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Fix bffnt for wii u applying invalid widths on replacing
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@ -388,7 +388,7 @@ namespace FirstPlugin
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TextureTGLP.SheetWidth = (ushort)ftex.texture.Width;
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TextureTGLP.SheetDataList[SheetIndex] = ftex.texture.Data;
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Format = ftex.Format;
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Width = ftex.texture.Height;
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Width = ftex.texture.Width;
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Height = ftex.texture.Height;
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UpdateEditor();
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