KillzXGaming
48c7477467
Increase opening bfres with animations significantly!
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Load context menus for FSKA only when expanded .
2019-03-30 14:40:46 -04:00
KillzXGaming
82758d64a3
Add SRGB toggle for BNTX textures
2019-03-30 14:00:49 -04:00
KillzXGaming
9be1d645f0
Fix crash when scrolling through 100s of textures in importer
2019-03-30 13:21:01 -04:00
KillzXGaming
065fa8a020
Fix appveyor errors
2019-03-30 12:45:00 -04:00
KillzXGaming
0cc8c89b14
Use max alignment in sarc lib to prevent sarc crashes
2019-03-30 12:40:06 -04:00
KillzXGaming
70f1f971d9
More fixes to timleline
2019-03-30 12:26:38 -04:00
KillzXGaming
525d6d0b27
Use generic format from DDS for converting formats instead.
2019-03-30 11:24:52 -04:00
KillzXGaming
2ee73e7857
Add new timeline by JuPaHe64
2019-03-30 11:18:15 -04:00
KillzXGaming
3d63151626
Port temporary SMD animation export code from forge for testing
2019-03-29 21:57:31 -04:00
KillzXGaming
adae13380f
Remove zip after extracted for updater
2019-03-29 21:38:01 -04:00
KillzXGaming
ce7a1736a2
Fix appveyor not copying dll
2019-03-29 21:29:46 -04:00
KillzXGaming
201a0ca5a5
More KCL fixes for switching between files
2019-03-29 21:20:39 -04:00
KillzXGaming
240cc5f0b3
Apply the kcl viewport to work better with bfres
2019-03-29 21:05:53 -04:00
KillzXGaming
29e9a0533d
Fix dae exporting weights FINALLY!
2019-03-29 19:21:59 -04:00
KillzXGaming
5d0254a5e2
Double click to hide contents of the timeline, console, and texture viewer
2019-03-29 18:57:54 -04:00
KillzXGaming
8b2c8466fc
Fix non generic audio files not loading the audio player,
2019-03-29 18:36:30 -04:00
KillzXGaming
6afce74460
Skip textures with the same data position
2019-03-29 18:18:29 -04:00
KillzXGaming
93830c84e1
Load ptcl textures to editor when clicked
2019-03-29 18:07:51 -04:00
KillzXGaming
c34d021ddc
Fix wii u textures for ptcl not loading
2019-03-29 18:04:18 -04:00
KillzXGaming
3c9e93b411
Add texture names to ptcl wii u textures
2019-03-29 17:53:49 -04:00
KillzXGaming
92642d165b
Add texture folder for Wii U PTCL
2019-03-29 17:48:06 -04:00
KillzXGaming
2bcae8c2eb
Check for unused names for unswizzled nutexb types
2019-03-29 17:36:54 -04:00
KillzXGaming
50c0c0bfe8
Check for IEditors for archive file forms.
2019-03-29 16:43:08 -04:00
KillzXGaming
76a82effe7
Fix bfres not opening in archives.
2019-03-29 16:37:20 -04:00
KillzXGaming
6c676cf410
Add material deletion.
2019-03-29 16:21:07 -04:00
KillzXGaming
d5f50d91b8
More fixes to UI and file saving. Also add in bflim editing.
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Fixed the shader param editor not adjusting the height for float4 types.
Fixed the shape editor not adjusting some lists properly.
Fixed hash based sarcs not saving right (menu.szs for example).
Fixed bflim sarc alignment from being corrupted.
Add alignment for effect file formats in sarc.
Add bflim to the texture loader in sarc for batch previewing/edits
2019-03-29 15:28:35 -04:00
KillzXGaming
e4ccae2c93
Dispose some writers so the file isn't active anymore
2019-03-28 21:28:36 -04:00
KillzXGaming
088f9a00e2
Use floats for weights to help prevent exploding since IDK why 8888_unorm breaks :(
2019-03-28 21:13:15 -04:00
KillzXGaming
c87889963c
Ops, fix the update icon to actually enable.
2019-03-28 21:08:08 -04:00
KillzXGaming
8d1b5a3674
Fix nutexb saving from edits with the image editor
2019-03-28 20:58:56 -04:00
KillzXGaming
de72038a9d
Add fixes to updater and appveyor
2019-03-28 20:36:25 -04:00
KillzXGaming
52d8b06d23
Fix objects from not updating
2019-03-28 20:22:22 -04:00
KillzXGaming
a1606187b4
Add option to hide specific bones
2019-03-28 20:19:13 -04:00
KillzXGaming
8cc5e13ace
Option to add active files to editor instead of new tab. Fix crash from no objects.
2019-03-28 19:48:56 -04:00
KillzXGaming
210afaae71
Use listview again for nutexb to preview multiple textures better
2019-03-28 18:29:06 -04:00
KillzXGaming
2707c72182
Fix updater not opening exe properly
2019-03-28 18:11:04 -04:00
KillzXGaming
72f80eb8a2
Fix Y and Z axis bone positions swapped for the bone editor.
2019-03-28 17:32:22 -04:00
KillzXGaming
718ddfaea3
Add right click to close tabs, and double click title bar to maxamize
2019-03-28 17:28:39 -04:00
KillzXGaming
8a74942ead
Cleanup assimp exporter
2019-03-28 17:05:49 -04:00
KillzXGaming
461458a17e
Use the save icon
2019-03-28 16:42:31 -04:00
KillzXGaming
7ead89f039
Remove update notifcation for an icon to remove nagging
2019-03-28 16:39:23 -04:00
KillzXGaming
ba60d13972
Fix tag typo
2019-03-28 16:29:32 -04:00
KillzXGaming
c40ba88f6c
Disable mdi buttons when all tabs are closed
2019-03-28 16:27:21 -04:00
KillzXGaming
183b093997
Fix model importer with proper theme style.
2019-03-28 16:24:00 -04:00
KillzXGaming
025d186c66
Update modle importer window to adjust the theme style
2019-03-28 16:15:01 -04:00
KillzXGaming
c1a67fe7b7
Remove unused folder
2019-03-27 21:39:11 -04:00
KillzXGaming
981e7f3b45
Add updater to builder
2019-03-27 21:37:45 -04:00
KillzXGaming
3c2968cbdf
Fix updater not building
2019-03-27 21:31:17 -04:00
KillzXGaming
296cab0b02
Switch to release type
2019-03-27 21:26:57 -04:00
KillzXGaming
ce87850e1c
Fix parse issue
2019-03-27 21:20:45 -04:00
KillzXGaming
f5a8537a7c
Add zip atrifact
2019-03-27 21:17:22 -04:00
KillzXGaming
d37652aaae
Add appveyor config
2019-03-27 21:05:01 -04:00
KillzXGaming
9c8bb26a8f
Another error fix
2019-03-27 19:20:29 -04:00
KillzXGaming
87be68531e
Fix appveyor errors
2019-03-27 19:14:28 -04:00
KillzXGaming
c879a1299c
Remove framework files and use a .dll for now. Will add submodule later
2019-03-27 19:08:58 -04:00
KillzXGaming
7848428ad5
Clear window buttons when mdi window is closed
2019-03-27 18:54:25 -04:00
KillzXGaming
aa42b5396f
Fix nodes not clearing when model is replaced
2019-03-27 17:45:05 -04:00
KillzXGaming
0b139da8b9
Fix params from not applying right
2019-03-27 15:25:29 -04:00
KillzXGaming
c7eba775b9
Fix param colors not workig properly
2019-03-27 14:59:43 -04:00
KillzXGaming
01fda68f93
Fix bone issues and skeleton importing
2019-03-27 14:50:33 -04:00
KillzXGaming
d28a032b24
Fix Wii U model imports crashing
2019-03-26 21:08:52 -04:00
KillzXGaming
1e0ea5660e
Fix user data not removing entries
2019-03-26 18:24:31 -04:00
KillzXGaming
e58e456c1a
Update texture maps properly if edited
2019-03-26 18:15:19 -04:00
KillzXGaming
b4c297f572
Fix materials not mapping to objects
2019-03-26 18:01:57 -04:00
KillzXGaming
110d589086
Fix older binaries from crashing
2019-03-26 17:32:53 -04:00
KillzXGaming
cc1f05c1f0
Fix duplicate skeleton folders
2019-03-26 17:14:20 -04:00
KillzXGaming
f4370ab63a
Improve binary file exporting greatly.
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Fixed version issues between swapping binarys from bfres sections.
Fixed FMDL exports from crashing.
Fixed FSCN and FBNV from not having a replace option
2019-03-26 17:04:45 -04:00
KillzXGaming
ddcd0285b3
More fixes
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Fixed samplers for switch not mapping properly.
Fixed DDS files exporting mip maps wrong. Would cause them to not import back with size errors.
Fixed bntx alignment causing corrupted textures.
Fixed bfres not opening from null bone indices/unrigged meshes.
2019-03-26 15:24:20 -04:00
KillzXGaming
356c2eb93f
Fix LZ4F typo which gave to too many crashes :(
2019-03-25 21:45:25 -04:00
KillzXGaming
a7183147b0
Add replace textures from folder function for BNTX
2019-03-25 21:29:13 -04:00
KillzXGaming
b00a3805f1
Fix index out of range issue for importing models
2019-03-25 19:07:22 -04:00
KillzXGaming
c41ac2f752
Fix csv imports
2019-03-25 17:13:01 -04:00
KillzXGaming
211326d253
More bug fixes
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Fix bymls with path nodes from saving.
Fix material list not loading when another object is selected.
Fix skeletons not exporting
Fix materials missing a name and not updating in the editor properly
- Fix dds and bftex not showing on the filter for bntx/nutexb properly
2019-03-25 16:50:05 -04:00
KillzXGaming
5edb6d4174
Fix mip map number displaying in properties for bntx textures
2019-03-25 10:17:10 -04:00
KillzXGaming
5264ec4f5d
Fix bone indices not saving and bounding radius.
2019-03-25 10:06:12 -04:00
KillzXGaming
ba760057dd
Fix LZ4F decompression in menu
2019-03-24 20:19:40 -04:00
KillzXGaming
cba330d41d
Fix LZ4F compression for KSA
2019-03-24 19:45:00 -04:00
KillzXGaming
a43e00ff5d
Fix local transformation issues with imports or editing eixsting meshes with local transforms
2019-03-24 18:56:32 -04:00
KillzXGaming
05dcf8e12d
Apply transforming properly when transform tool is saved
2019-03-24 17:49:32 -04:00
KillzXGaming
a47b77bc7c
Load all bone anims properly when an animation is loaded so it can save properly
2019-03-24 17:02:19 -04:00
KillzXGaming
c75c171792
Fix sarc's with folders saving wrong
2019-03-24 16:44:12 -04:00
KillzXGaming
5e4313c54f
Attempt to fix UV scale issue with a flag in the shader options
2019-03-24 14:40:29 -04:00
KillzXGaming
f9d33324ce
More bug fixes
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Load drawables on constructor for viewport for scene to be loaded properly.
Detect XML formatting for text documents loaded from an archive.
2019-03-24 14:23:11 -04:00
KillzXGaming
c0328e3b82
Fix bntx corrupting textures on save and round params for displaying.
2019-03-24 13:56:09 -04:00
KillzXGaming
b30072d100
Prevent animations from playing while switching tabs
2019-03-24 13:14:53 -04:00
KillzXGaming
8a352111de
Reset channel display when another image is clicked on
2019-03-24 12:57:49 -04:00
KillzXGaming
470b0ead75
Update the channel view properly on another thread after process is finished
2019-03-24 12:51:26 -04:00
KillzXGaming
c8b77411fa
Switch to viewport only if models are present. Fix tex2 swizzle value not loading
2019-03-24 12:12:51 -04:00
KillzXGaming
0c37b03bb7
Add new bone children to the bone list for rendering
2019-03-24 11:35:43 -04:00
KillzXGaming
ab44950984
Fix preview scale
2019-03-24 11:31:19 -04:00
KillzXGaming
233b11a022
Fix bugs related to bones.
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Fixed bones not displaying when creating new skeletons.
Fixed importing dae bones not displaying properly in the tree.
Fixed bones not clearing when a model is removed
2019-03-24 11:24:40 -04:00
KillzXGaming
8610f33a1e
Fix spacing
2019-03-23 19:56:44 -04:00
KillzXGaming
777fd47a01
Speedup settings and use emissive pass
2019-03-23 19:51:41 -04:00
KillzXGaming
e2f3afb1a6
Fix lag from hding FMDLs
2019-03-23 18:53:05 -04:00
KillzXGaming
cda5329779
Fix kcl generation from not saving
2019-03-23 17:19:32 -04:00
KillzXGaming
c4903cdb77
Fix bfmat files breaking on importing model
2019-03-23 15:59:15 -04:00
KillzXGaming
a5a8ca10e5
Fix Wii U textures extracted on exporting a model
2019-03-23 15:20:53 -04:00
KillzXGaming
0a53c287b3
Option to reset to T pose, and fix wii u bones
2019-03-23 15:13:54 -04:00
KillzXGaming
f0c757259d
Fix textures from erroring out
2019-03-23 14:53:57 -04:00
KillzXGaming
5294e4aee6
Cleanup
2019-03-23 14:43:16 -04:00