Commit graph

482 commits

Author SHA1 Message Date
KillzXGaming
459bd5d247 Add supported format list for bffnt 2019-05-12 13:09:08 -04:00
KillzXGaming
7e855caa47 Start to save bffnt back. Not finished yet 2019-05-12 13:02:39 -04:00
KillzXGaming
617eafb99a Fix BFFNT with mulltiple images 2019-05-12 12:17:57 -04:00
KillzXGaming
f62ad21e7d Improve material param list to support higher param color values than 1 2019-05-12 12:06:54 -04:00
KillzXGaming
83b2f69fb0 Update render info and user data lists for bfres properly 2019-05-12 12:00:50 -04:00
KillzXGaming
bddb4f1f02 Update the object in options editor to show the edited value 2019-05-12 11:53:43 -04:00
KillzXGaming
078c841190 Fix shader options not editng or saving back 2019-05-12 11:52:36 -04:00
KillzXGaming
5c605ead3f Fix dialog to remove sampler/attribute inputs 2019-05-12 11:34:09 -04:00
KillzXGaming
0b2dd29bae Fix sampler saving and lod options for wii u samplers 2019-05-12 11:26:05 -04:00
KillzXGaming
a2d23b0d43 Fix input order 2019-05-12 10:52:47 -04:00
KillzXGaming
47d79b812e Fix sampler/attribute input editor 2019-05-12 10:46:41 -04:00
KillzXGaming
d8f77fff9f Fix vertex color setting to display in bcres 2019-05-11 22:13:32 -04:00
KillzXGaming
69f25781a1 Load bcres editor on node select 2019-05-11 22:05:18 -04:00
KillzXGaming
d90e852e5e Fix material editor for bfres 2019-05-11 21:58:23 -04:00
KillzXGaming
4291782a89 Nul check bone index list 2019-05-11 21:54:20 -04:00
KillzXGaming
7f897fc590 Add mesh selection for bcres 2019-05-11 21:47:27 -04:00
KillzXGaming
7779e8cce4 Display bone weights on select for bcres properly 2019-05-11 21:41:32 -04:00
KillzXGaming
3b445272db Load bone weights and indices properly for bcres 2019-05-11 21:17:49 -04:00
KillzXGaming
059b406128 Update generic archive class with node wrapper and conversion 2019-05-11 20:51:23 -04:00
KillzXGaming
9e4949d5ef Use vertical orientation for texture map view 2019-05-11 20:08:01 -04:00
KillzXGaming
3c4d6a51a4 Support wrap and filters for bcres texture maps. 2019-05-11 20:05:27 -04:00
KillzXGaming
6ddd47e573 Some adjustments 2019-05-11 19:11:13 -04:00
KillzXGaming
4171ca9007 Fix bcres UVs 2019-05-11 18:49:32 -04:00
KillzXGaming
1118111b7e Color fix for opengl 3ds textures 2019-05-11 18:36:10 -04:00
KillzXGaming
21b0a0bda7 Fix my stupid mistakes with bcres 2019-05-11 18:32:12 -04:00
KillzXGaming
0c5a43aab0 Export tex1 properly even without tex2 2019-05-11 18:26:18 -04:00
KillzXGaming
032e09d5a6 Load textures in viewport for bcres 2019-05-11 18:17:35 -04:00
KillzXGaming
9714556c3b Fix ligting for bcres 2019-05-11 16:25:27 -04:00
KillzXGaming
59adf0f60e Adjust blank names 2019-05-11 16:19:39 -04:00
KillzXGaming
ba6790abf5 Draw bcres and add more improvements 2019-05-11 16:11:27 -04:00
KillzXGaming
67d17a5a11 Improve bcres editor. Start to add drawing 2019-05-11 13:10:39 -04:00
KillzXGaming
7f35cce88f Add proper boen rename check 2019-05-11 12:38:24 -04:00
KillzXGaming
7632cc10da Add more aamp hashes 2019-05-11 12:31:50 -04:00
KillzXGaming
c648a78de9 More adjustments ot prevent crash issues 2019-05-11 12:09:06 -04:00
KillzXGaming
8768f23c4e Quick fix for switch bone indices 2019-05-11 11:51:04 -04:00
KillzXGaming
3c32da00a2 More fixes with switch bones 2019-05-11 11:48:54 -04:00
KillzXGaming
cdc9f2d697 Fix the bone index for rigid indices in the list 2019-05-11 11:28:33 -04:00
KillzXGaming
53e64e1288 Calculate rigid indices accurately 2019-05-11 11:26:54 -04:00
KillzXGaming
00362747fc Fix string entries not converting to yaml 2019-05-11 10:29:58 -04:00
KillzXGaming
f36451a9eb More aamp fixes 2019-05-11 10:26:10 -04:00
KillzXGaming
9574432edc Support quat types for aamp 2019-05-11 10:23:41 -04:00
KillzXGaming
5e50805a94 Generate smooth/rigid index list. Add toggle for the types 2019-05-10 21:08:10 -04:00
KillzXGaming
6c03f983c2 Display multiple sheets 2019-05-10 19:43:58 -04:00
KillzXGaming
c656416474 Support multiple sheet blocks 2019-05-10 19:39:00 -04:00
KillzXGaming
532600a0d9 More fixes with bffnt 2019-05-10 19:33:07 -04:00
KillzXGaming
6e02fbea4b Support Wii U BFFNT 2019-05-10 19:26:45 -04:00
KillzXGaming
827e02892a Keep the same depend index for shader params (Fix WWHD crashing) 2019-05-10 17:51:59 -04:00
KillzXGaming
d4419ec67a More fixes 2019-05-09 16:14:42 -04:00
KillzXGaming
f48529590c load bcres parent 2019-05-09 16:09:47 -04:00
KillzXGaming
b897c22732 Load materials 2019-05-09 16:08:45 -04:00