KillzXGaming
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454c13f6b9
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Add even more path objects
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2019-04-07 21:14:39 -04:00 |
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KillzXGaming
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e830ca7278
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Cleanup.
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2019-04-07 19:37:31 -04:00 |
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KillzXGaming
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ef1cfadb98
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Update course muunt viewport better to reflect hding and selection
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2019-04-07 18:28:29 -04:00 |
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KillzXGaming
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9f1a4d4d12
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Change color for item paths
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2019-04-07 17:56:41 -04:00 |
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KillzXGaming
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aecd4a0d7b
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Add proper null checks
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2019-04-07 17:54:37 -04:00 |
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KillzXGaming
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08b4f3296e
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Fix some bugs
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2019-04-07 17:14:55 -04:00 |
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KillzXGaming
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732811119e
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Set muunt editor as viewport container
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2019-04-06 21:48:09 -04:00 |
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KillzXGaming
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8d9c78cdc9
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Fix path getting for proper hiding
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2019-04-06 21:45:25 -04:00 |
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KillzXGaming
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dd4f352082
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Add more paths
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2019-04-06 21:30:25 -04:00 |
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KillzXGaming
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a0b28dc7ae
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More improvements
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2019-04-06 20:34:12 -04:00 |
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KillzXGaming
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47dee0ea3d
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More course muunt stuff
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2019-04-06 20:16:41 -04:00 |
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KillzXGaming
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f4189a9e39
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Cleanup muunt editor
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2019-04-06 19:11:59 -04:00 |
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KillzXGaming
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3bccc3ca5e
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Add enemy paths to muunt editor
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2019-04-06 15:13:55 -04:00 |
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KillzXGaming
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9c28afdfe2
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Apply path moving to node data so it saves back
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2019-04-06 13:46:35 -04:00 |
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KillzXGaming
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c7851c8d16
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Load lap path properties on select
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2019-04-06 13:29:42 -04:00 |
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KillzXGaming
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37a34b8ef5
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Fix renderable object in course muunt editor to be movable
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2019-04-06 13:07:23 -04:00 |
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KillzXGaming
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62cbad92dd
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Add actor file renamer for SZS files in odyssey
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2019-04-05 21:10:57 -04:00 |
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KillzXGaming
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7bea95b199
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Update to the latest opengl framework and more bug fixes
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2019-04-05 19:47:21 -04:00 |
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