Commit graph

4 commits

Author SHA1 Message Date
KillzXGaming
f7d674fe18 Start to impliment backend for depth/3D textures 2020-01-14 19:19:02 -05:00
KillzXGaming
9db860f0b8 Start to implement 3ds texture encoding. (Todo ETC1 and L4/A4) 2019-08-07 17:15:31 -04:00
KillzXGaming
e5bb9fa9d5 Use file streams for non archive based writing. Allow giant file saving from opened streams. 2019-08-06 17:35:18 -04:00
KillzXGaming
7cf2e9c571 Cleanup 2019-07-16 17:45:10 -04:00
Renamed from Switch_FileFormatsMain/FileFormats/Texture/TEX3DS.cs (Browse further)