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https://github.com/KillzXGaming/Switch-Toolbox
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Try to fix build errors
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2 changed files with 0 additions and 13 deletions
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@ -152,9 +152,6 @@ namespace FirstPlugin.LuigisMansion.DarkMoon
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Console.WriteLine("unk 2 " + reader.ReadUInt16());
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Console.WriteLine("unk 2 " + reader.ReadUInt16());
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Console.WriteLine("unk 3 " + reader.ReadUInt16());
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Console.WriteLine("unk 3 " + reader.ReadUInt16());
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Console.WriteLine("unk 4 " + reader.ReadUInt16());
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Console.WriteLine("unk 4 " + reader.ReadUInt16());
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var vec4 = Set_10_10_10_2_UNorm(reader.ReadUInt32());
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vert.nrm = vec4.Xyz;
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}
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}
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@ -226,16 +223,6 @@ namespace FirstPlugin.LuigisMansion.DarkMoon
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}
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}
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}
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}
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private static Vector4 Set_10_10_10_2_UNorm(uint value)
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{
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return new Vector4(
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(value & 0b00000000_00000000_00000011_11111111) / 1023f,
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((value & 0b00000000_00001111_11111100_00000000) >> 10) / 1023f,
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((value & 0b00111111_11110000_00000000_00000000) >> 20) / 1023f,
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((value & 0b11000000_00000000_00000000_00000000) >> 30) / 3f);
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}
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public static Vector2 NormalizeUvCoordsToFloat(ushort U, ushort V)
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public static Vector2 NormalizeUvCoordsToFloat(ushort U, ushort V)
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{
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{
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return new Vector2( U / 1024f, V / 1024f);
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return new Vector2( U / 1024f, V / 1024f);
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