mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-22 20:43:09 +00:00
More exporting fixes
This commit is contained in:
parent
67f6703862
commit
a4459533ec
15 changed files with 271 additions and 224 deletions
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@ -131,7 +131,7 @@ namespace BrawlboxHelper
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//Max of 4 values. Cubic using 4, linear using 2, and step using 1
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float[] KeyValues = new float[4];
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switch (AnimOffset)
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switch (AnimOffset)
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{
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case 0: //Red
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Keys.Add((float)entry.Colors[c].R / 255f);
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@ -224,6 +224,7 @@ namespace BrawlboxHelper
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public class FSKAConverter
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{
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static float Deg2Rad = (float)(Math.PI / 180f);
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static float Rad2Deg = (float)(180f / Math.PI);
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public static void Fska2Chr0(SkeletalAnim fska, string FileName)
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{
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@ -234,10 +235,9 @@ namespace BrawlboxHelper
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chr0.OriginalPath = fska.Path;
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chr0.UserEntries = new UserDataCollection();
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chr0.Loop = fska.Loop;
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chr0.CreateEntry();
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foreach (var entry in fska.BoneAnims)
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chr0.Children.Add(BoneAnim2Chr0Entry(entry, chr0));
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BoneAnim2Chr0Entry(entry, chr0);
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chr0.Export(FileName);
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}
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@ -251,13 +251,13 @@ namespace BrawlboxHelper
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public float Frame = 0;
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}
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public static CHR0EntryNode BoneAnim2Chr0Entry(BoneAnim boneAnim, CHR0Node chr0)
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public static void BoneAnim2Chr0Entry(BoneAnim boneAnim, CHR0Node chr0)
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{
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CHR0EntryNode chr0Entry = chr0.CreateEntry(boneAnim.Name);
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chr0Entry.UseModelRotate = false;
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chr0Entry.UseModelScale = false;
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chr0Entry.UseModelTranslate = false;
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chr0Entry.ScaleCompensateApply = boneAnim.ApplySegmentScaleCompensate;
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//Float for time/frame
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Dictionary<float, FSKAKeyNode> TranslateX = new Dictionary<float, FSKAKeyNode>();
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@ -300,6 +300,7 @@ namespace BrawlboxHelper
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Value = boneAnim.BaseData.Rotate.Z,
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});
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}
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if (boneAnim.FlagsBase.HasFlag(BoneAnimFlagsBase.Scale))
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{
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ScaleX.Add(0, new FSKAKeyNode()
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@ -315,33 +316,49 @@ namespace BrawlboxHelper
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Value = boneAnim.BaseData.Scale.Z,
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});
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}
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else
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{
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ScaleX.Add(0, new FSKAKeyNode() { Value = 1 });
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ScaleY.Add(0, new FSKAKeyNode() { Value = 1 });
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ScaleZ.Add(0, new FSKAKeyNode() { Value = 1 });
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}
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Console.WriteLine($"Curves { boneAnim.Curves.Count}");
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foreach (var curve in boneAnim.Curves)
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{
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for (int frame = 0; frame < curve.Frames.Length; frame++)
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{
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Console.WriteLine($"frame {frame} AnimDataOffset {curve.AnimDataOffset}");
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float time = curve.Frames[frame];
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float value = 0;
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float slope = 0;
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float slope2 = 0;
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float delta = 0;
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float scale = curve.Scale;
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if (scale <= 0)
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scale = 1;
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if (curve.CurveType == AnimCurveType.Cubic)
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{
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value = curve.AnimDataOffset + curve.Keys[frame, 0] * curve.Scale;
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slope = curve.AnimDataOffset + curve.Keys[frame, 1] * curve.Scale;
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slope2 = curve.AnimDataOffset + curve.Keys[frame, 2] * curve.Scale;
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delta = curve.AnimDataOffset + curve.Keys[frame, 3] * curve.Scale;
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value = curve.Offset + curve.Keys[frame, 0] * scale;
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slope = curve.Offset + curve.Keys[frame, 1] * scale;
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slope2 = curve.Offset + curve.Keys[frame, 2] * scale;
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delta = curve.Offset + curve.Keys[frame, 3] * scale;
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}
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if (curve.CurveType == AnimCurveType.Linear)
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{
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value = curve.AnimDataOffset + curve.Keys[frame, 0] * curve.Scale;
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delta = curve.AnimDataOffset + curve.Keys[frame, 1] * curve.Scale;
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value = curve.Offset + curve.Keys[frame, 0] * scale;
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delta = curve.Offset + curve.Keys[frame, 1] * scale;
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}
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if (curve.CurveType == AnimCurveType.Linear)
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if (curve.CurveType == AnimCurveType.StepInt)
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{
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value = curve.AnimDataOffset + curve.Keys[frame, 0] * curve.Scale;
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value = curve.Offset + curve.Keys[frame, 0] * scale;
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}
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switch (curve.AnimDataOffset)
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{
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case 0x10:
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@ -467,75 +484,83 @@ namespace BrawlboxHelper
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for (int frame = 0; frame < chr0.FrameCount; frame++)
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{
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CHRAnimationFrame keyFrame = new CHRAnimationFrame();
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if (TranslateX.ContainsKey(frame))
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{
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CHRAnimationFrame keyFrame = new CHRAnimationFrame();
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keyFrame.hasTx = true;
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keyFrame.Translation._x = TranslateX[frame].Value;
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chr0Entry.SetKeyframe(frame, keyFrame);
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}
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if (TranslateY.ContainsKey(frame))
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{
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CHRAnimationFrame keyFrame = new CHRAnimationFrame();
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keyFrame.hasTy = true;
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keyFrame.Translation._y = TranslateY[frame].Value;
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chr0Entry.SetKeyframe(frame, keyFrame);
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}
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if (TranslateZ.ContainsKey(frame))
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{
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CHRAnimationFrame keyFrame = new CHRAnimationFrame();
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keyFrame.hasTz = true;
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keyFrame.Translation._z = TranslateZ[frame].Value;
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chr0Entry.SetKeyframe(frame, keyFrame);
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}
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if (RotateX.ContainsKey(frame))
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{
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CHRAnimationFrame keyFrame = new CHRAnimationFrame();
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keyFrame.hasRx = true;
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keyFrame.Rotation._x = RotateX[frame].Value;
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chr0Entry.SetKeyframe(frame, keyFrame);
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keyFrame.Rotation._x = RotateX[frame].Value * Rad2Deg;
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}
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if (RotateY.ContainsKey(frame))
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{
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CHRAnimationFrame keyFrame = new CHRAnimationFrame();
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keyFrame.hasRy = true;
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keyFrame.Rotation._y = RotateY[frame].Value;
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chr0Entry.SetKeyframe(frame, keyFrame);
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keyFrame.Rotation._y = RotateY[frame].Value * Rad2Deg;
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}
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if (RotateZ.ContainsKey(frame))
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{
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CHRAnimationFrame keyFrame = new CHRAnimationFrame();
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keyFrame.hasSz = true;
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keyFrame.Rotation._z = RotateZ[frame].Value;
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chr0Entry.SetKeyframe(frame, keyFrame);
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keyFrame.hasRz = true;
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keyFrame.Rotation._z = RotateZ[frame].Value * Rad2Deg;
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}
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if (ScaleX.ContainsKey(frame))
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{
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CHRAnimationFrame keyFrame = new CHRAnimationFrame();
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keyFrame.hasSx = true;
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keyFrame.Scale._x = ScaleX[frame].Value;
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chr0Entry.SetKeyframe(frame, keyFrame);
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}
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if (ScaleY.ContainsKey(frame))
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{
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CHRAnimationFrame keyFrame = new CHRAnimationFrame();
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keyFrame.hasSy = true;
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keyFrame.Scale._y = ScaleY[frame].Value;
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chr0Entry.SetKeyframe(frame, keyFrame);
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}
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if (ScaleZ.ContainsKey(frame))
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{
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CHRAnimationFrame keyFrame = new CHRAnimationFrame();
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keyFrame.hasSz = true;
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keyFrame.Scale._z = ScaleZ[frame].Value;
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chr0Entry.SetKeyframe(frame, keyFrame);
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}
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if (keyFrame.HasKeys)
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chr0Entry.SetKeyframe(frame, keyFrame);
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Console.WriteLine(keyFrame);
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/* var curretnFrame = chr0Entry.GetAnimFrame(0);
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if (!curretnFrame.hasRx)
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curretnFrame.Rotation._x = RotateX[0].Value;
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if (!curretnFrame.hasRy)
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curretnFrame.Rotation._y = RotateY[0].Value;
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if (!curretnFrame.hasRz)
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curretnFrame.Rotation._z = RotateZ[0].Value;
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if (!curretnFrame.hasTx)
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curretnFrame.Translation._x = TranslateX[0].Value;
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if (!curretnFrame.hasTy)
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curretnFrame.Translation._y = TranslateY[0].Value;
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if (!curretnFrame.hasTz)
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curretnFrame.Translation._z = TranslateZ[0].Value;
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if (!curretnFrame.hasSx)
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curretnFrame.Scale._x = ScaleX[0].Value;
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if (!curretnFrame.hasSy)
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curretnFrame.Scale._y = ScaleY[0].Value;
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if (!curretnFrame.hasSz)
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curretnFrame.Scale._z = ScaleZ[0].Value;*/
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}
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return chr0Entry;
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}
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public static SkeletalAnim Chr02Fska(string FileName)
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@ -725,7 +750,7 @@ namespace BrawlboxHelper
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curve.CurveType = AnimCurveType.Cubic;
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List<float> Frames = new List<float>();
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List<float[]> Keys = new List<float[]>();
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List<float> Keys = new List<float>();
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for (int frame = 0; frame < entry.FrameCount; frame++)
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{
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@ -737,59 +762,47 @@ namespace BrawlboxHelper
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if (AnimFrame.hasTx && AnimOffset == 0x10)
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{
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Frames.Add(frame);
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KeyValues[0] = AnimFrame.Translation._x;
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Keys.Add(KeyValues);
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Keys.Add(AnimFrame.Translation._x);
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}
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if (AnimFrame.hasTy && AnimOffset == 0x14)
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{
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Frames.Add(frame);
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KeyValues[0] = AnimFrame.Translation._y;
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Keys.Add(KeyValues);
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Keys.Add(AnimFrame.Translation._y);
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}
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if (AnimFrame.hasTz && AnimOffset == 0x18)
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{
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Frames.Add(frame);
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KeyValues[0] = AnimFrame.Translation._z;
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Keys.Add(KeyValues);
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Keys.Add(AnimFrame.Translation._z);
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}
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if (AnimFrame.hasRx && AnimOffset == 0x20)
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{
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Frames.Add(frame);
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float xRadian = AnimFrame.Rotation._x * Deg2Rad;
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KeyValues[0] = xRadian;
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Keys.Add(KeyValues);
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Keys.Add(AnimFrame.Rotation._x * Deg2Rad);
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}
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if (AnimFrame.hasRy && AnimOffset == 0x24)
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{
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Frames.Add(frame);
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float yRadian = AnimFrame.Rotation._y * Deg2Rad;
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KeyValues[0] = yRadian;
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Keys.Add(KeyValues);
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Keys.Add(AnimFrame.Rotation._y * Deg2Rad);
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}
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if (AnimFrame.hasRz && AnimOffset == 0x28)
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{
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Frames.Add(frame);
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float zRadian = AnimFrame.Rotation._z * Deg2Rad;
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KeyValues[0] = zRadian;
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Keys.Add(KeyValues);
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Keys.Add(AnimFrame.Rotation._z * Deg2Rad);
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}
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if (AnimFrame.hasSx && AnimOffset == 0x04)
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{
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Frames.Add(frame);
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KeyValues[0] = AnimFrame.Scale._x;
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Keys.Add(KeyValues);
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Keys.Add(AnimFrame.Scale._x);
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}
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if (AnimFrame.hasSy && AnimOffset == 0x08)
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{
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Frames.Add(frame);
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KeyValues[0] = AnimFrame.Scale._y;
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Keys.Add(KeyValues);
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Keys.Add(AnimFrame.Scale._y);
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}
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if (AnimFrame.hasSz && AnimOffset == 0x0C)
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{
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Frames.Add(frame);
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KeyValues[0] = AnimFrame.Scale._z;
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Keys.Add(KeyValues);
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Keys.Add(AnimFrame.Scale._z);
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}
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}
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@ -810,11 +823,11 @@ namespace BrawlboxHelper
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float Delta = 0;
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if (frame < Keys.Count - 1)
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Delta = Keys[frame + 1][0] - Keys[frame][0];
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Delta = Keys[frame + 1] - Keys[frame];
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float value = Keys[frame][0];
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float Slope = Keys[frame][1];
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float Slope2 = Keys[frame][2];
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float value = Keys[frame];
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float Slope = 0;
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float Slope2 = 0;
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curve.Keys[frame, 0] = value;
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curve.Keys[frame, 1] = Slope;
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@ -827,7 +840,7 @@ namespace BrawlboxHelper
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curve.Keys = new float[Keys.Count, 1];
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for (int frame = 0; frame < Keys.Count; frame++)
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{
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curve.Keys[frame, 0] = Keys[frame][0];
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curve.Keys[frame, 0] = Keys[frame];
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}
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break;
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case AnimCurveType.Linear:
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@ -839,9 +852,9 @@ namespace BrawlboxHelper
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float Delta = 0;
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if (frame < Keys.Count - 1)
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Delta = Keys[frame + 1][0] - Keys[frame][0];
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Delta = Keys[frame + 1] - Keys[frame];
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curve.Keys[frame, 0] = Keys[frame][0];
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curve.Keys[frame, 0] = Keys[frame];
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curve.Keys[frame, 1] = Delta;
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}
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break;
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@ -36,6 +36,14 @@
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<HintPath>..\Toolbox\Lib\BrawlLib.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Gl_EditorFramework">
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<HintPath>..\Toolbox\Gl_EditorFramework.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="OpenTK, Version=3.0.1.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>..\Toolbox\Lib\OpenTK.dll</HintPath>
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</Reference>
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<Reference Include="Syroot.BinaryData">
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<HintPath>..\Toolbox\Lib\Syroot.BinaryData.dll</HintPath>
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<Private>False</Private>
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@ -54,6 +62,7 @@
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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@ -62,8 +71,16 @@
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="BrawlboxHelper.cs" />
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<Compile Include="BrawlHelperTest2.cs" />
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<Compile Include="BrawlHelper.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Switch_Toolbox_Library\Switch_Toolbox_Library.csproj">
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<Project>{96820047-2a39-4e5a-bfa4-e84fff5c66cf}</Project>
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<Name>Switch_Toolbox_Library</Name>
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<Private>False</Private>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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@ -123,14 +123,14 @@ namespace Bfres.Structs
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}
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else if (ext == ".chr0")
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{
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STSkeleton skeleton = GetActiveSkeleton();
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if (GetResFileU() != null)
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{
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BrawlboxHelper.FSKAConverter.Fska2Chr0(ConvertWiiUToSwitch(SkeletalAnimU), FileName);
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}
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else
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{
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BrawlboxHelper.FSKAConverter.Fska2Chr0(SkeletalAnim, FileName);
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}
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// BrawlboxHelper.FSKAConverter.Fska2Chr0(this, skeleton, FileName);
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}
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else if (ext == ".smd")
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{
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@ -46,17 +46,7 @@ namespace FirstPlugin.Forms
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for (int frame = 0; frame < fska.FrameCount; frame++)
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{
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bool IsKeyed = (boneAnim.XPOS.HasAnimation() && boneAnim.XPOS.GetKeyFrame(frame).IsKeyed ||
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boneAnim.YPOS.HasAnimation() && boneAnim.YPOS.GetKeyFrame(frame).IsKeyed ||
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boneAnim.ZPOS.HasAnimation() && boneAnim.ZPOS.GetKeyFrame(frame).IsKeyed ||
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boneAnim.XROT.HasAnimation() && boneAnim.XROT.GetKeyFrame(frame).IsKeyed ||
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boneAnim.YROT.HasAnimation() && boneAnim.YROT.GetKeyFrame(frame).IsKeyed ||
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boneAnim.ZROT.HasAnimation() && boneAnim.ZROT.GetKeyFrame(frame).IsKeyed ||
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boneAnim.WROT.HasAnimation() && boneAnim.WROT.GetKeyFrame(frame).IsKeyed ||
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boneAnim.XSCA.HasAnimation() && boneAnim.XSCA.GetKeyFrame(frame).IsKeyed ||
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boneAnim.YSCA.HasAnimation() && boneAnim.YSCA.GetKeyFrame(frame).IsKeyed ||
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boneAnim.ZSCA.HasAnimation() && boneAnim.ZSCA.GetKeyFrame(frame).IsKeyed);
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bool IsKeyed = boneAnim.HasKeyedFrames(frame);
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if (IsKeyed)
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{
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KeyFrame key = new KeyFrame();
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@ -67,7 +57,7 @@ namespace FirstPlugin.Forms
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var rot = boneAnim.GetRotation(frame);
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Vector3 sca = boneAnim.GetScale(frame);
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/* key.PosX = pos.X;
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key.PosX = pos.X;
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key.PosY = pos.Y;
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key.PosZ = pos.Z;
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@ -78,22 +68,22 @@ namespace FirstPlugin.Forms
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key.ScaX = sca.X;
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key.ScaY = sca.Y;
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key.ScaZ = sca.Z;*/
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key.ScaZ = sca.Z;
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/* listViewCustom2.Items.Add(key.Frame.ToString()).SubItems.AddRange(
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listViewCustom2.Items.Add(key.Frame.ToString()).SubItems.AddRange(
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new ListViewItem.ListViewSubItem[]
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{
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new ListViewItem.ListViewSubItem() { Text = key.PosX.ToString() },
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new ListViewItem.ListViewSubItem() { Text = key.PosY.ToString() },
|
||||
new ListViewItem.ListViewSubItem() { Text = key.PosZ.ToString() },
|
||||
new ListViewItem.ListViewSubItem() { Text = key.ScaX.ToString() },
|
||||
new ListViewItem.ListViewSubItem() { Text = key.ScaY.ToString() },
|
||||
new ListViewItem.ListViewSubItem() { Text = key.ScaZ.ToString() },
|
||||
new ListViewItem.ListViewSubItem() { Text = key.RotX.ToString() },
|
||||
new ListViewItem.ListViewSubItem() { Text = key.RotY.ToString() },
|
||||
new ListViewItem.ListViewSubItem() { Text = key.RotZ.ToString() },
|
||||
new ListViewItem.ListViewSubItem() { Text = key.RotW.ToString() },
|
||||
new ListViewItem.ListViewSubItem() { Text = key.ScaX.ToString() },
|
||||
new ListViewItem.ListViewSubItem() { Text = key.ScaY.ToString() },
|
||||
new ListViewItem.ListViewSubItem() { Text = key.ScaZ.ToString() },
|
||||
});*/
|
||||
new ListViewItem.ListViewSubItem() { Text = key.PosX.ToString() },
|
||||
new ListViewItem.ListViewSubItem() { Text = key.PosY.ToString() },
|
||||
new ListViewItem.ListViewSubItem() { Text = key.PosZ.ToString() },
|
||||
});
|
||||
}
|
||||
}
|
||||
listViewCustom2.EndUpdate();
|
||||
|
|
|
@ -31,6 +31,19 @@
|
|||
this.splitter1 = new System.Windows.Forms.Splitter();
|
||||
this.stPanel2 = new Switch_Toolbox.Library.Forms.STPanel();
|
||||
this.stPanel4 = new Switch_Toolbox.Library.Forms.STPanel();
|
||||
this.objectListView1 = new BrightIdeasSoftware.ObjectListView();
|
||||
this.olvColumn1 = ((BrightIdeasSoftware.OLVColumn)(new BrightIdeasSoftware.OLVColumn()));
|
||||
this.olvColumn2 = ((BrightIdeasSoftware.OLVColumn)(new BrightIdeasSoftware.OLVColumn()));
|
||||
this.olvColumn3 = ((BrightIdeasSoftware.OLVColumn)(new BrightIdeasSoftware.OLVColumn()));
|
||||
this.olvColumn4 = ((BrightIdeasSoftware.OLVColumn)(new BrightIdeasSoftware.OLVColumn()));
|
||||
this.olvColumn5 = ((BrightIdeasSoftware.OLVColumn)(new BrightIdeasSoftware.OLVColumn()));
|
||||
this.olvColumn6 = ((BrightIdeasSoftware.OLVColumn)(new BrightIdeasSoftware.OLVColumn()));
|
||||
this.olvColumn7 = ((BrightIdeasSoftware.OLVColumn)(new BrightIdeasSoftware.OLVColumn()));
|
||||
this.olvColumn8 = ((BrightIdeasSoftware.OLVColumn)(new BrightIdeasSoftware.OLVColumn()));
|
||||
this.olvColumn9 = ((BrightIdeasSoftware.OLVColumn)(new BrightIdeasSoftware.OLVColumn()));
|
||||
this.olvColumn10 = ((BrightIdeasSoftware.OLVColumn)(new BrightIdeasSoftware.OLVColumn()));
|
||||
this.olvColumn11 = ((BrightIdeasSoftware.OLVColumn)(new BrightIdeasSoftware.OLVColumn()));
|
||||
this.listViewCustom1 = new Switch_Toolbox.Library.Forms.ListViewCustom();
|
||||
this.splitter2 = new System.Windows.Forms.Splitter();
|
||||
this.stPanel3 = new Switch_Toolbox.Library.Forms.STPanel();
|
||||
this.btnRemove = new Switch_Toolbox.Library.Forms.STButton();
|
||||
|
@ -57,21 +70,10 @@
|
|||
this.stLabel2 = new Switch_Toolbox.Library.Forms.STLabel();
|
||||
this.stPanel1 = new Switch_Toolbox.Library.Forms.STPanel();
|
||||
this.stPropertyGrid1 = new Switch_Toolbox.Library.Forms.STPropertyGrid();
|
||||
this.listViewCustom1 = new Switch_Toolbox.Library.Forms.ListViewCustom();
|
||||
this.objectListView1 = new BrightIdeasSoftware.ObjectListView();
|
||||
this.olvColumn1 = ((BrightIdeasSoftware.OLVColumn)(new BrightIdeasSoftware.OLVColumn()));
|
||||
this.olvColumn2 = ((BrightIdeasSoftware.OLVColumn)(new BrightIdeasSoftware.OLVColumn()));
|
||||
this.olvColumn3 = ((BrightIdeasSoftware.OLVColumn)(new BrightIdeasSoftware.OLVColumn()));
|
||||
this.olvColumn4 = ((BrightIdeasSoftware.OLVColumn)(new BrightIdeasSoftware.OLVColumn()));
|
||||
this.olvColumn5 = ((BrightIdeasSoftware.OLVColumn)(new BrightIdeasSoftware.OLVColumn()));
|
||||
this.olvColumn6 = ((BrightIdeasSoftware.OLVColumn)(new BrightIdeasSoftware.OLVColumn()));
|
||||
this.olvColumn7 = ((BrightIdeasSoftware.OLVColumn)(new BrightIdeasSoftware.OLVColumn()));
|
||||
this.olvColumn8 = ((BrightIdeasSoftware.OLVColumn)(new BrightIdeasSoftware.OLVColumn()));
|
||||
this.olvColumn9 = ((BrightIdeasSoftware.OLVColumn)(new BrightIdeasSoftware.OLVColumn()));
|
||||
this.olvColumn10 = ((BrightIdeasSoftware.OLVColumn)(new BrightIdeasSoftware.OLVColumn()));
|
||||
this.olvColumn11 = ((BrightIdeasSoftware.OLVColumn)(new BrightIdeasSoftware.OLVColumn()));
|
||||
this.stButton1 = new Switch_Toolbox.Library.Forms.STButton();
|
||||
this.stPanel2.SuspendLayout();
|
||||
this.stPanel4.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.objectListView1)).BeginInit();
|
||||
this.stPanel3.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.currentFrameUD)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownFloat11)).BeginInit();
|
||||
|
@ -85,7 +87,6 @@
|
|||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownFloat8)).BeginInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownFloat9)).BeginInit();
|
||||
this.stPanel1.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.objectListView1)).BeginInit();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// splitter1
|
||||
|
@ -120,6 +121,107 @@
|
|||
this.stPanel4.Size = new System.Drawing.Size(800, 242);
|
||||
this.stPanel4.TabIndex = 27;
|
||||
//
|
||||
// objectListView1
|
||||
//
|
||||
this.objectListView1.AllColumns.Add(this.olvColumn1);
|
||||
this.objectListView1.AllColumns.Add(this.olvColumn2);
|
||||
this.objectListView1.AllColumns.Add(this.olvColumn3);
|
||||
this.objectListView1.AllColumns.Add(this.olvColumn4);
|
||||
this.objectListView1.AllColumns.Add(this.olvColumn5);
|
||||
this.objectListView1.AllColumns.Add(this.olvColumn6);
|
||||
this.objectListView1.AllColumns.Add(this.olvColumn7);
|
||||
this.objectListView1.AllColumns.Add(this.olvColumn8);
|
||||
this.objectListView1.AllColumns.Add(this.olvColumn9);
|
||||
this.objectListView1.AllColumns.Add(this.olvColumn10);
|
||||
this.objectListView1.AllColumns.Add(this.olvColumn11);
|
||||
this.objectListView1.CellEditUseWholeCell = false;
|
||||
this.objectListView1.Columns.AddRange(new System.Windows.Forms.ColumnHeader[] {
|
||||
this.olvColumn1,
|
||||
this.olvColumn2,
|
||||
this.olvColumn3,
|
||||
this.olvColumn4,
|
||||
this.olvColumn5,
|
||||
this.olvColumn6,
|
||||
this.olvColumn7,
|
||||
this.olvColumn8,
|
||||
this.olvColumn9,
|
||||
this.olvColumn10,
|
||||
this.olvColumn11});
|
||||
this.objectListView1.Cursor = System.Windows.Forms.Cursors.Default;
|
||||
this.objectListView1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.objectListView1.Location = new System.Drawing.Point(0, 0);
|
||||
this.objectListView1.Name = "objectListView1";
|
||||
this.objectListView1.Size = new System.Drawing.Size(800, 242);
|
||||
this.objectListView1.TabIndex = 1;
|
||||
this.objectListView1.UseCompatibleStateImageBehavior = false;
|
||||
this.objectListView1.View = System.Windows.Forms.View.Details;
|
||||
//
|
||||
// olvColumn1
|
||||
//
|
||||
this.olvColumn1.AspectName = "Frame";
|
||||
this.olvColumn1.Text = "Frame";
|
||||
//
|
||||
// olvColumn2
|
||||
//
|
||||
this.olvColumn2.AspectName = "PosX";
|
||||
this.olvColumn2.Text = "Pos X";
|
||||
//
|
||||
// olvColumn3
|
||||
//
|
||||
this.olvColumn3.AspectName = "PosY";
|
||||
this.olvColumn3.Text = "Pos Y";
|
||||
//
|
||||
// olvColumn4
|
||||
//
|
||||
this.olvColumn4.AspectName = "PosZ";
|
||||
this.olvColumn4.Text = "Pos Z";
|
||||
//
|
||||
// olvColumn5
|
||||
//
|
||||
this.olvColumn5.AspectName = "RotX";
|
||||
this.olvColumn5.Text = "Rot X";
|
||||
//
|
||||
// olvColumn6
|
||||
//
|
||||
this.olvColumn6.AspectName = "RotY";
|
||||
this.olvColumn6.Text = "Rot Y";
|
||||
//
|
||||
// olvColumn7
|
||||
//
|
||||
this.olvColumn7.AspectName = "RotZ";
|
||||
this.olvColumn7.Text = "Rot Z";
|
||||
//
|
||||
// olvColumn8
|
||||
//
|
||||
this.olvColumn8.AspectName = "RotW";
|
||||
this.olvColumn8.Text = "Rot W";
|
||||
//
|
||||
// olvColumn9
|
||||
//
|
||||
this.olvColumn9.AspectName = "ScaX";
|
||||
this.olvColumn9.Text = "Sca X";
|
||||
//
|
||||
// olvColumn10
|
||||
//
|
||||
this.olvColumn10.AspectName = "ScaY";
|
||||
this.olvColumn10.Text = "Sca Y";
|
||||
//
|
||||
// olvColumn11
|
||||
//
|
||||
this.olvColumn11.AspectName = "ScaZ";
|
||||
this.olvColumn11.Text = "Sca Z";
|
||||
//
|
||||
// listViewCustom1
|
||||
//
|
||||
this.listViewCustom1.BorderStyle = System.Windows.Forms.BorderStyle.None;
|
||||
this.listViewCustom1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.listViewCustom1.Location = new System.Drawing.Point(0, 0);
|
||||
this.listViewCustom1.Name = "listViewCustom1";
|
||||
this.listViewCustom1.OwnerDraw = true;
|
||||
this.listViewCustom1.Size = new System.Drawing.Size(800, 242);
|
||||
this.listViewCustom1.TabIndex = 0;
|
||||
this.listViewCustom1.UseCompatibleStateImageBehavior = false;
|
||||
//
|
||||
// splitter2
|
||||
//
|
||||
this.splitter2.Dock = System.Windows.Forms.DockStyle.Bottom;
|
||||
|
@ -131,6 +233,7 @@
|
|||
//
|
||||
// stPanel3
|
||||
//
|
||||
this.stPanel3.Controls.Add(this.stButton1);
|
||||
this.stPanel3.Controls.Add(this.btnRemove);
|
||||
this.stPanel3.Controls.Add(this.frameCountLbl);
|
||||
this.stPanel3.Controls.Add(this.btnInsert);
|
||||
|
@ -514,125 +617,36 @@
|
|||
// stPropertyGrid1
|
||||
//
|
||||
this.stPropertyGrid1.AutoScroll = true;
|
||||
this.stPropertyGrid1.ShowHintDisplay = true;
|
||||
this.stPropertyGrid1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.stPropertyGrid1.Location = new System.Drawing.Point(0, 0);
|
||||
this.stPropertyGrid1.Name = "stPropertyGrid1";
|
||||
this.stPropertyGrid1.ShowHintDisplay = true;
|
||||
this.stPropertyGrid1.Size = new System.Drawing.Size(802, 234);
|
||||
this.stPropertyGrid1.TabIndex = 0;
|
||||
//
|
||||
// listViewCustom1
|
||||
// stButton1
|
||||
//
|
||||
this.listViewCustom1.BorderStyle = System.Windows.Forms.BorderStyle.None;
|
||||
this.listViewCustom1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.listViewCustom1.Location = new System.Drawing.Point(0, 0);
|
||||
this.listViewCustom1.Name = "listViewCustom1";
|
||||
this.listViewCustom1.OwnerDraw = true;
|
||||
this.listViewCustom1.Size = new System.Drawing.Size(800, 242);
|
||||
this.listViewCustom1.TabIndex = 0;
|
||||
this.listViewCustom1.UseCompatibleStateImageBehavior = false;
|
||||
this.stButton1.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.stButton1.Location = new System.Drawing.Point(436, 6);
|
||||
this.stButton1.Name = "stButton1";
|
||||
this.stButton1.Size = new System.Drawing.Size(75, 23);
|
||||
this.stButton1.TabIndex = 25;
|
||||
this.stButton1.Text = "stButton1";
|
||||
this.stButton1.UseVisualStyleBackColor = false;
|
||||
this.stButton1.Click += new System.EventHandler(this.stButton1_Click);
|
||||
//
|
||||
// objectListView1
|
||||
//
|
||||
this.objectListView1.AllColumns.Add(this.olvColumn1);
|
||||
this.objectListView1.AllColumns.Add(this.olvColumn2);
|
||||
this.objectListView1.AllColumns.Add(this.olvColumn3);
|
||||
this.objectListView1.AllColumns.Add(this.olvColumn4);
|
||||
this.objectListView1.AllColumns.Add(this.olvColumn5);
|
||||
this.objectListView1.AllColumns.Add(this.olvColumn6);
|
||||
this.objectListView1.AllColumns.Add(this.olvColumn7);
|
||||
this.objectListView1.AllColumns.Add(this.olvColumn8);
|
||||
this.objectListView1.AllColumns.Add(this.olvColumn9);
|
||||
this.objectListView1.AllColumns.Add(this.olvColumn10);
|
||||
this.objectListView1.AllColumns.Add(this.olvColumn11);
|
||||
this.objectListView1.CellEditUseWholeCell = false;
|
||||
this.objectListView1.Columns.AddRange(new System.Windows.Forms.ColumnHeader[] {
|
||||
this.olvColumn1,
|
||||
this.olvColumn2,
|
||||
this.olvColumn3,
|
||||
this.olvColumn4,
|
||||
this.olvColumn5,
|
||||
this.olvColumn6,
|
||||
this.olvColumn7,
|
||||
this.olvColumn8,
|
||||
this.olvColumn9,
|
||||
this.olvColumn10,
|
||||
this.olvColumn11});
|
||||
this.objectListView1.Cursor = System.Windows.Forms.Cursors.Default;
|
||||
this.objectListView1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.objectListView1.Location = new System.Drawing.Point(0, 0);
|
||||
this.objectListView1.Name = "objectListView1";
|
||||
this.objectListView1.Size = new System.Drawing.Size(800, 242);
|
||||
this.objectListView1.TabIndex = 1;
|
||||
this.objectListView1.UseCompatibleStateImageBehavior = false;
|
||||
this.objectListView1.View = System.Windows.Forms.View.Details;
|
||||
//
|
||||
// olvColumn1
|
||||
//
|
||||
this.olvColumn1.AspectName = "Frame";
|
||||
this.olvColumn1.Text = "Frame";
|
||||
//
|
||||
// olvColumn2
|
||||
//
|
||||
this.olvColumn2.AspectName = "PosX";
|
||||
this.olvColumn2.Text = "Pos X";
|
||||
//
|
||||
// olvColumn3
|
||||
//
|
||||
this.olvColumn3.AspectName = "PosY";
|
||||
this.olvColumn3.Text = "Pos Y";
|
||||
//
|
||||
// olvColumn4
|
||||
//
|
||||
this.olvColumn4.AspectName = "PosZ";
|
||||
this.olvColumn4.Text = "Pos Z";
|
||||
//
|
||||
// olvColumn5
|
||||
//
|
||||
this.olvColumn5.AspectName = "RotX";
|
||||
this.olvColumn5.Text = "Rot X";
|
||||
//
|
||||
// olvColumn6
|
||||
//
|
||||
this.olvColumn6.AspectName = "RotY";
|
||||
this.olvColumn6.Text = "Rot Y";
|
||||
//
|
||||
// olvColumn7
|
||||
//
|
||||
this.olvColumn7.AspectName = "RotZ";
|
||||
this.olvColumn7.Text = "Rot Z";
|
||||
//
|
||||
// olvColumn8
|
||||
//
|
||||
this.olvColumn8.AspectName = "RotW";
|
||||
this.olvColumn8.Text = "Rot W";
|
||||
//
|
||||
// olvColumn9
|
||||
//
|
||||
this.olvColumn9.AspectName = "ScaX";
|
||||
this.olvColumn9.Text = "Sca X";
|
||||
//
|
||||
// olvColumn10
|
||||
//
|
||||
this.olvColumn10.AspectName = "ScaY";
|
||||
this.olvColumn10.Text = "Sca Y";
|
||||
//
|
||||
// olvColumn11
|
||||
//
|
||||
this.olvColumn11.AspectName = "ScaZ";
|
||||
this.olvColumn11.Text = "Sca Z";
|
||||
//
|
||||
// BoneAnimEditor
|
||||
// BoneAnimEditor2
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.Controls.Add(this.stPanel2);
|
||||
this.Controls.Add(this.splitter1);
|
||||
this.Controls.Add(this.stPanel1);
|
||||
this.Name = "BoneAnimEditor";
|
||||
this.Name = "BoneAnimEditor2";
|
||||
this.Size = new System.Drawing.Size(802, 640);
|
||||
this.stPanel2.ResumeLayout(false);
|
||||
this.stPanel4.ResumeLayout(false);
|
||||
((System.ComponentModel.ISupportInitialize)(this.objectListView1)).EndInit();
|
||||
this.stPanel3.ResumeLayout(false);
|
||||
this.stPanel3.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.currentFrameUD)).EndInit();
|
||||
|
@ -647,7 +661,6 @@
|
|||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownFloat8)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.numericUpDownFloat9)).EndInit();
|
||||
this.stPanel1.ResumeLayout(false);
|
||||
((System.ComponentModel.ISupportInitialize)(this.objectListView1)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
@ -696,5 +709,6 @@
|
|||
private BrightIdeasSoftware.OLVColumn olvColumn9;
|
||||
private BrightIdeasSoftware.OLVColumn olvColumn10;
|
||||
private BrightIdeasSoftware.OLVColumn olvColumn11;
|
||||
private Switch_Toolbox.Library.Forms.STButton stButton1;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -23,8 +23,12 @@ namespace FirstPlugin.Forms
|
|||
objectListView1.ForeColor = FormThemes.BaseTheme.FormForeColor;
|
||||
}
|
||||
|
||||
private FSKA.BoneAnimNode ActiveBoneAnim;
|
||||
|
||||
public void LoadBoneAnim(FSKA.BoneAnimNode boneAnim)
|
||||
{
|
||||
ActiveBoneAnim = boneAnim;
|
||||
|
||||
objectListView1.BeginUpdate();
|
||||
objectListView1.ClearObjects();
|
||||
objectListView1.ShowGroups = false;
|
||||
|
@ -39,21 +43,9 @@ namespace FirstPlugin.Forms
|
|||
frameCountLbl.Text = $" / {fska.FrameCount}";
|
||||
currentFrameUD.Maximum = fska.FrameCount;
|
||||
|
||||
return;
|
||||
|
||||
for (int frame = 0; frame <= fska.FrameCount; frame++)
|
||||
{
|
||||
bool IsKeyed = (boneAnim.XPOS.HasAnimation() && boneAnim.XPOS.GetKeyFrame(frame).IsKeyed ||
|
||||
boneAnim.YPOS.HasAnimation() && boneAnim.YPOS.GetKeyFrame(frame).IsKeyed ||
|
||||
boneAnim.ZPOS.HasAnimation() && boneAnim.ZPOS.GetKeyFrame(frame).IsKeyed ||
|
||||
boneAnim.XROT.HasAnimation() && boneAnim.XROT.GetKeyFrame(frame).IsKeyed ||
|
||||
boneAnim.YROT.HasAnimation() && boneAnim.YROT.GetKeyFrame(frame).IsKeyed ||
|
||||
boneAnim.ZROT.HasAnimation() && boneAnim.ZROT.GetKeyFrame(frame).IsKeyed ||
|
||||
boneAnim.WROT.HasAnimation() && boneAnim.WROT.GetKeyFrame(frame).IsKeyed ||
|
||||
boneAnim.XSCA.HasAnimation() && boneAnim.XSCA.GetKeyFrame(frame).IsKeyed ||
|
||||
boneAnim.YSCA.HasAnimation() && boneAnim.YSCA.GetKeyFrame(frame).IsKeyed ||
|
||||
boneAnim.ZSCA.HasAnimation() && boneAnim.ZSCA.GetKeyFrame(frame).IsKeyed);
|
||||
|
||||
bool IsKeyed = boneAnim.HasKeyedFrames(frame);
|
||||
if (IsKeyed)
|
||||
{
|
||||
KeyFrame key = new KeyFrame();
|
||||
|
@ -136,5 +128,12 @@ namespace FirstPlugin.Forms
|
|||
{
|
||||
|
||||
}
|
||||
|
||||
private void stButton1_Click(object sender, EventArgs e)
|
||||
{
|
||||
AnimKeyViewer viewer = new AnimKeyViewer();
|
||||
viewer.LoadKeyData(ActiveBoneAnim.XPOS);
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viewer.Show();
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}
|
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}
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||||
}
|
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@ -135,6 +135,20 @@ namespace Switch_Toolbox.Library.Animations
|
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if (dialog.ShowDialog() == DialogResult.OK) { Text = dialog.textBox1.Text; }
|
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}
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|
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public bool HasKeyedFrames(float frame)
|
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{
|
||||
return (XPOS.HasAnimation() && XPOS.GetKeyFrame(frame).IsKeyed ||
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YPOS.HasAnimation() && YPOS.GetKeyFrame(frame).IsKeyed ||
|
||||
ZPOS.HasAnimation() && ZPOS.GetKeyFrame(frame).IsKeyed ||
|
||||
XROT.HasAnimation() && XROT.GetKeyFrame(frame).IsKeyed ||
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YROT.HasAnimation() && YROT.GetKeyFrame(frame).IsKeyed ||
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ZROT.HasAnimation() && ZROT.GetKeyFrame(frame).IsKeyed ||
|
||||
WROT.HasAnimation() && WROT.GetKeyFrame(frame).IsKeyed ||
|
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XSCA.HasAnimation() && XSCA.GetKeyFrame(frame).IsKeyed ||
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YSCA.HasAnimation() && YSCA.GetKeyFrame(frame).IsKeyed ||
|
||||
ZSCA.HasAnimation() && ZSCA.GetKeyFrame(frame).IsKeyed);
|
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}
|
||||
|
||||
public Vector3 GetPosition(float frame)
|
||||
{
|
||||
Vector3 pos = new Vector3(0);
|
||||
|
|
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Reference in a new issue