diff --git a/.vs/Switch_Toolbox/v15/.suo b/.vs/Switch_Toolbox/v15/.suo index 7c2f69d1..cc7383bf 100644 Binary files a/.vs/Switch_Toolbox/v15/.suo and b/.vs/Switch_Toolbox/v15/.suo differ diff --git a/Switch_FileFormatsMain.zip b/Switch_FileFormatsMain.zip deleted file mode 100644 index cef268b6..00000000 Binary files a/Switch_FileFormatsMain.zip and /dev/null differ diff --git a/Switch_FileFormatsMain/GUI/Byaml/ByamlEditor.cs b/Switch_FileFormatsMain/GUI/Byaml/ByamlEditor.cs index 109e7ed9..ff7f20fe 100644 --- a/Switch_FileFormatsMain/GUI/Byaml/ByamlEditor.cs +++ b/Switch_FileFormatsMain/GUI/Byaml/ByamlEditor.cs @@ -272,14 +272,17 @@ namespace FirstPlugin return MessageBox.Show("Does this game support paths ?", "", MessageBoxButtons.YesNo) == DialogResult.Yes; } - public static void OpenByml(string Filename, BYAML byaml) => + public static void OpenByml(string Filename, BYAML byaml) { OpenByml(new FileStream(Filename, FileMode.Open), byaml, Filename); + } - public static void OpenByml(Stream file, BYAML byaml, string FileName = "") => + public static void OpenByml(Stream file, BYAML byaml, string FileName = "") { OpenByml(file, byaml, FileName, SupportPaths()); + } - public static void OpenByml(Stream file, BYAML byaml, string FileName, bool paths) => + public static void OpenByml(Stream file, BYAML byaml, string FileName, bool paths) { OpenByml(file, byaml, FileName, paths, null, false); + } public static void OpenByml(Stream file, BYAML byaml, string FileName, bool? paths, Stream saveStream, bool AsDialog) { diff --git a/appveyor.yml b/appveyor.yml new file mode 100644 index 00000000..8e6260c9 --- /dev/null +++ b/appveyor.yml @@ -0,0 +1,17 @@ +version: 1.0.{build} +environment: + name: Switch-Toolbox +build: + project: Switch_Toolbox.sln + verbosity: minimal +artifact: Switch-Toolbox-Latest.zip +deploy: +- provider: GitHub + tag: EXPERIMENTAL_v1.0r2,5_BETA + release: Experimental Release + auth_token: + secure: vDPwgMnjU54ZBjDmIfPNaES/JfhJBkj1yZ1kZwNf3ls8IUjPhVEWR2FDBVV0MySO + artifact: Switch_Toolbox_v1.0r2,5_BETA + draft: false + prerelease: true + force_update: true