KillzXGaming
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6f22257113
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Draw skeleton for gfmdl
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2019-06-20 18:01:06 -04:00 |
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KillzXGaming
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0fbb18ac85
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Update preview scale for kcl
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2019-06-20 17:20:06 -04:00 |
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KillzXGaming
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9fe7f254ff
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Generate mip maps for custom irradiance maps if they have none (prevents black skyboxes)
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2019-06-20 16:05:07 -04:00 |
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KillzXGaming
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ad1c4aed4e
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Improve lighting view in pbr shader. Start on SEModel support.
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2019-06-20 15:29:04 -04:00 |
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KillzXGaming
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acc7dcd9c9
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Update switch bfres library
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2019-06-20 08:58:02 -04:00 |
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KillzXGaming
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a67849f324
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Fix typo
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2019-06-19 20:12:44 -04:00 |
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KillzXGaming
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60041c0c65
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Make sure to unload model for combined export
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2019-06-19 20:07:42 -04:00 |
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KillzXGaming
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1cc36eeabd
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Add option to batch extract MKAGPDX models combined to single dae
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2019-06-19 19:59:10 -04:00 |
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KillzXGaming
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c540b32cb7
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Fix export extension
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2019-06-19 19:44:53 -04:00 |
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KillzXGaming
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b2abeba272
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Enable multi select for batch exporting
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2019-06-19 19:43:01 -04:00 |
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KillzXGaming
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cc2e7df037
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Fix shader issue from multiple viewports
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2019-06-19 19:41:35 -04:00 |
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KillzXGaming
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307747ba1b
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Cleanup tool menu
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2019-06-19 18:58:36 -04:00 |
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KillzXGaming
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83abf17ff8
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Adjust unload method
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2019-06-19 18:20:13 -04:00 |
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KillzXGaming
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496d192097
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Add option to batch export mkagpdx models
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2019-06-19 18:17:42 -04:00 |
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KillzXGaming
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a9f26c2670
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More framework updates
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2019-06-19 17:46:43 -04:00 |
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KillzXGaming
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51be965bc2
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Keep limit under 4k to prevent memory issues
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2019-06-19 17:09:17 -04:00 |
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KillzXGaming
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cae1d75173
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Update to latest gl framework
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2019-06-19 17:05:44 -04:00 |
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KillzXGaming
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54c4bac8bc
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Add MKAGPDX model viewing and exporting
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2019-06-19 14:57:59 -04:00 |
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KillzXGaming
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a076fc6f92
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Some mkagpdx model progress
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2019-06-18 21:48:18 -04:00 |
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KillzXGaming
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15154d75b1
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Add a few wip things
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2019-06-18 20:52:09 -04:00 |
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KillzXGaming
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2f3c60c068
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Fix appveyor errors
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2019-06-18 16:23:24 -04:00 |
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KillzXGaming
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b1b9230146
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Quick SDF fix
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2019-06-18 15:48:18 -04:00 |
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KillzXGaming
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b0cecddee4
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Merge branch 'master' of https://github.com/KillzXGaming/Switch-Toolbox
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2019-06-17 19:40:59 -04:00 |
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KillzXGaming
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31c0351b0b
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Dipose the stream properly for decompressed data.
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2019-06-17 19:40:51 -04:00 |
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KillzXGaming
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99883c9a5b
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Adjustments for limiting the size
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2019-06-17 19:37:40 -04:00 |
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KillzXGaming
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b8aad096ff
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Update image formats a bit. Add a fill editor option so editors update properly for archive viewer.
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2019-06-17 19:19:27 -04:00 |
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CosmicDreamsOfCode
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98ab0792c7
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Correct file format name for SDFTOC
"Snowdrop Engine" instead of "Snow Engine"
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2019-06-17 19:57:11 +01:00 |
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KillzXGaming
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c1f7adb212
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Try to fix appveyor
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2019-06-17 07:34:01 -04:00 |
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KillzXGaming
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e8283ac4ee
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More fixes
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2019-06-16 20:48:17 -04:00 |
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KillzXGaming
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cee244669e
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Fix DDS headers in SDF archive
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2019-06-16 20:34:04 -04:00 |
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KillzXGaming
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8f849bf260
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Add working SDF (Mario and Rabbids) archive support.
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2019-06-16 19:35:46 -04:00 |
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KillzXGaming
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3ab44e1f63
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Update viewport properly for sampler editing
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2019-06-16 10:27:07 -04:00 |
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KillzXGaming
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2ed4dd0971
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Make sure to only use transparency if enabled for pbr shader
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2019-06-16 10:01:36 -04:00 |
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KillzXGaming
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ae1f2ebb79
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Fix exporting individual objects
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2019-06-16 09:53:41 -04:00 |
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KillzXGaming
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88f95dc8b3
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Fix gtx file saving if there are no mip maps for a texture
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2019-06-15 21:39:23 -04:00 |
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KillzXGaming
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8bbe51bb9c
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Support for decompressing carcs
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2019-06-15 20:50:26 -04:00 |
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KillzXGaming
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04e3e65845
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Fix copying over
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2019-06-15 14:27:42 -04:00 |
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KillzXGaming
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5b156b8c24
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Reinstall assimp to fix errors
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2019-06-15 14:26:24 -04:00 |
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KillzXGaming
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a7f5b2e6ad
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Also so the same for the other replace function
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2019-06-15 13:31:32 -04:00 |
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KillzXGaming
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bbe33f65f4
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Adjust swizzle setting
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2019-06-15 13:28:16 -04:00 |
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KillzXGaming
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70b15a94b7
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More rstb fixes
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2019-06-15 11:27:50 -04:00 |
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KillzXGaming
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1b2de8c7cf
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Account fot tex2 files for RSTB size fixing
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2019-06-15 10:44:22 -04:00 |
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KillzXGaming
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c50f3dc86e
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Keep text for console data
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2019-06-15 09:56:45 -04:00 |
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KillzXGaming
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25ae179a05
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More console fixes
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2019-06-15 09:49:59 -04:00 |
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KillzXGaming
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10f3b9741e
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Fix build issues
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2019-06-15 09:39:36 -04:00 |
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KillzXGaming
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c9d3c3efa9
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Make sure to use mesh indices on export
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2019-06-15 09:28:44 -04:00 |
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KillzXGaming
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a37ad31922
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Disable a few things so it exports properly
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2019-06-15 09:24:25 -04:00 |
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KillzXGaming
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2b91d8a834
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Fix errors
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2019-06-15 08:54:26 -04:00 |
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KillzXGaming
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05cb5979f8
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Fix form dialogs not working for sarc (ie AAMP editor)
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2019-06-15 08:50:09 -04:00 |
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KillzXGaming
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153783562e
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Improve check for rigid index types
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2019-06-14 21:36:58 -04:00 |
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KillzXGaming
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ad3cd6654b
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Ignore rigid indices for now to fix transform issues
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2019-06-14 21:35:09 -04:00 |
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KillzXGaming
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b8cb80727a
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More updating fixes
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2019-06-14 20:39:47 -04:00 |
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KillzXGaming
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b231df5d15
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Fix property grid updating
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2019-06-14 20:38:27 -04:00 |
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KillzXGaming
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c756089aad
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Fix srgb toggle for off for ftex
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2019-06-14 20:26:46 -04:00 |
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KillzXGaming
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34f724a6e1
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Fix channel components previewing for gx2
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2019-06-14 20:18:34 -04:00 |
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KillzXGaming
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6ef05a82c8
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Properly align and create new alignment blocks for gtx files on save.
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2019-06-14 19:53:06 -04:00 |
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KillzXGaming
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bb31926b1e
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Some GTX file texture importing fixes
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2019-06-14 18:44:40 -04:00 |
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KillzXGaming
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a8698a2ef4
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Add LZARC support and a few random fixes.
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2019-06-14 17:23:02 -04:00 |
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KillzXGaming
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d2e1018db9
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Remove pointless files i had no idea was being copied
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2019-06-13 20:19:22 -04:00 |
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KillzXGaming
|
95d434a058
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Add option to toggle SRGB for ftex
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2019-06-13 20:05:05 -04:00 |
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KillzXGaming
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add182f902
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Rework form editors a bit for later loading docked for archives
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2019-06-13 18:40:29 -04:00 |
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KillzXGaming
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0c11a29e03
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Add MKAGPDX PAC support
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2019-06-13 17:31:35 -04:00 |
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KillzXGaming
|
74dc1c132c
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More bone transform fixes
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2019-06-12 19:21:05 -04:00 |
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KillzXGaming
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c86a7b23ca
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Ignore rigid indices on rigid bodies, only check if rigiid skinning.
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2019-06-12 19:15:54 -04:00 |
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KillzXGaming
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19f3811a46
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Fix zlib decompression for NARC
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2019-06-12 18:25:41 -04:00 |
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KillzXGaming
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26de867fa9
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Update image editor properly in archive previewer
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2019-06-12 17:55:03 -04:00 |
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KillzXGaming
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0384191687
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Fix file name for tphd table
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2019-06-12 17:41:03 -04:00 |
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KillzXGaming
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376657825c
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Dispose reader streams for file tables once finsihed
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2019-06-12 17:40:15 -04:00 |
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KillzXGaming
|
ef1550facc
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Save the file first incase the table fails
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2019-06-12 17:28:06 -04:00 |
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KillzXGaming
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4280728647
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Update image editor properly for wii u bfres
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2019-06-12 17:04:54 -04:00 |
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KillzXGaming
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18120fa028
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Some sampler fixes for odyssey
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2019-06-12 16:18:30 -04:00 |
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KillzXGaming
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05516ed3df
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Gamma fix pbr diffuse color
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2019-06-12 15:57:24 -04:00 |
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KillzXGaming
|
92b5ade4ae
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Fix cull modes being swapped
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2019-06-12 15:41:32 -04:00 |
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KillzXGaming
|
656ff9d0d0
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Add support for cull modes
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2019-06-12 15:39:25 -04:00 |
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KillzXGaming
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4045581579
|
Fix any more issues with tphd file table
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2019-06-11 21:20:50 -04:00 |
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KillzXGaming
|
0b87737eac
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Now twilight princess file table works
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2019-06-11 20:59:53 -04:00 |
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KillzXGaming
|
35f547e9a7
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Nearly working now
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2019-06-11 19:51:27 -04:00 |
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KillzXGaming
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bd7a173876
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Progress on twilight princess hd file table
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2019-06-11 19:35:02 -04:00 |
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KillzXGaming
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9e132a68d3
|
More RSTB fixes
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2019-06-11 18:05:07 -04:00 |
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KillzXGaming
|
4536246d6f
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Sort bone indices properly to prevent possible stretching.
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2019-06-11 16:44:59 -04:00 |
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KillzXGaming
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41adcfffc1
|
Tons more RSTB progress (Note file in archives don't work yet)
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2019-06-11 15:39:23 -04:00 |
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KillzXGaming
|
e22005bbea
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Start to impliment RSTB table.
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2019-06-10 20:54:23 -04:00 |
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KillzXGaming
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b2f48fa8e9
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Add support for channel components for bfres shaders,
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2019-06-10 18:06:31 -04:00 |
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KillzXGaming
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cce69d12e2
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Some more fixes and optmizations.
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2019-06-10 16:30:06 -04:00 |
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KillzXGaming
|
ea626cac07
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Try to fix windows scaling again on 4k monitors
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2019-06-09 21:21:03 -04:00 |
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KillzXGaming
|
3b7e02f399
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Add proper render pass check and sort transparent shapes properly
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2019-06-09 21:06:50 -04:00 |
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KillzXGaming
|
056a13d03a
|
Also add R8G8_SNORM to supported formats list
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2019-06-09 20:53:33 -04:00 |
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KillzXGaming
|
2e9632277b
|
Add ftex support for R8G8_SNORM
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2019-06-09 20:51:50 -04:00 |
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KillzXGaming
|
afe0fc2e3f
|
Update editor properly.
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2019-06-09 20:16:11 -04:00 |
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KillzXGaming
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bb691dcd0b
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Start to add multiple editor switching for archive files
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2019-06-09 20:03:56 -04:00 |
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KillzXGaming
|
7176063af3
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Fix Texture SRT/shader param animation playing in viewport.
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2019-06-09 18:41:33 -04:00 |
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KillzXGaming
|
8b052bf4b4
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Fix font scaling on title bar
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2019-06-09 17:27:07 -04:00 |
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KillzXGaming
|
e4e58a3bfb
|
Fix last frame display in param animation viewer
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2019-06-09 14:43:51 -04:00 |
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KillzXGaming
|
7bd1abf12a
|
More cleanup
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2019-06-09 14:23:44 -04:00 |
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KillzXGaming
|
a336e711f1
|
Some fixes and cleanup for textures
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2019-06-09 14:17:10 -04:00 |
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KillzXGaming
|
5546d0da24
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Add preview archive option to sarc
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2019-06-09 13:51:04 -04:00 |
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KillzXGaming
|
e36173ce1e
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Improve updating the image list
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2019-06-09 12:19:23 -04:00 |
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KillzXGaming
|
80f0c765aa
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Add event for replacing textures after edits are applied.
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2019-06-09 11:59:41 -04:00 |
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KillzXGaming
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978299f9ca
|
One more fix for gtx texture replacing which should fix corrupted swizzling
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2019-06-09 10:48:48 -04:00 |
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KillzXGaming
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33e886e546
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More GTX file texture replacing fixes
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2019-06-08 21:48:30 -04:00 |
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