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https://github.com/KillzXGaming/Switch-Toolbox
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Ops use the right events
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parent
577466dcdd
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4 changed files with 4 additions and 4 deletions
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4
Toolbox/GUI/Settings.Designer.cs
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4
Toolbox/GUI/Settings.Designer.cs
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@ -1012,7 +1012,7 @@
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this.botwGamePathTB.Name = "botwGamePathTB";
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this.botwGamePathTB.Size = new System.Drawing.Size(258, 20);
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this.botwGamePathTB.TabIndex = 8;
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this.botwGamePathTB.TextChanged += new System.EventHandler(this.botwGamePathTB_TextChanged);
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this.botwGamePathTB.Click += new System.EventHandler(this.botwGamePathTB_Click);
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//
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// stLabel14
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//
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@ -1030,7 +1030,7 @@
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this.tpGamePathTB.Name = "tpGamePathTB";
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this.tpGamePathTB.Size = new System.Drawing.Size(258, 20);
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this.tpGamePathTB.TabIndex = 6;
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this.tpGamePathTB.TextChanged += new System.EventHandler(this.tpGamePathTB_TextChanged);
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this.tpGamePathTB.Click += new System.EventHandler(this.tpGamePathTB_Click);
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//
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// Settings
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//
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@ -412,7 +412,7 @@ namespace Toolbox
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}
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}
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private void tpGamePathTB_TextChanged(object sender, EventArgs e) {
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private void tpGamePathTB_Click(object sender, EventArgs e) {
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FolderSelectDialog sfd = new FolderSelectDialog();
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if (sfd.ShowDialog() == DialogResult.OK)
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{
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@ -421,7 +421,7 @@ namespace Toolbox
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}
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}
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private void botwGamePathTB_TextChanged(object sender, EventArgs e) {
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private void botwGamePathTB_Click(object sender, EventArgs e) {
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FolderSelectDialog sfd = new FolderSelectDialog();
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if (sfd.ShowDialog() == DialogResult.OK)
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{
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