KillzXGaming
4a92d0320a
Some fixes.
...
USD1 fixes and also start to impliment an editor for USD1.
Fix L8 and LA8 displaying.
Fix channel compents. Temporaily uses the swizzle parameter. Todo, do these by shader.
Material saving fixes for bflyt version 8 and higher
2019-09-03 18:58:58 -04:00
KillzXGaming
1ded215e52
Fix batch replacing for bntx
2019-09-02 19:48:47 -04:00
KillzXGaming
711889ad26
More material improvements
2019-09-02 17:10:24 -04:00
KillzXGaming
e2ea36a7a9
Fix bflyt with multiple user data entries
2019-09-01 22:04:45 -04:00
KillzXGaming
5a52151f3a
Fix build errors
2019-09-01 21:56:10 -04:00
KillzXGaming
18a64c528b
Perfectly save bflyt files with parts
2019-09-01 20:41:04 -04:00
KillzXGaming
2f1468a83f
More bflyt saving fixes
2019-09-01 20:06:46 -04:00
KillzXGaming
1b0eb20ce2
read and write USD1 section. Add support for reading/writing unknown sections for bflyt
2019-09-01 17:21:36 -04:00
KillzXGaming
e839ab4985
Some cleanup and parse parts for bflyt
2019-09-01 16:05:03 -04:00
KillzXGaming
f92195e8e1
Add wip bflyt saving.
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Todo prts,usd, and bnd1 section is needed however
2019-09-01 13:02:48 -04:00
KillzXGaming
bb7d9d88b1
A few fixes and additions.
...
Adjust drag and drop support a bit from archives so it doesn't have any issues.
Added BRLYT viewing (very basic)
Fix U8 not adding all the directories. Hopefully any U8 will work correctly now
2019-08-31 17:24:05 -04:00
KillzXGaming
ca1b62e45e
Support reading WTB textures.
2019-08-30 21:53:00 -04:00
KillzXGaming
b8135703ec
Fully parse window panes. Fix v9 bflyt reading texture maps
2019-08-30 19:16:17 -04:00
KillzXGaming
e4cb00c237
Add BCLYT support. Some ram usage optmization for bflyt editor
2019-08-30 18:53:45 -04:00
KillzXGaming
0f587d2624
Fix botw switch sesetlist/ptcl saving
2019-08-29 20:51:41 -04:00
KillzXGaming
18ffeb980b
Add option to create new layout editor. Sort the file selector.
2019-08-29 19:35:50 -04:00
KillzXGaming
7724a056f5
Tons more bflyt progress
2019-08-29 19:01:47 -04:00
KillzXGaming
1e4b18844f
Add drag drop support for layout editor. Load textures per layout file
2019-08-29 18:05:44 -04:00
KillzXGaming
cb5be622b8
Reload the layout info properly and fix texture maps with -1 index
2019-08-29 17:17:24 -04:00
KillzXGaming
6076afa9d6
Update the editor properly if a material animation is replaced
2019-08-29 16:37:04 -04:00
KillzXGaming
668265dd13
Adjust the editor a bit to later add bclyt
2019-08-29 16:33:23 -04:00
KillzXGaming
47fc8b39cb
Add latest bflyt progress and add some animation fixes
2019-08-29 15:45:32 -04:00
KillzXGaming
777ba269bc
Fix chr0 issues
2019-08-28 16:21:37 -04:00
KillzXGaming
b4e2c070be
Fix bfres library
2019-08-27 21:14:37 -04:00
KillzXGaming
d426bb490e
Properly batch edit mip maps if multiple textures are selected in the importer
2019-08-27 19:03:01 -04:00
KillzXGaming
4d2d3502eb
Fix build errors hopefully
2019-08-27 16:58:46 -04:00
KillzXGaming
bb77a80ad3
Add alot of bflyt progress
2019-08-27 16:38:06 -04:00
KillzXGaming
9c99e0fd3b
More converter fixes. Conver the constants
2019-08-26 20:32:36 -04:00
KillzXGaming
2ce4ff14b9
Convert switch to wii u param anims and also convert yaml
2019-08-26 20:24:14 -04:00
KillzXGaming
4ea3e5967f
Quick workaround, use floats for param yaml conversion
2019-08-26 19:49:44 -04:00
KillzXGaming
372f0b3c43
Export switch shader param data as yaml
2019-08-26 17:37:12 -04:00
KillzXGaming
4c49056b81
Some cleanup and remove gl shader logs notifcations
2019-08-26 16:46:41 -04:00
KillzXGaming
445bbe9f07
Fix rgb8 bflims encoding the wrong format (bgr8)
2019-08-25 21:24:22 -04:00
KillzXGaming
677de2c525
More fixes
...
Update 3ds ptcl.
Update 3ds ptcl for the new UI
Sharc supports SHIFT JIS encoding
Fix build errors
2019-08-25 21:11:10 -04:00
KillzXGaming
27abdb52fb
One last swizzle fix for the image editor and bflim
2019-08-25 21:01:47 -04:00
KillzXGaming
374488c992
Keep bflim swizzle pattern on texture edit
2019-08-25 20:55:20 -04:00
KillzXGaming
71a7d06ad0
Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox
2019-08-25 20:49:24 -04:00
KillzXGaming
cea6f264cd
Some swizzle pattern fixes (Also fixes bflim issues)
2019-08-25 20:46:19 -04:00
LockeExile
a8b96185ca
resolve a few warnings
2019-08-25 13:08:32 -07:00
LockeExile
50bd4e2e65
fix rigid skins from csv
2019-08-25 13:07:43 -07:00
LockeExile
7fa31fdcd3
fix MapOriginalMaterials
2019-08-25 10:06:49 -07:00
KillzXGaming
503e4f964d
Fix some seek issues when writing switch PTCL
2019-08-21 21:10:13 -04:00
KillzXGaming
a6c691bd82
Some shader and sampler fixes
2019-08-21 17:08:24 -04:00
KillzXGaming
3993017ea6
Add GUI improvements for wii u ptcl (Note types are not parsed yet)
2019-08-20 17:38:59 -04:00
KillzXGaming
2bed8a49a6
Fix UV editor if no textures are present
2019-08-20 17:22:01 -04:00
KillzXGaming
957639f80d
Adjust PTCL UI a bit for switch. Slowly add some stream stuff to archives.
2019-08-20 16:52:48 -04:00
KillzXGaming
e649ec13bf
Fix emitter samplers for switch ptcl
2019-08-19 20:04:17 -04:00
KillzXGaming
2f8041bc93
Improve PTCL color editing and add texture icon previewing.
2019-08-19 18:28:59 -04:00
KillzXGaming
b311e6d012
Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox
2019-08-18 20:11:17 -04:00
KillzXGaming
33456d0295
More fixes
...
Limit the texture renderer to prevent memory issues.
Prevent textures to be loaded and bound if gl textures cannot load.
Fix gen bntx types (PC) from having inaccuate target set.
2019-08-18 20:10:29 -04:00