mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-13 00:17:30 +00:00
More layout editor features and fixes.
Add option to create null panes. Fix pane lookup table to properly adjust when a pane is renamed. Adjust selection transform for rotation. Some undo fixes for removed panes.
This commit is contained in:
parent
00ba993fa1
commit
99d0986e87
7 changed files with 210 additions and 141 deletions
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@ -940,49 +940,56 @@ namespace LayoutBXLYT
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if (isSelected)
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{
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if (!Runtime.LayoutEditor.IsGamePreview && !gameWindow)
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{
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var rect = pane.CreateRectangle();
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rect = rect.RotateZ(pane.Rotate.Z);
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GL.Disable(EnableCap.Blend);
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GL.Disable(EnableCap.AlphaTest);
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GL.Disable(EnableCap.Texture2D);
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GL.UseProgram(0);
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GL.Begin(PrimitiveType.LineLoop);
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GL.Color4(Color.Red);
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GL.Vertex2(rect.LeftPoint, rect.BottomPoint);
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GL.Vertex2(rect.RightPoint, rect.BottomPoint);
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GL.Vertex2(rect.RightPoint, rect.TopPoint);
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GL.Vertex2(rect.LeftPoint, rect.TopPoint);
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GL.End();
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var transformed = rect;
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var leftTop = new Vector2(transformed.LeftPoint, transformed.TopPoint);
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var left = new Vector2(transformed.LeftPoint, (transformed.BottomPoint + transformed.TopPoint) / 2);
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var leftBottom = new Vector2(transformed.LeftPoint, transformed.BottomPoint);
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var rightTop = new Vector2(transformed.RightPoint, transformed.TopPoint);
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var right = new Vector2(transformed.RightPoint, (transformed.BottomPoint + transformed.TopPoint) / 2);
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var rightBottom = new Vector2(transformed.RightPoint, transformed.BottomPoint);
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var top = new Vector2((transformed.RightPoint + transformed.LeftPoint) / 2, transformed.TopPoint);
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var bottom = new Vector2((transformed.RightPoint + transformed.LeftPoint) / 2, transformed.BottomPoint);
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DrawEdgeSquare(leftTop);
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DrawEdgeSquare(left);
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DrawEdgeSquare(leftBottom);
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DrawEdgeSquare(rightTop);
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DrawEdgeSquare(right);
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DrawEdgeSquare(rightBottom);
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DrawEdgeSquare(top);
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DrawEdgeSquare(bottom);
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GL.Enable(EnableCap.Blend);
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GL.Enable(EnableCap.AlphaTest);
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GL.Enable(EnableCap.Texture2D);
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}
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DrawSelectionBox(pane, isSelected);
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}
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}
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public static void DrawSelectionBox(BasePane pane, bool isSelected)
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{
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var rect = pane.CreateRectangle();
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rect = rect.RotateZ(pane.Rotate.Z);
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GL.Disable(EnableCap.Blend);
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GL.Disable(EnableCap.AlphaTest);
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GL.Disable(EnableCap.Texture2D);
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GL.UseProgram(0);
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GL.Begin(PrimitiveType.LineLoop);
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GL.Color4(isSelected ? Color.Red : Color.Green);
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GL.Vertex2(rect.LeftPoint, rect.BottomPoint);
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GL.Vertex2(rect.RightPoint, rect.BottomPoint);
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GL.Vertex2(rect.RightPoint, rect.TopPoint);
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GL.Vertex2(rect.LeftPoint, rect.TopPoint);
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GL.End();
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if (isSelected)
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{
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var transformed = rect;
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var leftTop = new Vector2(transformed.LeftPoint, transformed.TopPoint);
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var left = new Vector2(transformed.LeftPoint, (transformed.BottomPoint + transformed.TopPoint) / 2);
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var leftBottom = new Vector2(transformed.LeftPoint, transformed.BottomPoint);
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var rightTop = new Vector2(transformed.RightPoint, transformed.TopPoint);
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var right = new Vector2(transformed.RightPoint, (transformed.BottomPoint + transformed.TopPoint) / 2);
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var rightBottom = new Vector2(transformed.RightPoint, transformed.BottomPoint);
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var top = new Vector2((transformed.RightPoint + transformed.LeftPoint) / 2, transformed.TopPoint);
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var bottom = new Vector2((transformed.RightPoint + transformed.LeftPoint) / 2, transformed.BottomPoint);
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DrawEdgeSquare(leftTop);
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DrawEdgeSquare(left);
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DrawEdgeSquare(leftBottom);
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DrawEdgeSquare(rightTop);
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DrawEdgeSquare(right);
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DrawEdgeSquare(rightBottom);
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DrawEdgeSquare(top);
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DrawEdgeSquare(bottom);
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}
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GL.Enable(EnableCap.Blend);
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GL.Enable(EnableCap.AlphaTest);
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GL.Enable(EnableCap.Texture2D);
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}
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private static void GetTextureSize(BxlytMaterial pane, Dictionary<string, STGenericTexture> Textures, out float width, out float height)
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{
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width = 0;
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@ -1340,49 +1347,11 @@ namespace LayoutBXLYT
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GL.MultiTexCoord2(TextureUnit.Texture0, texCoords[3].X, texCoords[3].Y);
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GL.Vertex2(rect.LeftPoint, rect.TopPoint);
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GL.End();
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}
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if (!Runtime.LayoutEditor.IsGamePreview && !gameWindow)
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{
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GL.Disable(EnableCap.Blend);
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GL.Disable(EnableCap.AlphaTest);
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GL.Disable(EnableCap.Texture2D);
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GL.UseProgram(0);
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GL.Begin(PrimitiveType.LineLoop);
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GL.Color4(selectionOutline ? Color.Red : Color.Green);
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GL.Vertex2(rect.LeftPoint, rect.BottomPoint);
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GL.Vertex2(rect.RightPoint, rect.BottomPoint);
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GL.Vertex2(rect.RightPoint, rect.TopPoint);
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GL.Vertex2(rect.LeftPoint, rect.TopPoint);
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GL.End();
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if (selectionOutline)
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{
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var transformed = rect;
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var leftTop = new Vector2(transformed.LeftPoint, transformed.TopPoint);
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var left = new Vector2(transformed.LeftPoint, (transformed.BottomPoint + transformed.TopPoint) / 2);
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var leftBottom = new Vector2(transformed.LeftPoint, transformed.BottomPoint);
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var rightTop = new Vector2(transformed.RightPoint, transformed.TopPoint);
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var right = new Vector2(transformed.RightPoint, (transformed.BottomPoint + transformed.TopPoint) / 2);
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var rightBottom = new Vector2(transformed.RightPoint, transformed.BottomPoint);
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var top = new Vector2((transformed.RightPoint + transformed.LeftPoint) / 2, transformed.TopPoint);
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var bottom = new Vector2((transformed.RightPoint + transformed.LeftPoint) / 2, transformed.BottomPoint);
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DrawEdgeSquare(leftTop);
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DrawEdgeSquare(left);
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DrawEdgeSquare(leftBottom);
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DrawEdgeSquare(rightTop);
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DrawEdgeSquare(right);
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DrawEdgeSquare(rightBottom);
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DrawEdgeSquare(top);
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DrawEdgeSquare(bottom);
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}
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GL.Enable(EnableCap.Blend);
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GL.Enable(EnableCap.AlphaTest);
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GL.Enable(EnableCap.Texture2D);
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}
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if (!Runtime.LayoutEditor.IsGamePreview && !gameWindow)
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{
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DrawSelectionBox(pane, selectionOutline);
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}
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}
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else
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@ -419,11 +419,10 @@ namespace LayoutBXLYT.Cafe
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MaterialList = new MAT1(reader, this);
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break;
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case "pan1":
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var panel = new PAN1(reader);
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var panel = new PAN1(reader, this);
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AddPaneToTable(panel);
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if (!setRoot)
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{
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panel.IsRoot = true;
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RootPane = panel;
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setRoot = true;
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}
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@ -799,7 +798,7 @@ namespace LayoutBXLYT.Cafe
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private byte _flags;
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public TXT1(FileReader reader, Header header) : base(reader)
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public TXT1(FileReader reader, Header header) : base(reader, header)
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{
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long startPos = reader.Position - 84;
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@ -1010,7 +1009,7 @@ namespace LayoutBXLYT.Cafe
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get { return WindowFrames.Count >= 8 ? WindowFrames[7] : null; }
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}
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public WND1(FileReader reader, Header header) : base(reader)
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public WND1(FileReader reader, Header header) : base(reader, header)
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{
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WindowFrames = new List<BxlytWindowFrame>();
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@ -1157,7 +1156,7 @@ namespace LayoutBXLYT.Cafe
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}
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public ALI1(FileReader reader, Header header) : base(reader)
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public ALI1(FileReader reader, Header header) : base(reader, header)
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{
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}
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@ -1177,7 +1176,7 @@ namespace LayoutBXLYT.Cafe
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}
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public SCR1(FileReader reader, Header header) : base(reader)
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public SCR1(FileReader reader, Header header) : base(reader, header)
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{
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}
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@ -1197,7 +1196,7 @@ namespace LayoutBXLYT.Cafe
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}
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public BND1(FileReader reader, Header header) : base(reader)
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public BND1(FileReader reader, Header header) : base(reader, header)
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{
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}
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@ -1285,7 +1284,7 @@ namespace LayoutBXLYT.Cafe
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}
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}
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public class PRT1 : PAN1, IPartPane
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public class PRT1 : PAN1,IPartPane
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{
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public override string Signature { get; } = "prt1";
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@ -1441,7 +1440,7 @@ namespace LayoutBXLYT.Cafe
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}
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private Header layoutFile;
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public PRT1(FileReader reader, Header header) : base(reader)
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public PRT1(FileReader reader, Header header) : base(reader, header)
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{
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layoutFile = header;
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@ -1741,7 +1740,7 @@ namespace LayoutBXLYT.Cafe
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TexCoords[0] = new TexCoord();
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}
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public PIC1(FileReader reader, BFLYT.Header header) : base(reader)
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public PIC1(FileReader reader, BFLYT.Header header) : base(reader, header)
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{
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ParentLayout = header;
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@ -1872,18 +1871,28 @@ namespace LayoutBXLYT.Cafe
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[DisplayName("User Data"), CategoryAttribute("User Data")]
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public UserData UserData { get; set; }
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public PAN1() : base()
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public PAN1() : base() {
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LoadDefaults();
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}
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public PAN1(Header header, string name) : base() {
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LoadDefaults();
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List<string> names = header.PaneLookup.Values.ToList().Select(o => o.Name).ToList();
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Name = Utils.RenameDuplicateString(names, name);
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}
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public void LoadDefaults()
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{
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Alpha = 255;
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PaneMagFlags = 0;
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Name = "";
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Translate = new Vector3F(0,0,0);
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Rotate = new Vector3F(0,0,0);
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Scale = new Vector2F(1,1);
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Width = 0;
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Height = 0;
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Translate = new Vector3F(0, 0, 0);
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Rotate = new Vector3F(0, 0, 0);
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Scale = new Vector2F(1, 1);
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Width = 30;
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Height = 40;
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UserDataInfo = "";
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UserData = new UserData();
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UserData = null;
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originX = OriginX.Center;
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originY = OriginY.Center;
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@ -1893,8 +1902,9 @@ namespace LayoutBXLYT.Cafe
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Visible = true;
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}
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public PAN1(FileReader reader) : base()
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public PAN1(FileReader reader, BxlytHeader header) : base()
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{
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LayoutFile = header;
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_flags1 = reader.ReadByte();
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origin = reader.ReadByte();
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Alpha = reader.ReadByte();
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@ -14,6 +14,9 @@ namespace LayoutBXLYT
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{
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public class BasePane : SectionCommon
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{
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[Browsable(false)]
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public BxlytHeader LayoutFile;
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[Browsable(false)]
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public PaneAnimController animController = new PaneAnimController();
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@ -22,9 +25,14 @@ namespace LayoutBXLYT
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[DisplayName("Is Visible"), CategoryAttribute("Flags")]
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public virtual bool Visible { get; set; }
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public bool IsRoot = false;
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[Browsable(false)]
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public bool IsRoot
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{
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get { return Parent == null; }
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}
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[Browsable(false)]
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public bool ParentIsRoot
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{
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get { return Parent != null && Parent.IsRoot; }
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@ -41,8 +49,23 @@ namespace LayoutBXLYT
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[Browsable(false)]
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public virtual bool DisplayInEditor { get; set; } = true;
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private string name;
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[DisplayName("Name"), CategoryAttribute("Pane")]
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public string Name { get; set; }
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public string Name
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{
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get { return name; }
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set
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{
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if (name != null && LayoutFile != null && LayoutFile.PaneLookup.ContainsKey(name))
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LayoutFile.PaneLookup.Remove(name);
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name = value;
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if (LayoutFile != null)
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LayoutFile.PaneLookup.Add(name, this);
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}
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}
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[DisplayName("Translate"), CategoryAttribute("Pane")]
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public Vector3F Translate { get; set; }
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@ -112,7 +135,7 @@ namespace LayoutBXLYT
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public CustomRectangle TransformParent(CustomRectangle rect)
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{
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return rect.GetTransformedRectangle(Parent, Translate, Scale);
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return rect.GetTransformedRectangle(Parent, Translate,Rotate, Scale);
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}
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private CustomRectangle rectangle;
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@ -311,10 +334,15 @@ namespace LayoutBXLYT
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public bool IsHit(int X, int Y)
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{
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var rect = CreateRectangle();
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var transformed = rect.GetTransformedRectangle(Parent, Translate, Scale);
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var transformed = rect.GetTransformedRectangle(Parent, Translate, Rotate, Scale);
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if ((X > transformed.LeftPoint) && (X < transformed.RightPoint) &&
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(Y > transformed.BottomPoint) && (Y < transformed.TopPoint))
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bool isInBetweenX = (X > transformed.LeftPoint) && (X < transformed.RightPoint) ||
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(X < transformed.LeftPoint) && (X > transformed.RightPoint);
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bool isInBetweenY = (Y > transformed.BottomPoint) && (Y < transformed.TopPoint) ||
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(Y < transformed.BottomPoint) && (Y > transformed.TopPoint);
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if (isInBetweenX && isInBetweenY)
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return true;
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else
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return false;
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@ -1265,14 +1293,20 @@ namespace LayoutBXLYT
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PaneLookup.Add(pane.Name, pane);
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}
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public void AddPane(BasePane pane, string parent)
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{
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if (PaneLookup.ContainsKey(parent))
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AddPane(pane, PaneLookup[parent]);
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else
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throw new Exception($"Failed to find parent pane! [{parent}]");
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}
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public void AddPane(BasePane pane, BasePane parent)
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{
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if (parent == null) return;
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if (!PaneLookup.ContainsKey(pane.Name))
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PaneLookup.Add(pane.Name, pane);
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pane.Parent = parent;
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parent.Childern.Add(pane);
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parent.NodeWrapper.Nodes.Add(pane.NodeWrapper);
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}
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@ -1284,9 +1318,6 @@ namespace LayoutBXLYT
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if (PaneLookup.ContainsKey(panes[i].Name))
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PaneLookup.Remove(panes[i].Name);
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if (panes[i].Parent == null)
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continue;
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var parent = panes[i].Parent;
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parent.Childern.Remove(panes[i]);
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@ -1386,20 +1417,39 @@ namespace LayoutBXLYT
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public CustomRectangle RotateZ(float rotate)
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{
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var topLeft = RotateZPoint(LeftPoint, TopPoint, rotate);
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var bottomRight = RotateZPoint(RightPoint, BottomPoint, rotate);
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return new CustomRectangle(
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LeftPoint,
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RightPoint,
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TopPoint,
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BottomPoint);
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(int)topLeft.X,
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(int)bottomRight.X,
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(int)topLeft.Y,
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(int)bottomRight.Y);
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}
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public CustomRectangle GetTransformedRectangle(BasePane parent, Vector3F Transform, Vector2F Scale)
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private OpenTK.Vector2 RotateZPoint(float p1, float p2, float rotate)
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{
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var rect = new CustomRectangle(
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(int)(LeftPoint + Transform.X * Scale.X),
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(int)(RightPoint + Transform.X * Scale.X),
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(int)(TopPoint + Transform.Y * Scale.Y),
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(int)(BottomPoint + Transform.Y * Scale.Y));
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double angleInRadians = rotate * (Math.PI / 180);
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double cosTheta = Math.Cos(angleInRadians);
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double sinTheta = Math.Sin(angleInRadians);
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var centerPoint = new OpenTK.Vector2(0,0);
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return new OpenTK.Vector2(
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(int)
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(cosTheta * (p1 - centerPoint.X) -
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sinTheta * (p2 - centerPoint.Y) + centerPoint.X),
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(int)
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(sinTheta * (p1 - centerPoint.X) +
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cosTheta * (p2 - centerPoint.Y) + centerPoint.Y));
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}
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public CustomRectangle GetTransformedRectangle(BasePane parent, Vector3F Transform, Vector3F Rotate, Vector2F Scale)
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{
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var rect = this.RotateZ(Rotate.Z);
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rect = new CustomRectangle(
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(int)(rect.LeftPoint + Transform.X * Scale.X),
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(int)(rect.RightPoint + Transform.X * Scale.X),
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(int)(rect.TopPoint + Transform.Y * Scale.Y),
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(int)(rect.BottomPoint + Transform.Y * Scale.Y));
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if (parent != null)
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return parent.TransformParent(rect);
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@ -903,5 +903,24 @@ namespace LayoutBXLYT
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Runtime.LayoutEditor.PartsAsNullPanes = viewPartsAsNullPanesToolStripMenuItem.Checked;
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ActiveViewport?.UpdateViewport();
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}
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#region Pane Adding
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public BasePane AddNewNullPane()
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{
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BasePane pane = null;
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if (ActiveLayout is BFLYT.Header)
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pane = new BFLYT.PAN1((BFLYT.Header)ActiveLayout, "N_null");
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if (pane != null)
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{
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pane.NodeWrapper = LayoutHierarchy.CreatePaneWrapper(pane);
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ActiveLayout.AddPane(pane, ActiveLayout.RootPane);
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}
|
||||
|
||||
return pane;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
|
|
@ -227,7 +227,7 @@ namespace LayoutBXLYT
|
|||
GetPanes(childPane,ref panes);
|
||||
}
|
||||
|
||||
private PaneTreeWrapper CreatePaneWrapper(BasePane pane)
|
||||
public static PaneTreeWrapper CreatePaneWrapper(BasePane pane)
|
||||
{
|
||||
PaneTreeWrapper paneNode = new PaneTreeWrapper();
|
||||
paneNode.Text = pane.Name;
|
||||
|
|
|
@ -67,7 +67,7 @@ namespace LayoutBXLYT
|
|||
{
|
||||
layoutFile = header;
|
||||
for (int i = 0; i < panes.Count; i++)
|
||||
targetPanes.Add(new PaneInfo(panes[i]));
|
||||
targetPanes.Add(new PaneInfo(panes[i], header.PaneLookup[panes[i].Parent.Name]));
|
||||
}
|
||||
|
||||
public IRevertAction Revert()
|
||||
|
@ -82,10 +82,10 @@ namespace LayoutBXLYT
|
|||
public BasePane Parent;
|
||||
public BasePane Pane;
|
||||
|
||||
public PaneInfo(BasePane pane)
|
||||
public PaneInfo(BasePane pane, BasePane parent)
|
||||
{
|
||||
Pane = pane;
|
||||
Parent = pane.Parent;
|
||||
Parent = parent;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -227,7 +227,6 @@ namespace LayoutBXLYT
|
|||
GlobalShader.Compile();
|
||||
}
|
||||
|
||||
|
||||
bool PreviewHitbox = false;
|
||||
if (PreviewHitbox)
|
||||
{
|
||||
|
@ -240,10 +239,10 @@ namespace LayoutBXLYT
|
|||
|
||||
//Hitbox debug
|
||||
var hitbox = pane.CreateRectangle();
|
||||
hitbox = hitbox.GetTransformedRectangle(pane.Parent, pane.Translate, pane.Scale);
|
||||
hitbox = hitbox.GetTransformedRectangle(pane.Parent, pane.Translate, pane.Rotate, pane.Scale);
|
||||
|
||||
GL.Begin(PrimitiveType.Quads);
|
||||
GL.Color4(Color.FromArgb(28, 255, 0, 0));
|
||||
GL.Color4(Color.FromArgb(128, 255, 0, 0));
|
||||
GL.Vertex2(hitbox.LeftPoint, hitbox.BottomPoint);
|
||||
GL.Vertex2(hitbox.RightPoint, hitbox.BottomPoint);
|
||||
GL.Vertex2(hitbox.RightPoint, hitbox.TopPoint);
|
||||
|
@ -325,7 +324,7 @@ namespace LayoutBXLYT
|
|||
GL.Rotate(pane.Rotate.Z, 0, 0, 1);
|
||||
GL.Scale(pane.Scale.X, pane.Scale.Y, 1);
|
||||
|
||||
DrawDefaultPane(shader, pane, true);
|
||||
DrawDefaultPane(shader, pane, false);
|
||||
|
||||
GL.PopMatrix();
|
||||
}
|
||||
|
@ -414,7 +413,7 @@ namespace LayoutBXLYT
|
|||
BxlytToGL.DrawTextbox(pane, GameWindow, bitmap, effectiveAlpha,
|
||||
Textures, SelectedPanes, textPane.RenderableFont == null, isSelected);
|
||||
else
|
||||
DrawDefaultPane(shader, pane);
|
||||
DrawDefaultPane(shader, pane, isSelected);
|
||||
}
|
||||
else if (pane is BFLYT.SCR1)
|
||||
BxlytToGL.DrawScissorPane(pane, GameWindow, effectiveAlpha, isSelected);
|
||||
|
@ -423,7 +422,7 @@ namespace LayoutBXLYT
|
|||
else if (pane is BFLYT.PRT1)
|
||||
DrawPartsPane(shader, (BFLYT.PRT1)pane, effectiveAlpha, isSelected, parentAlphaInfluence);
|
||||
else
|
||||
DrawDefaultPane(shader, pane);
|
||||
DrawDefaultPane(shader, pane, isSelected);
|
||||
}
|
||||
else
|
||||
isRoot = false;
|
||||
|
@ -466,7 +465,7 @@ namespace LayoutBXLYT
|
|||
|
||||
private void DrawDefaultPane(BxlytShader shader, BasePane pane, bool isSelectionBox = false)
|
||||
{
|
||||
if (!Runtime.LayoutEditor.DisplayNullPane && !isSelectionBox || GameWindow || Runtime.LayoutEditor.IsGamePreview)
|
||||
if (!Runtime.LayoutEditor.DisplayNullPane || GameWindow || Runtime.LayoutEditor.IsGamePreview)
|
||||
return;
|
||||
|
||||
Vector2[] TexCoords = new Vector2[] {
|
||||
|
@ -487,7 +486,7 @@ namespace LayoutBXLYT
|
|||
color,
|
||||
};
|
||||
|
||||
BxlytToGL.DrawRectangle(pane, GameWindow, pane.Rectangle, TexCoords, Colors);
|
||||
BxlytToGL.DrawRectangle(pane, GameWindow, pane.Rectangle, TexCoords, Colors, true, 255, isSelectionBox);
|
||||
}
|
||||
|
||||
private void DrawPartsPane(BxlytShader shader, BFLYT.PRT1 pane, byte effectiveAlpha,bool isSelected, bool parentInfluenceAlpha)
|
||||
|
@ -729,13 +728,14 @@ namespace LayoutBXLYT
|
|||
{
|
||||
RenderEditor();
|
||||
var coords = convertScreenToWorldCoords(e.Location.X, e.Location.Y);
|
||||
pickOriginMouse = coords;
|
||||
|
||||
GL.PopMatrix();
|
||||
|
||||
//Add a content menu
|
||||
var selectOverlapping = new STToolStripItem("Select Overlapping");
|
||||
var createPanes = new STToolStripItem("Create Pane");
|
||||
createPanes.DropDownItems.Add(new STToolStripItem("Null Pane"));
|
||||
createPanes.DropDownItems.Add(new STToolStripItem("Null Pane", CreateNullPaneAction));
|
||||
createPanes.DropDownItems.Add(new STToolStripItem("Picture Pane"));
|
||||
createPanes.DropDownItems.Add(new STToolStripItem("Text Box Pane "));
|
||||
createPanes.DropDownItems.Add(new STToolStripItem("Window Pane"));
|
||||
|
@ -765,6 +765,21 @@ namespace LayoutBXLYT
|
|||
Console.WriteLine("SelectedPanes " + SelectedPanes.Count);
|
||||
}
|
||||
|
||||
private void CreateNullPaneAction(object sender, EventArgs e) {
|
||||
var pane = ParentEditor.AddNewNullPane();
|
||||
SetupNewPane(pane);
|
||||
}
|
||||
|
||||
private void SetupNewPane(BasePane pane)
|
||||
{
|
||||
if (pane == null) return;
|
||||
|
||||
pane.Translate = new Syroot.Maths.Vector3F(pickOriginMouse.X, pickOriginMouse.Y, 0);
|
||||
SelectedPanes.Add(pane);
|
||||
|
||||
glControl1.Invalidate();
|
||||
}
|
||||
|
||||
private void DeletePaneAction(object sender, EventArgs e) {
|
||||
DeleteSelectedPanes();
|
||||
}
|
||||
|
@ -795,6 +810,7 @@ namespace LayoutBXLYT
|
|||
{
|
||||
UndoManger.AddToUndo(new LayoutUndoManager.UndoActionPaneDelete(SelectedPanes, LayoutFile));
|
||||
LayoutFile.RemovePanes(SelectedPanes);
|
||||
SelectedPanes.Clear();
|
||||
ParentEditor?.UpdateHiearchyTree();
|
||||
glControl1.Invalidate();
|
||||
}
|
||||
|
@ -805,7 +821,8 @@ namespace LayoutBXLYT
|
|||
if (toolMenu != null)
|
||||
{
|
||||
string name = toolMenu.Text;
|
||||
SelectedPanes.Clear();
|
||||
if (Control.ModifierKeys != Keys.Control)
|
||||
SelectedPanes.Clear();
|
||||
|
||||
if (LayoutFile.PaneLookup.ContainsKey(name))
|
||||
SelectedPanes.Add(LayoutFile.PaneLookup[name]);
|
||||
|
@ -828,9 +845,12 @@ namespace LayoutBXLYT
|
|||
if (!Runtime.LayoutEditor.DisplayNullPane && pane.IsNullPane)
|
||||
isVisible = false;
|
||||
|
||||
if (isVisible && pane.DisplayInEditor && pane.IsHit(X, Y) && pane.Name != "RootPane")
|
||||
if (isVisible && pane.DisplayInEditor && pane.IsHit(X, Y) && !pane.IsRoot)
|
||||
{
|
||||
SelectedPane = pane;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (var childPane in pane.Childern)
|
||||
SearchHit(childPane, X, Y, ref SelectedPane);
|
||||
}
|
||||
|
@ -850,17 +870,18 @@ namespace LayoutBXLYT
|
|||
isVisible = false;
|
||||
|
||||
if (isVisible && pane.DisplayInEditor && pane.IsHit(X, Y) && pane.Name != "RootPane")
|
||||
SelectedPanes.Add(pane);
|
||||
if (!SelectedPanes.Contains(pane))
|
||||
SelectedPanes.Add(pane);
|
||||
|
||||
foreach (var childPane in pane.Childern)
|
||||
SelectedPanes = GetHitPanes(childPane, X, Y, SelectedPanes);
|
||||
GetHitPanes(childPane, X, Y, SelectedPanes);
|
||||
|
||||
return SelectedPanes;
|
||||
}
|
||||
|
||||
private PickAction SearchEdgePicking(BasePane pane, int X, int Y)
|
||||
{
|
||||
var transformed = pane.CreateRectangle().GetTransformedRectangle(pane.Parent, pane.Translate, pane.Scale);
|
||||
var transformed = pane.CreateRectangle().GetTransformedRectangle(pane.Parent, pane.Translate, pane.Rotate, pane.Scale);
|
||||
var leftTop = new Point(transformed.LeftPoint, transformed.TopPoint);
|
||||
var left = new Point(transformed.LeftPoint, (transformed.BottomPoint + transformed.TopPoint) / 2);
|
||||
var leftBottom = new Point(transformed.LeftPoint, transformed.BottomPoint);
|
||||
|
|
Loading…
Reference in a new issue