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https://github.com/KillzXGaming/Switch-Toolbox
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Revert "Revert "Revert "Quick fix for switch textures with strange resolutions."""
This reverts commit 2866344409
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This commit is contained in:
parent
2866344409
commit
b673b3ee60
2 changed files with 4 additions and 34 deletions
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@ -350,19 +350,6 @@ namespace FirstPlugin
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Console.WriteLine("MipOffsets " + SurfaceSize);
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Console.WriteLine("MipOffsets " + SurfaceSize);
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Console.WriteLine("size " + size);
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Console.WriteLine("size " + size);
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int powBlockShift = 0;
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if (STGenericTexture.IsCompressed(TexFormat) && mipLevel == 0)
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{
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if (width_ > 32 && height_ <= 40)
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powBlockShift += 1;
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if (width_ > 64 && height_ <= 84)
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powBlockShift += 1;
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if (width_ > 128 && height_ <= 168)
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powBlockShift += 1;
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if (width_ > 256 && height_ <= 340)
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powBlockShift += 1;
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}
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tex.MipOffsets[mipLevel] = SurfaceSize;
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tex.MipOffsets[mipLevel] = SurfaceSize;
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if (tex.TileMode == TileMode.LinearAligned)
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if (tex.TileMode == TileMode.LinearAligned)
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{
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{
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@ -379,12 +366,10 @@ namespace FirstPlugin
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blockHeightShift += 1;
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blockHeightShift += 1;
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Pitch = TegraX1Swizzle.round_up(width__ * bpp, 64);
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Pitch = TegraX1Swizzle.round_up(width__ * bpp, 64);
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SurfaceSize += Pitch * TegraX1Swizzle.round_up(height__, Math.Max(1, blockHeight >> (blockHeightShift + powBlockShift)) * 8);
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SurfaceSize += Pitch * TegraX1Swizzle.round_up(height__, Math.Max(1, blockHeight >> blockHeightShift) * 8);
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}
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}
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int blockShift = blockHeightShift + powBlockShift;
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byte[] SwizzledData = TegraX1Swizzle.swizzle(width_, height_, depth_, blkWidth, blkHeight, blkDepth, target, bpp, (uint)tex.TileMode, (int)Math.Max(0, tex.BlockHeightLog2 - blockHeightShift), data_);
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byte[] SwizzledData = TegraX1Swizzle.swizzle(width_, height_, depth_, blkWidth, blkHeight, blkDepth, target, bpp, (uint)tex.TileMode, (int)Math.Max(0, tex.BlockHeightLog2 - blockShift), data_);
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mipmaps.Add(AlignedData.Concat(SwizzledData).ToArray());
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mipmaps.Add(AlignedData.Concat(SwizzledData).ToArray());
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}
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}
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tex.ImageSize = SurfaceSize;
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tex.ImageSize = SurfaceSize;
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@ -103,21 +103,6 @@ namespace Toolbox.Library
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if (TegraX1Swizzle.pow2_round_up(TegraX1Swizzle.DIV_ROUND_UP(height, blkWidth)) < linesPerBlockHeight)
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if (TegraX1Swizzle.pow2_round_up(TegraX1Swizzle.DIV_ROUND_UP(height, blkWidth)) < linesPerBlockHeight)
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blockHeightShift += 1;
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blockHeightShift += 1;
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int powBlockShift = 0;
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if (STGenericTexture.IsCompressed(texture.Format) && mipLevel == 0)
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{
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if (width > 32 && height <= 40)
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powBlockShift += 1;
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if (width > 64 && height <= 84)
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powBlockShift += 1;
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if (width > 128 && height <= 168)
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powBlockShift += 1;
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if (width > 256 && height <= 340)
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powBlockShift += 1;
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}
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int blockShift = blockHeightShift + powBlockShift;
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uint width__ = TegraX1Swizzle.DIV_ROUND_UP(width, blkWidth);
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uint width__ = TegraX1Swizzle.DIV_ROUND_UP(width, blkWidth);
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uint height__ = TegraX1Swizzle.DIV_ROUND_UP(height, blkHeight);
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uint height__ = TegraX1Swizzle.DIV_ROUND_UP(height, blkHeight);
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@ -134,9 +119,9 @@ namespace Toolbox.Library
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try
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try
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{
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{
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Pitch = TegraX1Swizzle.round_up(width__ * bpp, 64);
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Pitch = TegraX1Swizzle.round_up(width__ * bpp, 64);
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SurfaceSize += Pitch * TegraX1Swizzle.round_up(height__, Math.Max(1, blockHeight >> blockShift) * 8);
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SurfaceSize += Pitch * TegraX1Swizzle.round_up(height__, Math.Max(1, blockHeight >> blockHeightShift) * 8);
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byte[] result = TegraX1Swizzle.deswizzle(width, height, depth, blkWidth, blkHeight, blkDepth, target, bpp, TileMode, (int)Math.Max(0, BlockHeightLog2 - blockShift), data_);
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byte[] result = TegraX1Swizzle.deswizzle(width, height, depth, blkWidth, blkHeight, blkDepth, target, bpp, TileMode, (int)Math.Max(0, BlockHeightLog2 - blockHeightShift), data_);
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//Create a copy and use that to remove uneeded data
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//Create a copy and use that to remove uneeded data
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byte[] result_ = new byte[size];
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byte[] result_ = new byte[size];
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Array.Copy(result, 0, result_, 0, size);
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Array.Copy(result, 0, result_, 0, size);
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