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Update README.md
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README.md
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README.md
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@ -23,12 +23,12 @@ This tool currently features:
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- Can convert gif files to texture pattern animations. Very WIP atm.
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- BNTX
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- Can add/remove textures.
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- Can import textures as DDS. (Thanks to AboodXD! png/jpeg, etc planned later)
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- Can import textures as DDS, png, tga, tiff, etc)
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- Can export as binary, dds, png, tga, etc.
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- Can preview mipmap and surface(array) levels.
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- XTX
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- Can add/remove textures.
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- Can import textures as DDS. (Thanks to AboodXD! png/jpeg, etc planned later)
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- Can import textures as DDS, png, tga, tiff, etc)
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- Can export as dds, png, tga, etc.
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- Can preview mipmaplevels.
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- SARC
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@ -43,7 +43,9 @@ This tool currently features:
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- BFFNT
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- Can extract and replace images.
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- BFLIM
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- Can extract font images (BNTX)
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- Can add/remove textures.
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- Can import textures as DDS, png, tga, tiff, etc)
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- Can export as dds, png, tga, etc.
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- GFPAK
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- Supported editing/saving data opened. (Automatically saves data opened if supported)
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- BEA
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@ -55,11 +57,12 @@ This tool currently features:
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- SHARCFB and SHARC
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- Basic preview of some shader program data.
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- AAMP
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- Can edit v1 AAMP (Wii U) and preview v2 AAMP
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- Can edit both v1 and v2 AAMP (Wii U and Switch)
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- NUTEXB
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- Can extract and replace textures.
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- PTCL & EFFN
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- Can edit colors (Wii U) and edit textures (Wii U). Switch ptcl can only preview both atm.
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- Can edit colors (Wii U) and edit textures (Wii U and Switch).
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- Switch ptcl also can rebuild and import models (bfres files are inside)
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- EFC
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- Can preview effect tables and link PTCL.
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- NUT
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@ -68,6 +71,7 @@ This tool currently features:
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- Very basic previewing.
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- TMPK
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- Can extract files and decompress
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- Can save back.
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- MP3, OGG, IDSP, HPS, WAV, BFWAV, BFSTM, BCWAV, BCWAV
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- Can listen to audio and convert between certain formats. Thanks to VGAudio and CSCore
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@ -86,7 +90,7 @@ In the event that the tool cannot compile, check references. All the libraries a
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- Exelix for Byaml, Sarc and KCL library
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- Syroot for helpful IO extensions and libraries
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- GDK Chan for some DDS decode methods
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- AboodXD for some foundation stuff with exelix's SARC library, Wii U (GPU7) and Switch (Tegra X1) textures swizzling, and documentation for GTX and BNTX
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- AboodXD for some foundation stuff with exelix's SARC library, Wii U (GPU7) and Switch (Tegra X1) textures swizzling, and documentation for GTX, XTX, and BNTX
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- MelonSpeedruns for logo.
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Resources
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