KillzXGaming
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4dcc523125
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Fix normals from model importing if the model's scale was transformed
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2019-04-12 16:21:00 -04:00 |
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KillzXGaming
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2197414b5f
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Fix normals changing when model is scaled from transform tool
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2019-04-12 16:00:03 -04:00 |
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KillzXGaming
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2bd2aed7d5
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Revert back to transforming properly for local coordinates
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2019-04-12 15:41:47 -04:00 |
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KillzXGaming
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79036ecb95
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Fix bfres importing bugs and alignment corruption from importing sections
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2019-04-12 15:34:42 -04:00 |
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KillzXGaming
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007376e891
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Another fix
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2019-04-11 20:25:00 -04:00 |
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KillzXGaming
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6fbcc163cb
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Fix vertex count breaking the numberic UD max
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2019-04-11 20:21:42 -04:00 |
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KillzXGaming
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b9fdf08695
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Fix error
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2019-04-11 20:12:21 -04:00 |
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KillzXGaming
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d580c37a21
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Add vertex count display for shape editor
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2019-04-11 20:11:25 -04:00 |
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KillzXGaming
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2d88a1180b
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Change property grid for dark theme to better match dropdown panels
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2019-04-11 20:08:00 -04:00 |
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KillzXGaming
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9642810642
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Fix transform reset on first mesh
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2019-04-11 20:03:22 -04:00 |
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KillzXGaming
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7edde8ee93
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Reset transforms when applied in UV editor
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2019-04-11 20:02:23 -04:00 |
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KillzXGaming
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9fe3c8572e
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Disable property grid toolbar
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2019-04-11 19:47:23 -04:00 |
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KillzXGaming
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854bee2a56
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Fix errors
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2019-04-11 19:43:49 -04:00 |
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KillzXGaming
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dada4bb9c3
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Add seperate export filer for FMDL to remove unused types atm
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2019-04-11 19:43:04 -04:00 |
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KillzXGaming
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937102c154
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Fix crash from window issue
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2019-04-11 19:38:32 -04:00 |
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KillzXGaming
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4779b4cff1
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More image editor fixes
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2019-04-11 19:28:35 -04:00 |
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KillzXGaming
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74bab9b3d7
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Remove pointless menu item
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2019-04-11 18:52:30 -04:00 |
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KillzXGaming
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619c1f7ec5
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Add option to move properties in image editor vertical
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2019-04-11 18:51:59 -04:00 |
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KillzXGaming
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270d441dcc
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More fixes
Many fixes to the enum data for switch bfres. Filter data can be edited properly.
UVs in UV editor can be transformed
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2019-04-11 18:05:15 -04:00 |
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KillzXGaming
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3f510ce76b
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Fix color display for some shader params
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2019-04-10 19:59:57 -04:00 |
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KillzXGaming
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4795b1addb
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Fix material exporting with OBJ
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2019-04-10 18:58:17 -04:00 |
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KillzXGaming
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92d597f7f4
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Try to fix updater issues
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2019-04-10 18:48:50 -04:00 |
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KillzXGaming
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a21eead9da
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Add my own obj libary since assimp is broken
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2019-04-10 18:42:45 -04:00 |
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KillzXGaming
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3a153b5ed1
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Flip UVs on export
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2019-04-10 17:44:35 -04:00 |
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KillzXGaming
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cdcf14979f
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Fix errors
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2019-04-10 15:59:16 -04:00 |
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KillzXGaming
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d78cb3e107
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Fix
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2019-04-10 15:48:10 -04:00 |
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KillzXGaming
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76ca51d20a
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Fix more bugs. Additional probe stuff
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2019-04-10 15:36:10 -04:00 |
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KillzXGaming
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6414744c28
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Add probe lighting object to muunt editor
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2019-04-09 19:43:24 -04:00 |
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KillzXGaming
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1841c00878
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Fix compile errors
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2019-04-09 17:27:15 -04:00 |
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KillzXGaming
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bab9ce9022
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Fix dae exporting with only indices and no weights. Fix sharc crashes.
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2019-04-09 17:24:39 -04:00 |
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KillzXGaming
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7fe264136c
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Skip array/depth levels for GX2 for now till that gets fixed
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2019-04-08 21:33:18 -04:00 |
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KillzXGaming
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b59148d262
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Add GX2 swizzle function to GX2 class.
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2019-04-08 20:19:50 -04:00 |
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KillzXGaming
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353e8588d2
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Cleanup swizzle function. Remove old one
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2019-04-08 20:09:17 -04:00 |
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KillzXGaming
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53edd7e12b
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Fix tile mode enum
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2019-04-08 19:57:11 -04:00 |
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KillzXGaming
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d9b8b45d12
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Fix tile mode warning
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2019-04-08 19:52:13 -04:00 |
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KillzXGaming
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e629894267
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Fix build issues
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2019-04-08 19:44:57 -04:00 |
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KillzXGaming
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bd6627b030
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Fix importing additional animations (from binary)
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2019-04-08 19:41:18 -04:00 |
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KillzXGaming
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fff3d58cb3
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Cleanup muunt and camera mini map stuff. Add game path settings
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2019-04-08 17:01:31 -04:00 |
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KillzXGaming
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44860c2a0b
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Camera stuff for tomorrow
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2019-04-07 21:24:05 -04:00 |
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KillzXGaming
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060af50cbf
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Fix actor renaming for bfres
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2019-04-07 21:17:53 -04:00 |
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KillzXGaming
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454c13f6b9
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Add even more path objects
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2019-04-07 21:14:39 -04:00 |
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KillzXGaming
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5c5e130613
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Fix typo
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2019-04-07 19:40:00 -04:00 |
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KillzXGaming
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e830ca7278
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Cleanup.
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2019-04-07 19:37:31 -04:00 |
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KillzXGaming
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ef1cfadb98
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Update course muunt viewport better to reflect hding and selection
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2019-04-07 18:28:29 -04:00 |
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KillzXGaming
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9f1a4d4d12
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Change color for item paths
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2019-04-07 17:56:41 -04:00 |
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KillzXGaming
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aecd4a0d7b
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Add proper null checks
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2019-04-07 17:54:37 -04:00 |
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KillzXGaming
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08b4f3296e
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Fix some bugs
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2019-04-07 17:14:55 -04:00 |
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KillzXGaming
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2e5e32be6a
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Fix byaml editor erroring out
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2019-04-07 13:35:52 -04:00 |
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KillzXGaming
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2c73c6dde6
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Fix local coordinates not updating when vertex buffer is updated
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2019-04-07 13:27:38 -04:00 |
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KillzXGaming
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db9edd0746
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Apply default texture for unmapped materials
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2019-04-07 12:56:03 -04:00 |
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