Quick fix for mtxt right click saving

This commit is contained in:
KillzXGaming 2021-10-11 17:00:33 -04:00
parent 08aae51016
commit 84dcc87506

View file

@ -2,13 +2,13 @@
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Toolbox.Library;
using Toolbox.Library.IO;
namespace FirstPlugin
{
public class MTXT : TreeNodeFile, IFileFormat, ITextureContainer
public class MTXT : TreeNodeFile, IFileFormat, ITextureContainer, IContextMenuNode
{
public FileType FileType { get; set; } = FileType.Image;
@ -40,6 +40,26 @@ namespace FirstPlugin
this.TreeView.SelectedNode = Nodes[0];
}
public ToolStripItem[] GetContextMenuItems()
{
return new ToolStripItem[]
{
new ToolStripMenuItem("Save", null, Save, Keys.Control | Keys.S),
};
}
private void Save(object sender, EventArgs args)
{
SaveFileDialog sfd = new SaveFileDialog();
sfd.DefaultExt = "bctex";
sfd.Filter = "Supported Formats|*.bctex;";
sfd.FileName = FileName;
if (sfd.ShowDialog() == DialogResult.OK) {
STFileSaver.SaveFileFormat(this, sfd.FileName);
}
}
public List<STGenericTexture> TextureList { get; set; }
public bool DisplayIcons => false;
@ -53,6 +73,7 @@ namespace FirstPlugin
public void Load(System.IO.Stream stream)
{
Text = this.FileName;
Tag = this;
using (var reader = new FileReader(stream))
{
@ -65,7 +86,6 @@ namespace FirstPlugin
}
private void ReadTextureBinary(byte[] data)
{
using (var reader = new FileReader(data))
@ -91,7 +111,6 @@ namespace FirstPlugin
TextureFile = new XTX();
TextureFile.FileName = textureName;
TextureFile.Load(stream);
this.Tag = TextureFile;
foreach (STGenericTexture node in TextureFile.Nodes)
Nodes.Add(node);