mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-26 14:30:26 +00:00
Fix Texture SRT/shader param animation playing in viewport.
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parent
8b052bf4b4
commit
7176063af3
7 changed files with 21 additions and 14 deletions
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@ -83,18 +83,23 @@ namespace FirstPlugin.Forms
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{
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if (IsKeyed(paramAnim, Frame))
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{
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/* var item1 = new ListViewItem($"{Frame}");
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var item1 = new ListViewItem($"{Frame}");
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listViewCustom1.Items.Add(item1);
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foreach (var track in paramAnim.Values)
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{
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var keyFrame = track.GetKeyFrame(Frame);
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var keyFrame = track.GetKeyFrame(Frame, false);
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if (track.AnimDataOffset == (uint)TexSRT.Mode)
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item1.SubItems.Add(((uint)keyFrame.Value).ToString());
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if (keyFrame != null)
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{
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if (track.AnimDataOffset == (uint)TexSRT.Mode)
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item1.SubItems.Add(((uint)keyFrame.Value).ToString());
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else
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item1.SubItems.Add(keyFrame.Value.ToString());
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}
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else
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item1.SubItems.Add(keyFrame.Value.ToString());
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}*/
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item1.SubItems.Add("");
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}
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}
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}
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}
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@ -110,15 +115,19 @@ namespace FirstPlugin.Forms
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{
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if (IsKeyed(paramAnim, Frame))
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{
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/* var item1 = new ListViewItem($"{Frame}");
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var item1 = new ListViewItem($"{Frame}");
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listViewCustom1.Items.Add(item1);
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foreach (var track in paramAnim.Values)
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{
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var keyFrame = track.GetKeyFrame(Frame);
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item1.SubItems.Add(keyFrame.Value.ToString());
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}*/
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if (keyFrame != null)
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item1.SubItems.Add(keyFrame.Value.ToString());
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else
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item1.SubItems.Add("");
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}
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}
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}
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}
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@ -128,7 +137,7 @@ namespace FirstPlugin.Forms
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{
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foreach (var track in paramKeyGroup.Values)
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{
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if (track.GetKeyFrame(Frame).IsKeyed == true)
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if (track.GetKeyFrame(Frame, false) != null && track.GetKeyFrame(Frame).IsKeyed == true)
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return true;
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}
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@ -137,8 +137,6 @@ namespace Switch_Toolbox.Library.Animations
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public bool HasKeyedFrames(float frame)
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{
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return false;
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return (XPOS.HasAnimation() && XPOS.GetKeyFrame(frame).IsKeyed ||
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YPOS.HasAnimation() && YPOS.GetKeyFrame(frame).IsKeyed ||
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ZPOS.HasAnimation() && ZPOS.GetKeyFrame(frame).IsKeyed ||
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@ -291,7 +289,7 @@ namespace Switch_Toolbox.Library.Animations
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}
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}
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public KeyFrame GetKeyFrame(float frame)
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public KeyFrame GetKeyFrame(float frame, bool InsertNewKey = true)
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{
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KeyFrame key = null;
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int i;
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@ -308,7 +306,7 @@ namespace Switch_Toolbox.Library.Animations
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}
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}
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if (key == null)
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if (key == null && InsertNewKey)
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{
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key = new KeyFrame();
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key.Frame = frame;
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