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Reload the animation data for ftxp yaml
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@ -271,6 +271,7 @@ namespace Bfres.Structs
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var fmaa = new Syroot.NintenTools.NSW.Bfres.MaterialAnim();
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fmaa = YamlFmaa.FromYaml(FileName);
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TexPatternAnim = BfresPlatformConverter.FTXPConvertSwitchToWiiU(fmaa);
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LoadAnim(TexPatternAnim);
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}
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else if (ext == ".gif")
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{
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