleanup
2019-07-16 17:45:10 -04:00