BFLYT : Fix value not read/written in TXT1

This commit is contained in:
KillzXGaming 2023-11-18 14:58:01 -05:00
parent 14fa40193a
commit 9a47c368b9

View file

@ -220,6 +220,7 @@ namespace LayoutBXLYT.Cafe
public string FontName { get; set; }
private byte _flags;
private byte Unknown3;
private float Unknown1 { get; set; }
private float Unknown2 { get; set; }
@ -261,7 +262,7 @@ namespace LayoutBXLYT.Cafe
TextAlignment = reader.ReadByte();
LineAlignment = (LineAlign)reader.ReadByte();
_flags = reader.ReadByte();
reader.Seek(1); //padding
Unknown3 = reader.ReadByte();
ItalicTilt = reader.ReadSingle();
uint textOffset = reader.ReadUInt32();
FontTopColor = STColor8.FromBytes(reader.ReadBytes(4));
@ -329,7 +330,7 @@ namespace LayoutBXLYT.Cafe
writer.Write(TextAlignment);
writer.Write(LineAlignment, false);
writer.Write(_flags);
writer.Seek(1);
writer.Write(Unknown3);
writer.Write(ItalicTilt);
long _ofsTextPos = writer.Position;
writer.Write(0); //text offset