This commit is contained in:
KillzXGaming 2022-04-13 21:17:49 -04:00
commit dfea7c72a8

View file

@ -263,6 +263,8 @@ namespace LayoutBXLYT
writer.WriteUint32Offset(startPos + 16, startPos);
for (int i = 0; i < Groups.Count; i++)
writer.WriteString(Groups[i], 28);
writer.Align(4);
}
}
@ -330,6 +332,7 @@ namespace LayoutBXLYT
writer.WriteUint32Offset(startOfsPos + (i * 4), startOfsPos);
writer.WriteString(Textures[i]);
}
writer.Align(4);
}
if (Entries.Count > 0)
{