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https://github.com/KillzXGaming/Switch-Toolbox
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Fix Format_8 encoding for weights
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parent
030f9effc2
commit
857e34fce7
3 changed files with 52 additions and 23 deletions
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@ -461,6 +461,17 @@ namespace Bfres.Structs
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return uvMaps;
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return uvMaps;
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}
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}
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public VertexAttribute GetWeightAttribute(int index)
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{
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foreach (var attribute in vertexAttributes)
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{
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if (attribute.Name == $"_w{index}")
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return attribute;
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}
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return null;
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}
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private void Rename(object sender, EventArgs args)
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private void Rename(object sender, EventArgs args)
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{
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{
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RenameDialog dialog = new RenameDialog();
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RenameDialog dialog = new RenameDialog();
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@ -1644,6 +1655,7 @@ namespace Bfres.Structs
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float[] weightsA = new float[4];
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float[] weightsA = new float[4];
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int[] indicesA = new int[4];
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int[] indicesA = new int[4];
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if (vtx.boneWeights.Count >= 1)
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if (vtx.boneWeights.Count >= 1)
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weightsA[0] = vtx.boneWeights[0];
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weightsA[0] = vtx.boneWeights[0];
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if (vtx.boneWeights.Count >= 2)
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if (vtx.boneWeights.Count >= 2)
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@ -1653,6 +1665,44 @@ namespace Bfres.Structs
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if (vtx.boneWeights.Count >= 4)
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if (vtx.boneWeights.Count >= 4)
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weightsA[3] = vtx.boneWeights[3];
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weightsA[3] = vtx.boneWeights[3];
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var WeightAttribute = GetWeightAttribute(0);
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if (WeightAttribute != null)
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{
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if (WeightAttribute.Format == ResGFX.AttribFormat.Format_8_UNorm ||
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WeightAttribute.Format == ResGFX.AttribFormat.Format_8_8_UNorm ||
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WeightAttribute.Format == ResGFX.AttribFormat.Format_8_8_8_8_UNorm)
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{
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//Produce identical results for the weight output as BFRES_Vertex.py
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//This should prevent encoding back and exploding
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int MaxWeight = 255;
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for (int i = 0; i < 4; i++)
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{
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if (vtx.boneWeights.Count < i + 1)
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{
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weightsA[i] = 0;
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MaxWeight = 0;
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}
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else
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{
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int weight = (int)(vtx.boneWeights[i] * 255);
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if (vtx.boneWeights.Count == i + 1)
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weight = MaxWeight;
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if (weight >= MaxWeight)
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{
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weight = MaxWeight;
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MaxWeight = 0;
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}
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else
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MaxWeight -= weight;
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weightsA[i] = weight / 255f;
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}
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}
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}
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}
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if (vtx.boneIds.Count >= 1)
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if (vtx.boneIds.Count >= 1)
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indicesA[0] = vtx.boneIds[0];
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indicesA[0] = vtx.boneIds[0];
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if (vtx.boneIds.Count >= 2)
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if (vtx.boneIds.Count >= 2)
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@ -274,29 +274,8 @@ namespace FirstPlugin
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{
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{
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foreach (string bn in obj.bones[v])
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foreach (string bn in obj.bones[v])
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obj.vertices[v].boneNames.Add(bn);
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obj.vertices[v].boneNames.Add(bn);
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//Produce identical results for the weight output as BFRES_Vertex.py
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//This should prevent encoding back and exploding
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float MaxWeight = 1.0f;
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int i = 0;
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foreach (float f in obj.weightsT[v])
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foreach (float f in obj.weightsT[v])
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{
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obj.vertices[v].boneWeights.Add(f);
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float weight = f;
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if (i + 1 == obj.weightsT.Count)
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weight = MaxWeight;
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if (weight >= MaxWeight)
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{
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weight = MaxWeight;
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MaxWeight = 0;
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}
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else
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MaxWeight -= weight;
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obj.vertices[v].boneWeights.Add(weight);
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i++;
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}
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}
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}
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int vID = 0;
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int vID = 0;
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@ -312,7 +312,7 @@ namespace FirstPlugin
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comboBoxFormatWeights.Items.Add(AttribFormat.Format_16_16_UNorm);
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comboBoxFormatWeights.Items.Add(AttribFormat.Format_16_16_UNorm);
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comboBoxFormatWeights.Items.Add(AttribFormat.Format_8_8_UNorm);
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comboBoxFormatWeights.Items.Add(AttribFormat.Format_8_8_UNorm);
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comboBoxFormatWeights.Items.Add(AttribFormat.Format_8_UNorm);
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comboBoxFormatWeights.Items.Add(AttribFormat.Format_8_UNorm);
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comboBoxFormatWeights.SelectedIndex = 0;
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comboBoxFormatWeights.SelectedIndex = 2;
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comboBoxFormatTangents.Items.Add(AttribFormat.Format_32_32_32_32_Single);
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comboBoxFormatTangents.Items.Add(AttribFormat.Format_32_32_32_32_Single);
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comboBoxFormatTangents.Items.Add(AttribFormat.Format_16_16_16_16_Single);
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comboBoxFormatTangents.Items.Add(AttribFormat.Format_16_16_16_16_Single);
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