Commit graph

13 commits

Author SHA1 Message Date
KillzXGaming
1ab2164339 Rewrite all the texture modes to use proper enums 2019-08-03 15:23:05 -04:00
KillzXGaming
d244ceab0a Add proper file remove dialog and update the menus 2019-07-31 20:27:46 -04:00
KillzXGaming
3a7cd6cb4c Apply the same weight handling for all formats 2019-07-29 18:22:21 -04:00
KillzXGaming
857e34fce7 Fix Format_8 encoding for weights 2019-07-29 18:09:53 -04:00
KillzXGaming
83e1911f3c Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox 2019-07-28 11:22:36 -04:00
KillzXGaming
8b2a89c93c Prevent opengl from erroring out from unsupported wrap modes 2019-07-28 11:22:19 -04:00
KillzXGaming
8b4ce2e9c6
Fix typo 2019-07-27 22:23:35 -04:00
KillzXGaming
ded4dae5c1 Make it so a game preset must be set for KCL 2019-07-26 20:16:31 -04:00
KillzXGaming
cd0e3377b4 Sarc fixes and more windows 7 fixes 2019-07-24 15:10:05 -04:00
KillzXGaming
976c214799 Add option to always dispay all models 2019-07-21 14:09:25 -04:00
KillzXGaming
5b1ba08874 Automatically asign materials by name if no new ones are imported 2019-07-20 21:01:32 -04:00
KillzXGaming
3894d7bfcf Fix texture pattern viewer from previewing unkeyed frames 2019-07-18 16:02:33 -04:00
KillzXGaming
7cf2e9c571 Cleanup 2019-07-16 17:45:10 -04:00