Commit graph

9 commits

Author SHA1 Message Date
KillzXGaming
7d4ad62dd0 Start to add more progress on cmb saving 2019-11-10 16:24:54 -05:00
KillzXGaming
27a7469201 Start to implement layout animation mode.
This mode will allow properties to be keyed when finished.
Animated panes can properly be picked if moved.
Improve the fov for perspective view.
2019-10-19 17:36:16 -04:00
KillzXGaming
8569f3461b Some fixes and additions.
Force close streams if formats are not loaded.
Fix compression menu with null returns. (Used if settings is canceled)
Some msbt saving progress. Need to fixup TXT2 section.
Add VIBS saving
2019-09-22 17:23:07 -04:00
KillzXGaming
0c126e4155 More improvements.
Rewrote the compression handling from scatch. It's way easier and cleaner to add new formats code wise as it's handled like file formats.
Added wip TVOL support (Touhou Azure Reflections)
Added XCI support. Note I plan to improve NSP, XCI, NCA, etc later for exefs exporting.
The compression rework now compresses via streams, so files get decompressed properly within archives as streams.
Added hyrule warriors bin.gz compression along with archive rebuilding. Note i do not have texture rebuilding done just yet.
2019-09-15 19:13:01 -04:00
KillzXGaming
c7d2a5d8eb Add support for decompressing gz.bin files on it's own 2019-09-11 16:25:20 -04:00
KillzXGaming
6cfb6a214f Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
KillzXGaming
c5e6c4ed04 Fix compressing zlib from tools menu 2019-06-30 21:17:37 -04:00
KillzXGaming
cb0d680b9d Add decompressing zlib method (Works with ZCMP files too) 2019-06-30 20:03:04 -04:00
KillzXGaming
15154d75b1 Add a few wip things 2019-06-18 20:52:09 -04:00
Renamed from Switch_Toolbox_Library/IO/CompressionMenus.cs (Browse further)