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https://github.com/KillzXGaming/Switch-Toolbox
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Some more bcsv fixes
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parent
6afdd0e10f
commit
f44b2ed920
2 changed files with 10 additions and 6 deletions
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@ -26,7 +26,7 @@ namespace FirstPlugin
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{
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{
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using (var reader = new Toolbox.Library.IO.FileReader(stream, true))
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using (var reader = new Toolbox.Library.IO.FileReader(stream, true))
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{
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{
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return reader.CheckSignature(4, "VSCB", 12);
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return reader.CheckSignature(4, "VSCB", 12) || Utils.GetExtension(FileName) == ".bcsv";
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}
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}
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}
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}
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@ -29,11 +29,15 @@ namespace FirstPlugin
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uint numEntries = reader.ReadUInt32();
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uint numEntries = reader.ReadUInt32();
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uint entrySize = reader.ReadUInt32();
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uint entrySize = reader.ReadUInt32();
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ushort numFields = reader.ReadUInt16();
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ushort numFields = reader.ReadUInt16();
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ushort version = reader.ReadUInt16();
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byte flag1 = reader.ReadByte();
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byte flag2 = reader.ReadByte();
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if (flag1 == 1)
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{
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uint magic = reader.ReadUInt32();
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uint magic = reader.ReadUInt32();
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uint unk = reader.ReadUInt32(); //Always 100000
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uint unk = reader.ReadUInt32(); //Always 100000
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reader.ReadUInt32();//0
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reader.ReadUInt32();//0
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reader.ReadUInt32();//0
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reader.ReadUInt32();//0
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}
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Field[] fields = new Field[numFields];
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Field[] fields = new Field[numFields];
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for (int i = 0; i < numFields; i++) {
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for (int i = 0; i < numFields; i++) {
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