mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-23 04:53:09 +00:00
resolve a few warnings
This commit is contained in:
parent
50bd4e2e65
commit
a8b96185ca
3 changed files with 2 additions and 4 deletions
|
@ -77,7 +77,7 @@ namespace Bfres.Structs
|
||||||
Nodes.Add(new FSKL.fsklNode());
|
Nodes.Add(new FSKL.fsklNode());
|
||||||
}
|
}
|
||||||
|
|
||||||
public ToolStripItem[] GetContextMenuItems()
|
public override ToolStripItem[] GetContextMenuItems()
|
||||||
{
|
{
|
||||||
List<ToolStripItem> Items = new List<ToolStripItem>();
|
List<ToolStripItem> Items = new List<ToolStripItem>();
|
||||||
Items.AddRange(base.GetContextMenuItems());
|
Items.AddRange(base.GetContextMenuItems());
|
||||||
|
|
|
@ -1192,7 +1192,6 @@ namespace Bfres.Structs
|
||||||
public int[] display;
|
public int[] display;
|
||||||
|
|
||||||
public int DisplayId;
|
public int DisplayId;
|
||||||
public int VertexBufferIndex;
|
|
||||||
public int TargetAttribCount;
|
public int TargetAttribCount;
|
||||||
|
|
||||||
public List<float> boundingRadius = new List<float>();
|
public List<float> boundingRadius = new List<float>();
|
||||||
|
@ -1202,7 +1201,6 @@ namespace Bfres.Structs
|
||||||
public Vector3 Center;
|
public Vector3 Center;
|
||||||
public Vector3 Extend;
|
public Vector3 Extend;
|
||||||
}
|
}
|
||||||
public int DisplayLODIndex = 0;
|
|
||||||
|
|
||||||
public List<VertexAttribute> vertexAttributes = new List<VertexAttribute>();
|
public List<VertexAttribute> vertexAttributes = new List<VertexAttribute>();
|
||||||
public class VertexAttribute
|
public class VertexAttribute
|
||||||
|
|
|
@ -57,7 +57,7 @@ namespace Toolbox.Library.NodeWrappers
|
||||||
CanDelete = false;
|
CanDelete = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public ToolStripItem[] GetContextMenuItems()
|
public virtual ToolStripItem[] GetContextMenuItems()
|
||||||
{
|
{
|
||||||
if (IsFolder)
|
if (IsFolder)
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in a new issue