Fix some code appveyor is being picky with

This commit is contained in:
KillzXGaming 2020-02-06 18:35:42 -05:00
parent 978cb5b8c8
commit f87487cad4

View file

@ -64,7 +64,7 @@ namespace FirstPlugin
var buffer = new StringBuilder();
using (var writer = new StringWriter(buffer)) {
stream.Save(writer, true);
return writer.ToString();
return writer.ToString();
}
}
@ -89,7 +89,7 @@ namespace FirstPlugin
data.byteOrder = bool.Parse(value) ? ByteOrder.BigEndian : ByteOrder.LittleEndian;
if (key == "SupportPaths")
data.SupportPaths = bool.Parse(value);
if (child.Value is YamlMappingNode)
data.RootNode = ParseNode(child.Value);
if (child.Value is YamlSequenceNode)
@ -200,7 +200,7 @@ namespace FirstPlugin
return yamlNode;
}
else if (node is IDictionary<string, dynamic>)
{
{
var yamlNode = new YamlMappingNode();
NodePaths.Add(node, yamlNode);
@ -256,9 +256,7 @@ namespace FirstPlugin
private static string ConvertValue(dynamic node)
{
string getBooleanString(Boolean value) => value ? "true" : "false";
if (node is bool) return getBooleanString((bool)node);
if (node is bool) return ((bool)node)? "true" : "false";
else return node.ToString();
}
}