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A tool to edit many formats of Nintendo Switch and some Wii U.
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Note not all libraries and files are pushed to this tool YET. This is stilL WIP and not finished!
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## Credits
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- Smash Forge Devs (SMG, Ploaj, jam1garner, smb123w64gb, etc) for some code ported over. Specifically animation stuff and some rendering.
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- Assimp devs for their massive asset library!
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- Wexos (helped figure out a few things, ie format list to assign each attribute)
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- JuPaHe64 for the base 3D renderer.
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- Every File Explorer devs (Gericom) for Yaz0 stuff
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- Exelix for Byaml, Sarc and KCL library
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- Syroot for helpful IO extensions and libraies
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- GDK Chan for some DDS decode methods
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- AboodXD for BNTX texture swizzling
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- MelonSpeedruns for logo.
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Resources
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- [Treeview Icons by icons8](https://icons8.com/)
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- Smash Forge (Currently placeholders)
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Libaries
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- [Exelix (Sarc, kcl, and byml libraries)] (https://github.com/exelix11/EditorCore/tree/master/FileFormatPlugins)
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- [ZstdNet (Compression)](https://github.com/skbkontur/ZstdNet)
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- Be.HexEditor by Bernhard Elbl
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- GL EditorFramwork by jupahe64
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-[WeifenLuo for docking suite] (http://dockpanelsuite.com/)
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- [SF Graphics by SMG (Experimental] (https://github.com/ScanMountGoat/SFGraphics) (currently just a placeholder for shader workflow and some useful things)
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- [Audio & MIDI library] (https://github.com/naudio/NAudio)
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- [VGAudio] (https://github.com/Thealexbarney/VGAudio)
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License
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in Switch_Toolbox\Lib\Licenses
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Please note if you do not want your library used or if i'm missing credits!
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