mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-10 07:04:36 +00:00
Update retro formats to support Metroid Prime Remastered
This commit is contained in:
parent
976939bec0
commit
afe7ab3890
13 changed files with 322 additions and 128 deletions
1
.gitignore
vendored
1
.gitignore
vendored
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@ -356,3 +356,4 @@ Toolbox/Lib.zip
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yuzu-glsl-decompiler
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AnimSetupPrevious.zip
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AnimSetupNew.zip
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Switch_Toolbox_Library/Forms/Editors/UV/UVEditor.cs
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@ -140,8 +140,10 @@ namespace DKCTF
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{
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string guid = texMap.Value.FileID.ToString();
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if (texFolder.Nodes.ContainsKey(guid) || !Textures.ContainsKey(guid))
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{
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Console.WriteLine($"Texture not present in pak file! {mat.Name} {texMap.Key} {guid}");
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continue;
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}
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if (Textures[guid].FileFormat == null)
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Textures[guid].OpenFile();
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@ -153,7 +155,7 @@ namespace DKCTF
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t.Tag = tex;
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texFolder.Nodes.Add(t);
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if (texMap.Key == "DIFT")
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if (texMap.Key == "DIFT" || texMap.Key == "BCLR")
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{
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tex.Text = guid;
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@ -167,6 +169,7 @@ namespace DKCTF
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TreeNode texFolder = new STTextureFolder("Textures");
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TreeNode skeletonFolder = new STTextureFolder("Skeleton");
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TreeNode shaderFolder = new STTextureFolder("Materials");
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public void Load(System.IO.Stream stream)
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{
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@ -179,11 +182,14 @@ namespace DKCTF
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Nodes.Add(meshFolder);
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Nodes.Add(texFolder);
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Nodes.Add(skeletonFolder);
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Nodes.Add(shaderFolder);
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Model = ToGeneric();
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foreach (var mat in ModelData.Materials)
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shaderFolder.Nodes.Add(new TreeNode(mat.Name + "_" + mat.ID.ToString()));
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foreach (GenericRenderedObject mesh in Model.Objects)
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{
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Renderer.Meshes.Add(mesh);
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@ -235,6 +241,7 @@ namespace DKCTF
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if (tex.Key == "DIFT") type = STGenericMatTexture.TextureType.Diffuse;
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if (tex.Key == "NMAP") type = STGenericMatTexture.TextureType.Normal;
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if (tex.Key == "SPCT") type = STGenericMatTexture.TextureType.Specular;
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if (tex.Key == "BCLR") type = STGenericMatTexture.TextureType.Diffuse;
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genericMaterial.TextureMaps.Add(new STGenericMatTexture()
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{
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@ -134,13 +134,16 @@ namespace DKCTF
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Header = new TXTR(stream);
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if (Header.IsSwitch)
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if (!Header.IsSwitch)
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PlatformSwizzle = PlatformSwizzle.Platform_WiiU;
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Width = Header.TextureHeader.Width;
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Height = Header.TextureHeader.Height;
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MipCount = (uint)Header.MipSizes.Length;
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Format = FormatList[Header.TextureHeader.Format];
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if (Header.TextureHeader.Type == 3)
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this.ArrayCount = 6;
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}
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public void Save(System.IO.Stream stream)
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@ -225,18 +228,6 @@ namespace DKCTF
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}
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}
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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public class STextureHeader
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{
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public uint Type;
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public uint Format;
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public uint Width;
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public uint Height;
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public uint Depth;
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public uint TileMode;
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public uint Swizzle;
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}
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Dictionary<uint, TEX_FORMAT> FormatList = new Dictionary<uint, TEX_FORMAT>()
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{
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{ 12, TEX_FORMAT.R8G8B8A8_UNORM },
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@ -257,11 +248,40 @@ namespace DKCTF
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{ 32, TEX_FORMAT.R16G16_FLOAT },
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{ 33, TEX_FORMAT.R8G8_UNORM },
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{ 53, TEX_FORMAT.ASTC_4x4_UNORM },
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{ 54, TEX_FORMAT.ASTC_5x4_UNORM },
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{ 55, TEX_FORMAT.ASTC_5x5_UNORM },
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{ 56, TEX_FORMAT.ASTC_6x5_UNORM },
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{ 57, TEX_FORMAT.ASTC_6x6_UNORM },
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{ 58, TEX_FORMAT.ASTC_8x5_UNORM },
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{ 59, TEX_FORMAT.ASTC_8x6_UNORM },
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{ 60, TEX_FORMAT.ASTC_8x8_UNORM },
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{ 61, TEX_FORMAT.ASTC_10x5_UNORM },
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{ 62, TEX_FORMAT.ASTC_10x6_UNORM},
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{ 63, TEX_FORMAT.ASTC_10x8_UNORM},
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{ 64, TEX_FORMAT.ASTC_10x10_UNORM},
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{ 65, TEX_FORMAT.ASTC_12x10_UNORM},
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{ 66, TEX_FORMAT.ASTC_12x12_UNORM},
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{ 67, TEX_FORMAT.ASTC_4x4_SRGB},
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{ 68, TEX_FORMAT.ASTC_5x4_SRGB },
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{ 69, TEX_FORMAT.ASTC_5x5_SRGB },
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{ 70, TEX_FORMAT.ASTC_6x5_SRGB },
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{ 71, TEX_FORMAT.ASTC_6x6_SRGB },
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{ 72, TEX_FORMAT.ASTC_8x5_SRGB },
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{ 73, TEX_FORMAT.ASTC_8x6_SRGB },
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{ 74, TEX_FORMAT.ASTC_8x8_SRGB},
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{ 75, TEX_FORMAT.ASTC_10x5_SRGB },
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{ 76, TEX_FORMAT.ASTC_10x6_SRGB},
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{ 77, TEX_FORMAT.ASTC_10x8_SRGB},
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{ 78, TEX_FORMAT.ASTC_10x10_SRGB},
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{ 79, TEX_FORMAT.ASTC_12x10_SRGB},
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{ 80, TEX_FORMAT.ASTC_12x12_SRGB},
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{ 81, TEX_FORMAT.BC6H_UF16 },
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{ 82, TEX_FORMAT.BC6H_SF16 },
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{ 83, TEX_FORMAT.BC7_UNORM },
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{ 84, TEX_FORMAT.BC7_UNORM_SRGB },
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};
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}
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}
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@ -42,19 +42,23 @@ namespace DKCTF
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/// <summary>
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/// Gets a vertex list from the provided buffer and descriptor info.
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/// </summary>
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public static List<CMDL.CVertex> LoadVertexBuffer(byte[] buffer, CMDL.VertexBuffer vertexBuffer, bool isLittleEndian)
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public static CMDL.CVertex[] LoadVertexBuffer(List<byte[]> buffers, int startIndex, CMDL.VertexBuffer vertexInfo, bool isLittleEndian)
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{
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List<CMDL.CVertex> vertices = new List<CMDL.CVertex>();
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var vertices = new CMDL.CVertex[vertexInfo.VertexCount];
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using (var reader = new FileReader(buffer))
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foreach (var comp in vertexInfo.Components)
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{
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reader.SetByteOrder(!isLittleEndian); //switch is little endianness
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var buffer = buffers[startIndex + (int)comp.BufferID];
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using (var reader = new FileReader(buffer))
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{
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reader.SetByteOrder(!isLittleEndian); //switch is little endianness
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for (int i = 0; i < vertexBuffer.VertexCount; i++) {
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CMDL.CVertex vertex = new CMDL.CVertex();
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vertices.Add(vertex);
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for (int i = 0; i < vertexInfo.VertexCount; i++)
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{
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if (vertices[i] == null) vertices[i] = new CMDL.CVertex();
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CMDL.CVertex vertex = vertices[i];
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foreach (var comp in vertexBuffer.Components) {
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reader.SeekBegin(comp.Offset + i * comp.Stride);
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switch (comp.Type)
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{
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@ -68,7 +72,7 @@ namespace DKCTF
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vertex.TexCoord0 = ReadData(reader, comp.Format).Xy;
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break;
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case CMDL.EVertexComponent.in_texCoord1:
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vertex.TexCoord1 = ReadData(reader, comp.Format).Xy;
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vertex.TexCoord0 = ReadData(reader, comp.Format).Xy;
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break;
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case CMDL.EVertexComponent.in_texCoord2:
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vertex.TexCoord2 = ReadData(reader, comp.Format).Xy;
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@ -89,7 +93,6 @@ namespace DKCTF
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}
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}
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}
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return vertices;
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}
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@ -31,7 +31,7 @@ namespace DKCTF
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public override void Read(FileReader reader)
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{
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reader.ReadStruct<CAssetHeader>();
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var assetHeader = reader.ReadStruct<CAssetHeader>();
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reader.ReadStruct<SInfo>();
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//Dumb hack atm
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bool IsSwitch = false;
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@ -52,7 +52,7 @@ namespace DKCTF
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{
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}
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public override void ReadMetaData(FileReader reader)
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public override void ReadMetaData(FileReader reader, CFormDescriptor pakVersion)
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{
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Meta = new SMetaData();
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Meta.Unknown = reader.ReadUInt32();
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@ -60,13 +60,12 @@ namespace DKCTF
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Meta.ReadBufferInfo = IOFileExtension.ReadList<SReadBufferInfo>(reader);
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Meta.VertexBuffers = IOFileExtension.ReadList<SBufferInfo>(reader);
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Meta.IndexBuffers = IOFileExtension.ReadList<SBufferInfo>(reader);
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Console.WriteLine();
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}
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public override void WriteMetaData(FileWriter writer)
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public override void WriteMetaData(FileWriter writer, CFormDescriptor pakVersion)
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{
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writer.Write(Meta.GPUOffset);
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writer.Write(Meta.Unknown);
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writer.Write(Meta.GPUOffset);
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IOFileExtension.WriteList(writer, Meta.ReadBufferInfo);
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IOFileExtension.WriteList(writer, Meta.VertexBuffers);
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IOFileExtension.WriteList(writer, Meta.IndexBuffers);
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@ -130,47 +129,41 @@ namespace DKCTF
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}
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}
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}
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//Prepare buffer list
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List<byte[]> vertexData = new List<byte[]>();
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for (int i = 0; i < Meta.VertexBuffers.Count; i++)
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{
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var vertexInfo = VertexBuffers[i];
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var buffer = Meta.VertexBuffers[i];
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//First buffer or specific buffer
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var info = Meta.ReadBufferInfo[(int)buffer.ReadBufferIndex];
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//Seek into the buffer region
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reader.SeekBegin(info.Offset + buffer.Offset);
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using (reader.TemporarySeek(reader.Position, System.IO.SeekOrigin.Begin))
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{
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reader.SetByteOrder(false);
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var type = reader.ReadUInt32();
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reader.SetByteOrder(true);
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if (type != 13)
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{
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byte[] b = reader.ReadBytes((int)buffer.CompressedSize - 4);
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System.IO.File.WriteAllBytes($"{Toolbox.Library.Runtime.ExecutableDir}\\VBuffer_{type}_{i}_{buffer.DecompressedSize}.bin", b);
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}
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}
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//Decompress
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var data = IOFileExtension.DecompressedBuffer(reader, buffer.CompressedSize, buffer.DecompressedSize, IsSwitch);
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if (buffer.DecompressedSize != data.Length)
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throw new Exception();
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var vertices = BufferHelper.LoadVertexBuffer(data, vertexInfo,IsSwitch);
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vertexData.Add(data);
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startPos += buffer.CompressedSize;
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}
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for (int j = 0; j < VertexBuffers.Count; j++)
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{
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var vertexInfo = VertexBuffers[j];
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var bufferID = j * 2;
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if (!this.IsMPR)
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bufferID = j;
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var vertices = BufferHelper.LoadVertexBuffer(vertexData, bufferID, vertexInfo, IsSwitch);
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//Read
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foreach (var mesh in Meshes)
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{
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if (mesh.Header.VertexBufferIndex == i)
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{
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//Only use the vertices referenced in the indices
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//Some meshes use the same big buffer and can add too many unecessary vertices
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mesh.SetupVertices(vertices);
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}
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}
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startPos += buffer.CompressedSize;
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if (mesh.Header.VertexBufferIndex == j)
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mesh.SetupVertices(vertices.ToList());
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}
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break;
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}
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@ -241,6 +234,8 @@ namespace DKCTF
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private void ReadMaterials(FileReader reader)
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{
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if (this.IsMPR)
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reader.ReadUInt32();
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uint numMaterials = reader.ReadUInt32();
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for (int i = 0; i < numMaterials; i++)
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{
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@ -250,8 +245,26 @@ namespace DKCTF
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uint size = reader.ReadUInt32();
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material.Name = reader.ReadString((int)size, true);
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material.ID = reader.ReadStruct<CObjectId>();
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material.Type = reader.ReadStruct<Magic>();
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material.Flags = reader.ReadUInt32();
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if (this.IsMPR)
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{
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reader.ReadBytes(24); //Shader guid and extras?
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uint numTypes = reader.ReadByte();
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reader.ReadBytes(3);
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reader.ReadUInt32s((int)numTypes); //type list, fourcc
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uint numDataInts = reader.ReadUInt32();
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//A list of data types with extra flags
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for (int j = 0; j < numDataInts; j++)
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{
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var dtype = reader.ReadStruct<Magic>();
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var dformat = reader.ReadStruct<Magic>();
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reader.ReadUInt16();
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}
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}
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else
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reader.ReadBytes(8); //Type, Flags
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uint numData = reader.ReadUInt32();
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//A list of data types
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@ -304,6 +317,9 @@ namespace DKCTF
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reader.ReadStruct<STextureUsageInfo>();
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}
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break;
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case "MA4": //Matrix4x4
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material.Matrices.Add(dtype, reader.ReadSingles(16));
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break;
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default:
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throw new Exception($"Unsupported material type {dformat}!");
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}
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@ -315,10 +331,31 @@ namespace DKCTF
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{
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uint numMeshes = reader.ReadUInt32();
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for (int i = 0; i < numMeshes; i++)
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{
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var mesh = new CRenderMesh();
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|
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if (this.IsMPR)
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mesh = reader.ReadStruct<CRenderMesh>();
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else
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{
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uint type = reader.ReadUInt32(); //prim type
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mesh.MaterialIndex = reader.ReadUInt16();
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mesh.VertexBufferIndex = reader.ReadByte();
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mesh.IndexBufferIndex = reader.ReadByte();
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mesh.IndexStart = reader.ReadUInt32();
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mesh.IndexCount = reader.ReadUInt32();
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reader.ReadUInt16(); //0x10
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reader.ReadByte(); //0x12
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reader.ReadByte(); //0x13
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reader.ReadByte(); //flags
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}
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Meshes.Add(new CMesh()
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{
|
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Header = reader.ReadStruct<CRenderMesh>(),
|
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Header = mesh,
|
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});
|
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}
|
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Console.WriteLine();
|
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}
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private void ReadVertexBuffer(FileReader reader)
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|
@ -334,6 +371,8 @@ namespace DKCTF
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for (int j = 0; j < numAttributes; j++)
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vertexBuffer.Components.Add(reader.ReadStruct<SVertexDataComponent>());
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VertexBuffers.Add(vertexBuffer);
|
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if (this.IsMPR)
|
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reader.ReadByte();
|
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}
|
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}
|
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|
@ -381,6 +420,7 @@ namespace DKCTF
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public Dictionary<string, float> Scalars = new Dictionary<string, float>();
|
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public Dictionary<string, int> Int = new Dictionary<string, int>();
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public Dictionary<string, int[]> Int4 = new Dictionary<string, int[]>();
|
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public Dictionary<string, float[]> Matrices = new Dictionary<string, float[]>();
|
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|
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public Dictionary<string, Color4f> Colors = new Dictionary<string, Color4f>();
|
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}
|
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|
@ -416,16 +456,13 @@ namespace DKCTF
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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public class CRenderMesh
|
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{
|
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public PrimtiiveType PrimtiiveMode;
|
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public ushort MaterialIndex;
|
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public byte VertexBufferIndex;
|
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public byte IndexBufferIndex;
|
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public uint IndexStart;
|
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public uint IndexCount;
|
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public ushort field_10;
|
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public byte field_12;
|
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public byte field_13;
|
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public byte field_14;
|
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public ushort field_C;
|
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public ushort field_E; //0x4000
|
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}
|
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|
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
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|
@ -465,7 +502,7 @@ namespace DKCTF
|
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
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public class SVertexDataComponent
|
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{
|
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public uint field_0;
|
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public uint BufferID;
|
||||
public uint Offset;
|
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public uint Stride;
|
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public VertexFormat Format;
|
||||
|
|
|
@ -20,11 +20,22 @@ namespace DKCTF
|
|||
|
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public FileForm() { }
|
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|
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public bool IsLittleEndian = false;
|
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public bool IsMPR = false;
|
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|
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public FileForm(Stream stream, bool leaveOpen = false)
|
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{
|
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using (var reader = new FileReader(stream, leaveOpen))
|
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{
|
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reader.SetByteOrder(true);
|
||||
//Small "hack" to detect endianness.
|
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using (reader.TemporarySeek(4, SeekOrigin.Begin)) {
|
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//Size is a uint64. If the first 4 bytes are present, file is little endian
|
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IsLittleEndian = reader.ReadUInt32() != 0;
|
||||
//MPR is only game currently that is little endian
|
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IsMPR = IsLittleEndian;
|
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}
|
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|
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reader.SetByteOrder(!IsLittleEndian);
|
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FileHeader = reader.ReadStruct<CFormDescriptor>();
|
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Read(reader);
|
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AfterLoad();
|
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|
@ -61,7 +72,7 @@ namespace DKCTF
|
|||
/// <summary>
|
||||
/// Reads meta data information within the pak archive.
|
||||
/// </summary>
|
||||
public virtual void ReadMetaData(FileReader reader)
|
||||
public virtual void ReadMetaData(FileReader reader, CFormDescriptor pakVersion)
|
||||
{
|
||||
|
||||
}
|
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|
@ -69,7 +80,7 @@ namespace DKCTF
|
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/// <summary>
|
||||
/// Writes meta data information within the pak archive.
|
||||
/// </summary>
|
||||
public virtual void WriteMetaData(FileWriter writer)
|
||||
public virtual void WriteMetaData(FileWriter writer, CFormDescriptor pakVersion)
|
||||
{
|
||||
|
||||
}
|
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|
@ -87,22 +98,28 @@ namespace DKCTF
|
|||
/// </summary>
|
||||
public long ReadMetaFooter(FileReader reader)
|
||||
{
|
||||
using (reader.TemporarySeek(reader.BaseStream.Length - 12, SeekOrigin.Begin))
|
||||
using (reader.TemporarySeek(reader.BaseStream.Length - 20, SeekOrigin.Begin))
|
||||
{
|
||||
if (reader.ReadString(4, Encoding.ASCII) != "META")
|
||||
return reader.BaseStream.Length;
|
||||
|
||||
}
|
||||
|
||||
using (reader.TemporarySeek(reader.BaseStream.Length - 12, SeekOrigin.Begin))
|
||||
using (reader.TemporarySeek(reader.BaseStream.Length - 20, SeekOrigin.Begin))
|
||||
{
|
||||
reader.ReadSignature(4, "META");
|
||||
reader.ReadString(4); //type of file
|
||||
uint versionA = reader.ReadUInt32(); //pak version A
|
||||
uint versionB = reader.ReadUInt32(); //pak version B
|
||||
uint size = reader.ReadUInt32(); //size of meta data
|
||||
//Seek back to meta data
|
||||
reader.SeekBegin(reader.Position - size);
|
||||
//Read meta data
|
||||
ReadMetaData(reader);
|
||||
CFormDescriptor pakHeader = new CFormDescriptor();
|
||||
pakHeader.VersionA = versionA;
|
||||
pakHeader.VersionB = versionB;
|
||||
|
||||
ReadMetaData(reader, pakHeader);
|
||||
|
||||
return reader.BaseStream.Length - size;
|
||||
}
|
||||
|
@ -111,22 +128,24 @@ namespace DKCTF
|
|||
/// <summary>
|
||||
/// Writes a footer to a file for accessing meta data information outside a .pak archive.
|
||||
/// </summary>
|
||||
public static byte[] WriteMetaFooter(FileReader reader, uint metaOffset, string type)
|
||||
public static byte[] WriteMetaFooter(FileReader reader, uint metaOffset, string type, PACK pack)
|
||||
{
|
||||
//Magic + meta offset first
|
||||
var mem = new MemoryStream();
|
||||
using (var writer = new FileWriter(mem))
|
||||
{
|
||||
writer.SetByteOrder(true);
|
||||
writer.SetByteOrder(!pack.IsLittleEndian);
|
||||
|
||||
reader.SeekBegin(metaOffset);
|
||||
var file = GetFileForm(type);
|
||||
file.ReadMetaData(reader);
|
||||
file.WriteMetaData(writer);
|
||||
file.ReadMetaData(reader, pack.FileHeader);
|
||||
file.WriteMetaData(writer, pack.FileHeader);
|
||||
|
||||
//Write footer header last
|
||||
writer.WriteSignature("META");
|
||||
writer.WriteSignature(type);
|
||||
writer.Write(pack.FileHeader.VersionA);
|
||||
writer.Write(pack.FileHeader.VersionB);
|
||||
writer.Write((uint)(writer.BaseStream.Length + 4)); //size
|
||||
}
|
||||
return mem.ToArray();
|
||||
|
|
|
@ -58,14 +58,12 @@ namespace DKCTF
|
|||
reader.SetByteOrder(true);
|
||||
|
||||
Console.WriteLine($"type {type}");
|
||||
// File.WriteAllBytes($"Buffer{type}.bin", reader.ReadBytes((int)(compSize - 4)));
|
||||
|
||||
var data = reader.ReadBytes((int)compSize - 4);
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case CompressionType.None:
|
||||
return reader.ReadBytes((int)decompSize);
|
||||
return data;
|
||||
//LZSS with byte, short, and uint types
|
||||
case CompressionType.LZSS_8: return DecompressLZSS(data, 1, decompSize);
|
||||
case CompressionType.LZSS_16: return DecompressLZSS(data, 2, decompSize);
|
||||
|
|
|
@ -70,7 +70,7 @@ namespace DKCTF
|
|||
for (int i = 0; i < numEntries; i++)
|
||||
{
|
||||
DirectoryAssetEntry entry = new DirectoryAssetEntry();
|
||||
entry.Read(reader);
|
||||
entry.Read(reader, this.FileHeader);
|
||||
Assets.Add(entry);
|
||||
}
|
||||
}
|
||||
|
@ -85,7 +85,8 @@ namespace DKCTF
|
|||
var id = IOFileExtension.ReadID(reader);
|
||||
|
||||
uint offset = reader.ReadUInt32();
|
||||
MetaOffsets.Add(id.ToString(), offset);
|
||||
if (!MetaOffsets.ContainsKey(id.ToString()))
|
||||
MetaOffsets.Add(id.ToString(), offset);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -118,14 +119,27 @@ namespace DKCTF
|
|||
public CObjectId FileID;
|
||||
|
||||
public long Offset;
|
||||
public long DecompressedSize;
|
||||
public long Size;
|
||||
|
||||
public void Read(FileReader reader)
|
||||
public void Read(FileReader reader, CFormDescriptor header)
|
||||
{
|
||||
Type = reader.ReadString(4, Encoding.ASCII);
|
||||
FileID = IOFileExtension.ReadID(reader);
|
||||
Offset = reader.ReadInt64();
|
||||
Size = reader.ReadInt64();
|
||||
if (header.VersionA >= 1 && header.VersionB >= 1)
|
||||
{
|
||||
long flag1 = reader.ReadUInt32();
|
||||
long flag2 = reader.ReadUInt32();
|
||||
Offset = reader.ReadInt64();
|
||||
DecompressedSize = reader.ReadInt64();
|
||||
Size = reader.ReadInt64();
|
||||
}
|
||||
else
|
||||
{
|
||||
Offset = reader.ReadInt64();
|
||||
Size = reader.ReadInt64();
|
||||
DecompressedSize = Size;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -26,7 +26,6 @@ namespace DKCTF
|
|||
|
||||
public uint Unknown { get; set; }
|
||||
|
||||
|
||||
public bool IsSwitch => this.FileHeader.VersionA >= 0x0F;
|
||||
|
||||
public TXTR() { }
|
||||
|
@ -35,34 +34,57 @@ namespace DKCTF
|
|||
{
|
||||
}
|
||||
|
||||
public byte[] CreateUncompressedFile(byte[] fileData)
|
||||
public byte[] CreateUncompressedFile(byte[] fileData, CFormDescriptor pakHeader, bool isLittleEndian)
|
||||
{
|
||||
var mem = new MemoryStream();
|
||||
using (var writer = new FileWriter(mem))
|
||||
using (var reader = new FileReader(fileData))
|
||||
{
|
||||
writer.SetByteOrder(true);
|
||||
reader.SetByteOrder(true);
|
||||
reader.SetByteOrder(!isLittleEndian);
|
||||
writer.SetByteOrder(!isLittleEndian);
|
||||
|
||||
FileHeader = reader.ReadStruct<CFormDescriptor>();
|
||||
ReadMetaFooter(reader);
|
||||
|
||||
//Rewrite header for saving uncompressed file
|
||||
reader.Position = 0;
|
||||
byte[] textureInfo = reader.ReadBytes((int)Meta.GPUOffset + 24);
|
||||
|
||||
long pos = reader.BaseStream.Position - 24;
|
||||
|
||||
var buffer = Meta.BufferInfo[0];
|
||||
reader.Seek(buffer.Offset);
|
||||
List<byte[]> combinedBuffer = new List<byte[]>();
|
||||
|
||||
byte[] BufferData = IOFileExtension.DecompressedBuffer(reader, buffer.CompressedSize, buffer.DecompressedSize, IsSwitch);
|
||||
byte[] textureData = new byte[Meta.DecompressedSize];
|
||||
|
||||
if (pakHeader.VersionA >= 1 && pakHeader.VersionB >= 1)
|
||||
{
|
||||
//Decompress all buffers
|
||||
foreach (var info in Meta.TextureInfo)
|
||||
{
|
||||
var buff = Meta.BufferInfo[info.Index];
|
||||
|
||||
//Go to the buffer
|
||||
reader.SeekBegin(info.StartOffset + buff.StartOffset);
|
||||
//Decompress the buffer
|
||||
byte[] BufferData = IOFileExtension.DecompressedBuffer(reader, buff.CompressedSize, buff.DestSize, IsSwitch || isLittleEndian);
|
||||
combinedBuffer.Add(BufferData);
|
||||
|
||||
Array.Copy(BufferData, 0, textureData, (int)buff.DestOffset, (int)buff.DestSize);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
var buffer = Meta.BufferInfoV1[0];
|
||||
reader.SeekBegin(Meta.GPUDataStart + buffer.Offset);
|
||||
|
||||
textureData = IOFileExtension.DecompressedBuffer(reader, buffer.CompressedSize, buffer.DecompressedSize, IsSwitch);
|
||||
}
|
||||
|
||||
writer.Write(textureInfo);
|
||||
writer.Write(BufferData);
|
||||
writer.Write(textureData);
|
||||
|
||||
using (writer.TemporarySeek(pos + 4, SeekOrigin.Begin))
|
||||
{
|
||||
writer.Write((long)BufferData.Length);
|
||||
using (writer.TemporarySeek(pos + 4, SeekOrigin.Begin)) {
|
||||
writer.Write((long)textureData.Length);
|
||||
}
|
||||
|
||||
return mem.ToArray();
|
||||
|
@ -84,9 +106,8 @@ namespace DKCTF
|
|||
if (Meta != null)
|
||||
{
|
||||
var buffer = Meta.BufferInfo[0];
|
||||
|
||||
reader.Seek(buffer.Offset);
|
||||
BufferData = IOFileExtension.DecompressedBuffer(reader, buffer.CompressedSize, buffer.DecompressedSize, IsSwitch);
|
||||
reader.SeekBegin(buffer.StartOffset);
|
||||
BufferData = IOFileExtension.DecompressedBuffer(reader, (uint)buffer.CompressedSize, (uint)buffer.DestSize, IsSwitch);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -96,33 +117,63 @@ namespace DKCTF
|
|||
}
|
||||
}
|
||||
|
||||
public override void ReadMetaData(FileReader reader)
|
||||
public override void ReadMetaData(FileReader reader, CFormDescriptor pakVersion)
|
||||
{
|
||||
Meta = new SMetaData();
|
||||
Meta.Unknown = reader.ReadUInt32();
|
||||
Meta.AllocCategory = reader.ReadUInt32();
|
||||
Meta.GPUOffset = reader.ReadUInt32();
|
||||
Meta.BaseAlignment = reader.ReadUInt32();
|
||||
Meta.GPUDataStart = reader.ReadUInt32();
|
||||
Meta.GPUDataSize = reader.ReadUInt32();
|
||||
Meta.BufferInfo = IOFileExtension.ReadList<SCompressedBufferInfo>(reader);
|
||||
// MPR
|
||||
if (pakVersion.VersionA >= 1 && pakVersion.VersionB >= 1)
|
||||
{
|
||||
reader.ReadUInt32(); //Extra uint in MPR
|
||||
Meta.Unknown = reader.ReadUInt32();
|
||||
Meta.AllocCategory = reader.ReadUInt32();
|
||||
Meta.GPUOffset = reader.ReadUInt32();
|
||||
Meta.BaseAlignment = reader.ReadUInt32();
|
||||
Meta.DecompressedSize = reader.ReadUInt32(); //total decomp size
|
||||
Meta.TextureInfo = IOFileExtension.ReadList<STextureInfo>(reader);
|
||||
Meta.BufferInfo = IOFileExtension.ReadList<SCompressedBufferInfo>(reader);
|
||||
}
|
||||
else
|
||||
{
|
||||
Meta.Unknown = reader.ReadUInt32();
|
||||
Meta.AllocCategory = reader.ReadUInt32();
|
||||
Meta.GPUOffset = reader.ReadUInt32();
|
||||
Meta.BaseAlignment = reader.ReadUInt32();
|
||||
Meta.GPUDataStart = reader.ReadUInt32();
|
||||
Meta.GPUDataSize = reader.ReadUInt32();
|
||||
Meta.BufferInfoV1 = IOFileExtension.ReadList<SCompressedBufferInfoV1>(reader);
|
||||
}
|
||||
Console.WriteLine();
|
||||
}
|
||||
|
||||
public override void WriteMetaData(FileWriter writer)
|
||||
public override void WriteMetaData(FileWriter writer, CFormDescriptor pakVersion)
|
||||
{
|
||||
writer.Write(Meta.Unknown);
|
||||
writer.Write(Meta.AllocCategory);
|
||||
writer.Write(Meta.GPUOffset);
|
||||
writer.Write(Meta.BaseAlignment);
|
||||
writer.Write(Meta.GPUDataStart);
|
||||
writer.Write(Meta.GPUDataSize);
|
||||
IOFileExtension.WriteList(writer, Meta.BufferInfo);
|
||||
if (pakVersion.VersionA >= 1 && pakVersion.VersionB >= 1)
|
||||
{
|
||||
writer.Write(Meta.Unknown);
|
||||
writer.Write(0);
|
||||
writer.Write(Meta.AllocCategory);
|
||||
writer.Write(Meta.GPUOffset);
|
||||
writer.Write(Meta.BaseAlignment);
|
||||
writer.Write(Meta.DecompressedSize);
|
||||
IOFileExtension.WriteList(writer, Meta.TextureInfo);
|
||||
IOFileExtension.WriteList(writer, Meta.BufferInfo);
|
||||
}
|
||||
else
|
||||
{
|
||||
writer.Write(Meta.Unknown);
|
||||
writer.Write(Meta.AllocCategory);
|
||||
writer.Write(Meta.GPUOffset);
|
||||
writer.Write(Meta.BaseAlignment);
|
||||
writer.Write(Meta.GPUDataStart);
|
||||
writer.Write(Meta.GPUDataSize);
|
||||
IOFileExtension.WriteList(writer, Meta.BufferInfoV1);
|
||||
}
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public class STextureHeader
|
||||
{
|
||||
public uint Type;
|
||||
public uint Type; //1 = 2D 3 = Cubemap
|
||||
public uint Format;
|
||||
public uint Width;
|
||||
public uint Height;
|
||||
|
@ -135,16 +186,38 @@ namespace DKCTF
|
|||
public class SMetaData
|
||||
{
|
||||
public uint Unknown; //4
|
||||
public uint Unknown2;
|
||||
public uint AllocCategory;
|
||||
public uint GPUOffset;
|
||||
public uint BaseAlignment;
|
||||
public uint GPUOffset;
|
||||
public uint GPUDataStart;
|
||||
public uint GPUDataSize;
|
||||
public uint BaseAlignment;
|
||||
public uint DecompressedSize;
|
||||
public List<STextureInfo> TextureInfo = new List<STextureInfo>();
|
||||
public List<SCompressedBufferInfo> BufferInfo = new List<SCompressedBufferInfo>();
|
||||
public List<SCompressedBufferInfoV1> BufferInfoV1 = new List<SCompressedBufferInfoV1>();
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public class STextureInfo
|
||||
{
|
||||
public byte Index;
|
||||
public uint StartOffset;
|
||||
public uint EndOffset;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public class SCompressedBufferInfo
|
||||
{
|
||||
public uint Index;
|
||||
public uint StartOffset;
|
||||
public uint CompressedSize;
|
||||
public uint DestOffset;
|
||||
public uint DestSize;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public class SCompressedBufferInfoV1
|
||||
{
|
||||
public uint DecompressedSize;
|
||||
public uint CompressedSize;
|
||||
|
|
|
@ -58,9 +58,14 @@ namespace DKCTF
|
|||
public Dictionary<string, CHAR> CharFiles = new Dictionary<string, CHAR>();
|
||||
public Dictionary<string, FileEntry> AnimFiles = new Dictionary<string, FileEntry>();
|
||||
|
||||
public PACK PakData;
|
||||
|
||||
internal bool IsMPR;
|
||||
|
||||
public void Load(System.IO.Stream stream)
|
||||
{
|
||||
PACK pack = new PACK(stream);
|
||||
PakData = pack;
|
||||
|
||||
for (int i = 0; i < pack.Assets.Count; i++)
|
||||
{
|
||||
|
@ -124,12 +129,13 @@ namespace DKCTF
|
|||
if (file.AssetEntry.Type == "ANIM") file.FileName = file.FileName.Replace("exportData", "animations");
|
||||
}
|
||||
}
|
||||
files = files.OrderBy(x => x.FileName).ToList();
|
||||
// files = files.OrderBy(x => x.FileName).ToList();
|
||||
}
|
||||
|
||||
Dictionary<string, string> DirectoryLabels = new Dictionary<string, string>()
|
||||
{
|
||||
{ "CHAR", "Characters" },
|
||||
{ "CHPR", "Character Project" },
|
||||
{ "CMDL", "Static Models" },
|
||||
{ "SMDL", "Skinned Models" },
|
||||
{ "TXTR", "Textures" },
|
||||
|
@ -185,14 +191,20 @@ namespace DKCTF
|
|||
|
||||
using (var reader = new FileReader(SubData, true))
|
||||
{
|
||||
Data.Add(reader.ReadBytes((int)reader.BaseStream.Length));
|
||||
var data = reader.ReadBytes((int)reader.BaseStream.Length);
|
||||
|
||||
reader.Position = 0;
|
||||
if (AssetEntry.DecompressedSize != AssetEntry.Size)
|
||||
data = IOFileExtension.DecompressedBuffer(reader, (uint)AssetEntry.Size, (uint)AssetEntry.DecompressedSize, true);
|
||||
|
||||
Data.Add(data);
|
||||
|
||||
if (WriteMetaData)
|
||||
{
|
||||
using (var r = new FileReader(ArchiveStream, true)) {
|
||||
r.SetByteOrder(true);
|
||||
r.SetByteOrder(!ParentArchive.PakData.IsLittleEndian);
|
||||
|
||||
Data.Add(FileForm.WriteMetaFooter(r, (uint)MetaPointer, AssetEntry.Type));
|
||||
Data.Add(FileForm.WriteMetaFooter(r, (uint)MetaPointer, AssetEntry.Type, ParentArchive.PakData));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -200,7 +212,7 @@ namespace DKCTF
|
|||
if (AssetEntry.Type == "TXTR")
|
||||
{
|
||||
var txt = new TXTR();
|
||||
return txt.CreateUncompressedFile(Utils.CombineByteArray(Data.ToArray()));
|
||||
return txt.CreateUncompressedFile(Utils.CombineByteArray(Data.ToArray()), ParentArchive.PakData.FileHeader, ParentArchive.PakData.IsMPR);
|
||||
}
|
||||
|
||||
|
||||
|
@ -255,7 +267,7 @@ namespace DKCTF
|
|||
}
|
||||
if (file is CCharacter)
|
||||
((CCharacter)file).LoadModels(pak);
|
||||
|
||||
|
||||
this.FileFormat = file;
|
||||
|
||||
return file;
|
||||
|
|
|
@ -48,6 +48,7 @@ namespace Toolbox.Library.Forms
|
|||
{
|
||||
if (genericObjects.Count == 0) return;
|
||||
|
||||
|
||||
foreach (var genericObject in genericObjects)
|
||||
{
|
||||
int divisions = 4;
|
||||
|
@ -83,8 +84,6 @@ namespace Toolbox.Library.Forms
|
|||
}
|
||||
}
|
||||
|
||||
Console.WriteLine($"displayFaceSize {f.Count} {displayFaceSize} {genericObject.vertices.Count }");
|
||||
|
||||
for (int v = 0; v < displayFaceSize; v += 3)
|
||||
{
|
||||
if (displayFaceSize < 3 || genericObject.vertices.Count < 3)
|
||||
|
|
|
@ -202,13 +202,22 @@ namespace Toolbox.Library.Forms
|
|||
{
|
||||
if (meshesCB.SelectedIndex >= 0)
|
||||
{
|
||||
uvViewport1.ActiveObjects.Clear();
|
||||
|
||||
if (Objects.Count > meshesCB.SelectedIndex)
|
||||
uvViewport1.ActiveObjects.Add(Objects[meshesCB.SelectedIndex]);
|
||||
|
||||
ActiveMaterial = Materials[meshesCB.SelectedIndex];
|
||||
|
||||
uvViewport1.ActiveObjects.Clear();
|
||||
foreach (var obj in Objects)
|
||||
{
|
||||
if (obj.GetMaterial() == ActiveMaterial)
|
||||
uvViewport1.ActiveObjects.Add(obj);
|
||||
|
||||
foreach (var p in obj.PolygonGroups)
|
||||
{
|
||||
if (p.Material == ActiveMaterial && !uvViewport1.ActiveObjects.Contains(obj))
|
||||
uvViewport1.ActiveObjects.Add(obj);
|
||||
}
|
||||
}
|
||||
|
||||
ChannelTextures.Clear();
|
||||
Textures.Clear();
|
||||
textureCB.Items.Clear();
|
||||
|
@ -235,6 +244,8 @@ namespace Toolbox.Library.Forms
|
|||
|
||||
if (textureCB.Items.Count > 0)
|
||||
textureCB.SelectedIndex = 0;
|
||||
|
||||
uvViewport1.UpdateViewport();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue