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Fix Wii U material visibily animation exporting
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1 changed files with 4 additions and 1 deletions
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@ -49,7 +49,10 @@ namespace Bfres.Structs
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public override void Export(string FileName)
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{
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VisibilityAnim.Export(FileName, GetResFile());
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if (VisibilityAnim != null)
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VisibilityAnim.Export(FileName, GetResFile());
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else
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VisibilityAnimU.Export(FileName, GetResFileU());
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}
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public override void Replace(string FileName)
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