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https://github.com/KillzXGaming/Switch-Toolbox
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Add same improvements to the gx2 texture importer
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commit
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7 changed files with 61 additions and 11 deletions
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@ -154,7 +154,7 @@ namespace Bfres.Structs
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{
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Cursor.Current = Cursors.WaitCursor;
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if (setting.GenerateMipmaps)
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if (setting.GenerateMipmaps && !setting.IsFinishedCompressing)
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{
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setting.DataBlockOutput.Clear();
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setting.DataBlockOutput.Add(setting.GenerateMips());
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@ -245,7 +245,7 @@ namespace Bfres.Structs
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{
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Cursor.Current = Cursors.WaitCursor;
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if (setting.GenerateMipmaps)
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if (setting.GenerateMipmaps && !setting.IsFinishedCompressing)
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{
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setting.DataBlockOutput.Clear();
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setting.DataBlockOutput.Add(setting.GenerateMips());
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@ -35,6 +35,8 @@ namespace FirstPlugin
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public GX2AAMode AAMode = GX2AAMode.Mode1X;
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public float alphaRef = 0.5f;
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public bool IsFinishedCompressing = false;
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public void LoadDDS(string FileName, byte[] FileData = null)
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{
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TexName = STGenericTexture.SetNameFromPath(FileName);
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@ -106,27 +108,49 @@ namespace FirstPlugin
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throw new Exception("Failed to load " + Format);
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}
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}
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public List<byte[]> GenerateMipList(int SurfaceLevel = 0)
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{
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Bitmap Image = BitmapExtension.GetBitmap(DecompressedData[SurfaceLevel], (int)TexWidth, (int)TexHeight);
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List<byte[]> mipmaps = new List<byte[]>();
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for (int mipLevel = 0; mipLevel < MipCount; mipLevel++)
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{
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int MipWidth = Math.Max(1, (int)TexWidth >> mipLevel);
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int MipHeight = Math.Max(1, (int)TexHeight >> mipLevel);
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if (mipLevel != 0)
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Image = BitmapExtension.Resize(Image, MipWidth, MipHeight);
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mipmaps.Add(STGenericTexture.CompressBlock(BitmapExtension.ImageToByte(Image),
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Image.Width, Image.Height, FTEX.ConvertFromGx2Format((GX2SurfaceFormat)Format), alphaRef));
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}
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Image.Dispose();
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return mipmaps;
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}
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public byte[] GenerateMips(int SurfaceLevel = 0)
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{
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Bitmap Image = BitmapExtension.GetBitmap(DecompressedData[SurfaceLevel], (int)TexWidth, (int)TexHeight);
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List<byte[]> mipmaps = new List<byte[]>();
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mipmaps.Add(STGenericTexture.CompressBlock(DecompressedData[SurfaceLevel],
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(int)TexWidth, (int)TexHeight, FTEX.ConvertFromGx2Format((GX2SurfaceFormat)Format), alphaRef));
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//while (Image.Width / 2 > 0 && Image.Height / 2 > 0)
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// for (int mipLevel = 0; mipLevel < MipCount; mipLevel++)
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for (int mipLevel = 0; mipLevel < MipCount; mipLevel++)
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{
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Image = BitmapExtension.Resize(Image, Image.Width / 2, Image.Height / 2);
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int MipWidth = Math.Max(1, (int)TexWidth >> mipLevel);
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int MipHeight = Math.Max(1, (int)TexHeight >> mipLevel);
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if (mipLevel != 0)
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Image = BitmapExtension.Resize(Image, MipWidth, MipHeight);
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mipmaps.Add(STGenericTexture.CompressBlock(BitmapExtension.ImageToByte(Image),
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Image.Width, Image.Height, FTEX.ConvertFromGx2Format((GX2SurfaceFormat)Format), alphaRef));
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Image.Width, Image.Height, FTEX.ConvertFromGx2Format((GX2SurfaceFormat)Format), alphaRef));
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}
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Image.Dispose();
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return Utils.CombineByteArray(mipmaps.ToArray());
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}
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public void Compress()
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{
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DataBlockOutput.Clear();
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@ -167,10 +167,19 @@ namespace FirstPlugin
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Thread = new Thread((ThreadStart)(() =>
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{
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SelectedTexSettings.IsFinishedCompressing = false;
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ToggleOkButton(false);
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var mips = SelectedTexSettings.GenerateMipList();
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SelectedTexSettings.DataBlockOutput.Clear();
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SelectedTexSettings.DataBlockOutput.Add(Utils.CombineByteArray(mips.ToArray()));
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ToggleOkButton(true);
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pictureBox1.Image = bitmap;
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SelectedTexSettings.Compress();
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bitmap = FTEX.DecodeBlockGetBitmap(SelectedTexSettings.DataBlockOutput[0], SelectedTexSettings.
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bitmap = FTEX.DecodeBlockGetBitmap(mips[0], SelectedTexSettings.
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TexWidth, SelectedTexSettings.TexHeight, FTEX.ConvertFromGx2Format(
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(Syroot.NintenTools.Bfres.GX2.GX2SurfaceFormat)SelectedTexSettings.Format));
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@ -180,6 +189,18 @@ namespace FirstPlugin
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Thread.Start();
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}
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private void ToggleOkButton(bool Enable)
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{
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if (button1.InvokeRequired)
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{
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button1.Invoke((MethodInvoker)delegate {
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button1.Enabled = Enable;
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});
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}
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else
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button1.Enabled = Enable;
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}
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private void tileModeCB_SelectedIndexChanged(object sender, EventArgs e)
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{
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if (tileModeCB.SelectedIndex > -1 && SelectedTexSettings != null)
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@ -549,12 +570,17 @@ namespace FirstPlugin
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private Switch_Toolbox.Library.Forms.STButton button1;
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private void MipmapNum_ValueChanged(object sender, EventArgs e) {
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if (!IsLoaded)
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return;
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if (SelectedTexSettings != null)
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{
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if (MipmapNum.Value > 0)
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SelectedTexSettings.MipCount = (uint)MipmapNum.Value;
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else
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SelectedTexSettings.MipCount = 1;
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SetupSettings();
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}
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}
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}
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