Fix bffnt for wii u applying invalid widths on replacing

This commit is contained in:
KillzXGaming 2019-07-27 15:43:14 -04:00
parent 64be5b2408
commit c0e40462cc
2 changed files with 1 additions and 1 deletions

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@ -388,7 +388,7 @@ namespace FirstPlugin
TextureTGLP.SheetWidth = (ushort)ftex.texture.Width;
TextureTGLP.SheetDataList[SheetIndex] = ftex.texture.Data;
Format = ftex.Format;
Width = ftex.texture.Height;
Width = ftex.texture.Width;
Height = ftex.texture.Height;
UpdateEditor();