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https://github.com/KillzXGaming/Switch-Toolbox
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workaround for exporting tranm (#555)
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parent
022fcc61cc
commit
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4 changed files with 21 additions and 1 deletions
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@ -144,7 +144,7 @@ namespace FirstPlugin
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if (folderName == "Models")
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if (folderName == "Models")
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folder = new GFPAK.QuickAccessFileFolder("Models");
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folder = new GFPAK.QuickAccessFileFolder("Models");
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if (folderName == "Animations")
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if (folderName == "Animations")
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folder = new GFPAK.QuickAccessFileFolder("Animations");
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folder = new GFPAK.AnimationFolder("Animations");
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node.Nodes.Add(folder);
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node.Nodes.Add(folder);
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folders.Add(folderName, folder);
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folders.Add(folderName, folder);
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@ -0,0 +1,18 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Toolbox.Library;
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using Toolbox.Library.Animations;
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namespace FirstPlugin
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{
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internal class TRANM : GFBANM, IFileFormat, IAnimationContainer, IConvertableTextFormat
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{
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public new bool Identify(System.IO.Stream stream)
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{
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return Utils.GetExtension(FileName) == ".tranm";
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}
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}
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}
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@ -485,6 +485,7 @@
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<Compile Include="FileFormats\Pokemon\GFLX\GFBMDL\GFMDLStructs.cs" />
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<Compile Include="FileFormats\Pokemon\GFLX\GFBMDL\GFMDLStructs.cs" />
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<Compile Include="FileFormats\Pokemon\GFLX\GFBPMCATALOG\FlatBuffers\gfbpmcatalog.cs" />
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<Compile Include="FileFormats\Pokemon\GFLX\GFBPMCATALOG\FlatBuffers\gfbpmcatalog.cs" />
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<Compile Include="FileFormats\Pokemon\GFLX\PokemonTable.cs" />
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<Compile Include="FileFormats\Pokemon\GFLX\PokemonTable.cs" />
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<Compile Include="FileFormats\Pokemon\Trinity\TRANM\TRANM.cs" />
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<Compile Include="FileFormats\Rom\3DS\NCSDStructs.cs" />
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<Compile Include="FileFormats\Rom\3DS\NCSDStructs.cs" />
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<Compile Include="FileFormats\Rom\3DS\NCSD.cs" />
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<Compile Include="FileFormats\Rom\3DS\NCSD.cs" />
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<Compile Include="FileFormats\Rom\3DS\RomFS.cs" />
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<Compile Include="FileFormats\Rom\3DS\RomFS.cs" />
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@ -461,6 +461,7 @@ namespace FirstPlugin
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Formats.Add(typeof(MTXT));
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Formats.Add(typeof(MTXT));
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Formats.Add(typeof(NKN));
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Formats.Add(typeof(NKN));
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Formats.Add(typeof(MetroidDreadLibrary.BSMAT));
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Formats.Add(typeof(MetroidDreadLibrary.BSMAT));
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Formats.Add(typeof(TRANM));
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//Formats.Add(typeof(XLINK_FILE));
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//Formats.Add(typeof(XLINK_FILE));
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