CMB : fix reading unknowns in mesh section

This commit is contained in:
KillzXGaming 2019-11-16 15:18:55 -05:00
parent 7d4ef5adde
commit fe68a22e0c

View file

@ -1008,11 +1008,11 @@ namespace FirstPlugin
Meshes.Add(mesh);
if (header.Version == CMBVersion.OOT3DS)
mesh.unks = reader.ReadBytes(4);
mesh.unks = reader.ReadBytes(1);
else if (header.Version == CMBVersion.MM3DS)
mesh.unks = reader.ReadBytes(0x0C);
mesh.unks = reader.ReadBytes(9);
else if (header.Version >= CMBVersion.LM3DS)
mesh.unks = reader.ReadBytes(0x58);
mesh.unks = reader.ReadBytes(85);
Console.WriteLine($"SepdIndex {mesh.SepdIndex}");
Console.WriteLine($"MaterialIndex { mesh.MaterialIndex}");