KillzXGaming
2455e720bf
A few more material mapping fixes for bmd
2019-07-19 19:17:32 -04:00
KillzXGaming
419a76a508
Fix btye order for image decoding gc images
2019-07-19 17:24:54 -04:00
KillzXGaming
43081a4086
Texture decoder cleanup. Also fix wii u texture patterns with null issues
2019-07-16 16:54:46 -04:00
KillzXGaming
53587d6005
Another bmd fix
2019-07-15 16:50:50 -04:00
KillzXGaming
8d66c3e19e
Fix parsing MAT4 for bmd
2019-07-15 16:49:46 -04:00
KillzXGaming
ea26ebc82f
Attribute fixes for bfres and gmx
2019-07-15 15:41:02 -04:00
KillzXGaming
b50d8925e4
Some gmx and bmd fixes
2019-07-14 21:08:47 -04:00
KillzXGaming
7bf92f8fc4
Reinstall assimp
2019-07-14 14:39:02 -04:00
KillzXGaming
d74988583f
Allow for empty texture paths
2019-07-12 20:06:31 -04:00
KillzXGaming
d9db8c3b09
Adjust assimp version to a more stable build. Add bmd replacing/exporting
2019-07-12 19:44:17 -04:00
KillzXGaming
8c0c625ab5
Fix material names
2019-07-11 21:02:30 -04:00
KillzXGaming
3d8b8f7263
Get bmd materials properly by remap index
2019-07-11 20:56:11 -04:00
KillzXGaming
3c3ab5fc32
Add getters/setters for bmd materials
2019-07-11 20:46:45 -04:00
KillzXGaming
7f679b9fa6
Add bmd drawing
2019-07-11 19:38:29 -04:00
KillzXGaming
5081e39414
More format additions and fixes.
...
Fixed MKAGPDX models a bit so they aren't all missing mesh data. Skinned ones are still buggy!
BMD wip support using SuperBMDLib.
Adjusted gui loading a little bit.
2019-07-11 17:22:59 -04:00