Commit graph

616 commits

Author SHA1 Message Date
KillzXGaming
0462187099 Add type extensions to newly created types 2019-07-14 09:32:07 -04:00
KillzXGaming
d2598a1872 Fix yaml importing (texture pattern anims) 2019-07-14 09:14:15 -04:00
KillzXGaming
16d065d835 Automatically bind bars data to always save changes 2019-07-13 21:16:23 -04:00
KillzXGaming
39ab6d820a yaml conversion progress 2019-07-13 20:54:55 -04:00
KillzXGaming
e4b5729788 Adjust material anim saving 2019-07-13 20:20:21 -04:00
KillzXGaming
b29538408b Fix context menus for material animations 2019-07-13 20:00:12 -04:00
KillzXGaming
3dd7f7b692 Add simple audio entry check for bars to prevent possible errors 2019-07-13 19:52:04 -04:00
KillzXGaming
cdd8cd5ccd Fix typo 2019-07-13 19:09:17 -04:00
KillzXGaming
36174e24b3 Add option to set segment compensate scale for batch base edits 2019-07-13 18:55:13 -04:00
KillzXGaming
631f59ef93 Add audio meta data icons 2019-07-13 15:54:39 -04:00
KillzXGaming
3f0278ed03 Enable batch base value editor (wip) 2019-07-13 15:13:45 -04:00
KillzXGaming
fbec00de01 Add better audio check for bars 2019-07-13 15:04:56 -04:00
KillzXGaming
384185ab4a Start on scene loader 2019-07-13 09:58:44 -04:00
KillzXGaming
05e311f042 Fix vertex size 40 for gmx 2019-07-13 08:48:32 -04:00
KillzXGaming
6c10bcc12b Fix gtx context menus 2019-07-13 08:46:00 -04:00
KillzXGaming
8a5add6405 Convert bmd filter modes 2019-07-12 21:53:00 -04:00
KillzXGaming
5fc6522449 Add more bmd material conversion. Reorder bmd object draw, and check transparency 2019-07-12 21:48:56 -04:00
KillzXGaming
c02e248a7b Get textures in the active bfres first for texture pattern animations to avoid conflicts 2019-07-12 21:01:16 -04:00
KillzXGaming
46c7141486 Update bntx images properly in bfres editor when replaced 2019-07-12 20:47:04 -04:00
KillzXGaming
530c86e672 Use bmd cull modes 2019-07-12 20:13:27 -04:00
KillzXGaming
d74988583f Allow for empty texture paths 2019-07-12 20:06:31 -04:00
KillzXGaming
58406d6d44 Add bmd settings 2019-07-12 20:01:22 -04:00
KillzXGaming
d9db8c3b09 Adjust assimp version to a more stable build. Add bmd replacing/exporting 2019-07-12 19:44:17 -04:00
KillzXGaming
1becccb4ec Map bmd materials by index rather than name for opengl 2019-07-12 17:53:57 -04:00
KillzXGaming
282855977a Transform bmd normals properly for rigging 2019-07-12 17:33:48 -04:00
KillzXGaming
2fbf994ae1 Fix rigged bmds 2019-07-12 17:31:00 -04:00
KillzXGaming
d87426fbd8 bmd fixes and fix image editor issues 2019-07-12 15:28:14 -04:00
KillzXGaming
8c0c625ab5 Fix material names 2019-07-11 21:02:30 -04:00
KillzXGaming
3d8b8f7263 Get bmd materials properly by remap index 2019-07-11 20:56:11 -04:00
KillzXGaming
3c3ab5fc32 Add getters/setters for bmd materials 2019-07-11 20:46:45 -04:00
KillzXGaming
134eff9401 More BMD fixes and adjustments 2019-07-11 20:23:47 -04:00
KillzXGaming
7f679b9fa6 Add bmd drawing 2019-07-11 19:38:29 -04:00
KillzXGaming
f803f787b6 Fix build errors 2019-07-11 17:29:44 -04:00
KillzXGaming
5081e39414 More format additions and fixes.
Fixed MKAGPDX models a bit so they aren't all missing mesh data. Skinned ones are still buggy!
 BMD wip support using SuperBMDLib.
 Adjusted gui loading a little bit.
2019-07-11 17:22:59 -04:00
KillzXGaming
e5b0b71eaa Fix multiple ptcl issues with rebuilding. Add some GCN formats 2019-07-10 20:38:35 -04:00
KillzXGaming
ca5d0316c9 Many more texture pattern editor improvements 2019-07-09 20:13:39 -04:00
KillzXGaming
bb22dc8483 Texture pattern editor overhaul. Not functional yet! 2019-07-09 17:50:50 -04:00
KillzXGaming
ad10e3b5bf Another sharc adjustment 2019-07-08 15:57:31 -04:00
KillzXGaming
0bf6830c40 Fix sharc loading issues on certain formats 2019-07-08 15:49:27 -04:00
KillzXGaming
7cb5af263c A few more sampler fixes 2019-07-07 15:43:35 -04:00
KillzXGaming
1747e5976d Fix samplers for Tokyo Mirage Sessions 2019-07-07 15:27:31 -04:00
KillzXGaming
f0f0f02979 Fix replace all to display all textures in one list for ftex 2019-07-07 10:44:44 -04:00
KillzXGaming
7bbd06701f Avoid unloading nodes if dialog is set to no 2019-07-07 10:04:53 -04:00
KillzXGaming
0c6d12c1c2 Fix some batch exporting issues 2019-07-06 17:57:56 -04:00
KillzXGaming
61ef67ea29 Don't check for string table magic due to some bfres not having it 2019-07-06 11:44:19 -04:00
KillzXGaming
32b80c0b9e Fix extension lookup for archive infos 2019-07-06 11:31:39 -04:00
KillzXGaming
f1898bcbc8 Add archive overhaul update to BEA 2019-07-06 11:29:29 -04:00
KillzXGaming
5682def8b7 Another bone fix 2019-07-05 20:41:55 -04:00
KillzXGaming
5e024c9040 Make sure to check bfres types for archive batching 2019-07-05 18:56:49 -04:00
KillzXGaming
d6e67ac6e6 Automatically search for a proper skl root bone if possible 2019-07-05 18:21:47 -04:00