KillzXGaming
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86b73ea758
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BFRES : Fix converting shader param types to SRT.
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2020-01-28 19:04:49 -05:00 |
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KillzXGaming
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6d33556e2c
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Try to fix some errors
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2020-01-14 19:35:41 -05:00 |
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KillzXGaming
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368781f2aa
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BFRES : Some scene animation exporting fixes.
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2020-01-12 19:19:11 -05:00 |
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KillzXGaming
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65aa3598a2
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BFRES : Add JSON/YAML converting with scene animations.
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2020-01-12 17:39:47 -05:00 |
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KillzXGaming
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1328eac5ad
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BFRES : Fix yaml offset conversion for SRT animations.
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2020-01-03 18:31:18 -05:00 |
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KillzXGaming
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1bb7c44f20
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Auto hide children in tree if holding down shift.
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2019-11-26 16:29:13 -05:00 |
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KillzXGaming
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1f558dde15
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Fix param types showing in yaml
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2019-11-25 18:04:53 -05:00 |
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KillzXGaming
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78cb9177de
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Index fixes for yaml to material animations
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2019-08-26 20:54:15 -04:00 |
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KillzXGaming
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4ea3e5967f
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Quick workaround, use floats for param yaml conversion
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2019-08-26 19:49:44 -04:00 |
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KillzXGaming
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5ff669fee4
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Fix exporting constants for param infos to yaml
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2019-08-26 19:13:08 -04:00 |
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KillzXGaming
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7cdaa3f6c5
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Fix invalid curve and constant indexes with yaml conversion
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2019-08-26 19:11:10 -04:00 |
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KillzXGaming
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8bb9928397
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Support proper color param importing
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2019-08-26 18:18:48 -04:00 |
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KillzXGaming
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372f0b3c43
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Export switch shader param data as yaml
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2019-08-26 17:37:12 -04:00 |
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KillzXGaming
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8afae95e2c
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Fix vertex increase from assimp's tans/bitans (calculate with ST)
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2019-07-30 15:38:42 -04:00 |
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KillzXGaming
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7cf2e9c571
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Cleanup
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2019-07-16 17:45:10 -04:00 |
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