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Apply any material edits before exported so it keeps the changes
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@ -254,6 +254,11 @@ namespace Bfres.Structs
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}
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}
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private void Export()
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private void Export()
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{
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{
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if (MaterialU != null)
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BfresWiiU.SetMaterial(this, MaterialU, GetResFileU());
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else
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BfresSwitch.SetMaterial(this, Material);
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SaveFileDialog sfd = new SaveFileDialog();
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SaveFileDialog sfd = new SaveFileDialog();
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sfd.Filter = "Supported Formats|*.bfmat;";
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sfd.Filter = "Supported Formats|*.bfmat;";
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