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GFBANIM : Scale like maya. Todo: no idea what toggles this.
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@ -191,6 +191,8 @@ namespace FirstPlugin
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b = skeleton.GetBone(node.Name);
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b = skeleton.GetBone(node.Name);
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if (b == null) continue;
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if (b == null) continue;
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b.UseSegmentScaleCompensate = true;
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Updated = true;
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Updated = true;
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if (node.TranslateX.HasKeys)
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if (node.TranslateX.HasKeys)
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