mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-26 06:20:24 +00:00
Some more bcsv fixes
This commit is contained in:
parent
6afdd0e10f
commit
f44b2ed920
2 changed files with 10 additions and 6 deletions
|
@ -26,7 +26,7 @@ namespace FirstPlugin
|
||||||
{
|
{
|
||||||
using (var reader = new Toolbox.Library.IO.FileReader(stream, true))
|
using (var reader = new Toolbox.Library.IO.FileReader(stream, true))
|
||||||
{
|
{
|
||||||
return reader.CheckSignature(4, "VSCB", 12);
|
return reader.CheckSignature(4, "VSCB", 12) || Utils.GetExtension(FileName) == ".bcsv";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -29,11 +29,15 @@ namespace FirstPlugin
|
||||||
uint numEntries = reader.ReadUInt32();
|
uint numEntries = reader.ReadUInt32();
|
||||||
uint entrySize = reader.ReadUInt32();
|
uint entrySize = reader.ReadUInt32();
|
||||||
ushort numFields = reader.ReadUInt16();
|
ushort numFields = reader.ReadUInt16();
|
||||||
ushort version = reader.ReadUInt16();
|
byte flag1 = reader.ReadByte();
|
||||||
uint magic = reader.ReadUInt32();
|
byte flag2 = reader.ReadByte();
|
||||||
uint unk = reader.ReadUInt32(); //Always 100000
|
if (flag1 == 1)
|
||||||
reader.ReadUInt32();//0
|
{
|
||||||
reader.ReadUInt32();//0
|
uint magic = reader.ReadUInt32();
|
||||||
|
uint unk = reader.ReadUInt32(); //Always 100000
|
||||||
|
reader.ReadUInt32();//0
|
||||||
|
reader.ReadUInt32();//0
|
||||||
|
}
|
||||||
|
|
||||||
Field[] fields = new Field[numFields];
|
Field[] fields = new Field[numFields];
|
||||||
for (int i = 0; i < numFields; i++) {
|
for (int i = 0; i < numFields; i++) {
|
||||||
|
|
Loading…
Reference in a new issue