BFRES : Add vertex color menus to FSHP

This commit is contained in:
KillzXGaming 2020-10-21 17:40:51 -04:00
parent 8dac30200a
commit cf752a265d

View file

@ -195,6 +195,11 @@ namespace Bfres.Structs
normalsMenu.DropDownItems.Add(new ToolStripMenuItem("Invert", null, InvertNormals));
normalsMenu.DropDownItems.Add(new ToolStripMenuItem("Recalculate", null, RecalculateNormals));
Items.Add(normalsMenu);
ToolStripMenuItem colorMenu = new ToolStripMenuItem("Colors");
colorMenu.DropDownItems.Add(new ToolStripMenuItem("Set Color", null, SetVertexColorDialog));
colorMenu.DropDownItems.Add(new ToolStripMenuItem("Set As White", null, SetVertexColorWhite));
Items.Add(colorMenu);
Items.Add(new ToolStripMenuItem("Recalulate Tangents/Bitangents", null, CalcTansBitans, Keys.Control | Keys.T));
Items.Add(new ToolStripMenuItem("Fill Tangent Space with constant", null, FillTangentsAction, Keys.Control | Keys.W));