mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-10 07:04:36 +00:00
GFBANM : Support vector3 byte keyframe types
This commit is contained in:
parent
857476e92b
commit
6fe6dfed37
2 changed files with 86 additions and 32 deletions
|
@ -22,7 +22,8 @@ namespace Gfbanim
|
|||
NONE = 0,
|
||||
FixedVectorTrack = 1,
|
||||
DynamicVectorTrack = 2,
|
||||
FramedVectorTrack = 3,
|
||||
FramedVectorTrack16 = 3,
|
||||
FramedVectorTrack8 = 4,
|
||||
};
|
||||
|
||||
public enum QuatTrack : byte
|
||||
|
@ -862,14 +863,14 @@ namespace Gfbanim
|
|||
}
|
||||
};
|
||||
|
||||
public struct FramedVectorTrack : IFlatbufferObject
|
||||
public struct FramedVectorTrack16 : IFlatbufferObject
|
||||
{
|
||||
private Table __p;
|
||||
public ByteBuffer ByteBuffer { get { return __p.bb; } }
|
||||
public static FramedVectorTrack GetRootAsFramedVectorTrack(ByteBuffer _bb) { return GetRootAsFramedVectorTrack(_bb, new FramedVectorTrack()); }
|
||||
public static FramedVectorTrack GetRootAsFramedVectorTrack(ByteBuffer _bb, FramedVectorTrack obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
|
||||
public static FramedVectorTrack16 GetRootAsFramedVectorTrack(ByteBuffer _bb) { return GetRootAsFramedVectorTrack(_bb, new FramedVectorTrack16()); }
|
||||
public static FramedVectorTrack16 GetRootAsFramedVectorTrack(ByteBuffer _bb, FramedVectorTrack16 obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
|
||||
public void __init(int _i, ByteBuffer _bb) { __p.bb_pos = _i; __p.bb = _bb; }
|
||||
public FramedVectorTrack __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
|
||||
public FramedVectorTrack16 __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
|
||||
|
||||
public ushort Frames(int j) { int o = __p.__offset(4); return o != 0 ? __p.bb.GetUshort(__p.__vector(o) + j * 2) : (ushort)0; }
|
||||
public int FramesLength { get { int o = __p.__offset(4); return o != 0 ? __p.__vector_len(o) : 0; } }
|
||||
|
@ -882,14 +883,14 @@ namespace Gfbanim
|
|||
public Vector3? Values(int j) { int o = __p.__offset(6); return o != 0 ? (Vector3?)(new Vector3()).__assign(__p.__vector(o) + j * 12, __p.bb) : null; }
|
||||
public int ValuesLength { get { int o = __p.__offset(6); return o != 0 ? __p.__vector_len(o) : 0; } }
|
||||
|
||||
public static Offset<FramedVectorTrack> CreateFramedVectorTrack(FlatBufferBuilder builder,
|
||||
public static Offset<FramedVectorTrack16> CreateFramedVectorTrack(FlatBufferBuilder builder,
|
||||
VectorOffset FramesOffset = default(VectorOffset),
|
||||
VectorOffset ValuesOffset = default(VectorOffset))
|
||||
{
|
||||
builder.StartObject(2);
|
||||
FramedVectorTrack.AddValues(builder, ValuesOffset);
|
||||
FramedVectorTrack.AddFrames(builder, FramesOffset);
|
||||
return FramedVectorTrack.EndFramedVectorTrack(builder);
|
||||
FramedVectorTrack16.AddValues(builder, ValuesOffset);
|
||||
FramedVectorTrack16.AddFrames(builder, FramesOffset);
|
||||
return FramedVectorTrack16.EndFramedVectorTrack(builder);
|
||||
}
|
||||
|
||||
public static void StartFramedVectorTrack(FlatBufferBuilder builder) { builder.StartObject(2); }
|
||||
|
@ -899,10 +900,54 @@ namespace Gfbanim
|
|||
public static void StartFramesVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(2, numElems, 2); }
|
||||
public static void AddValues(FlatBufferBuilder builder, VectorOffset ValuesOffset) { builder.AddOffset(1, ValuesOffset.Value, 0); }
|
||||
public static void StartValuesVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(12, numElems, 4); }
|
||||
public static Offset<FramedVectorTrack> EndFramedVectorTrack(FlatBufferBuilder builder)
|
||||
public static Offset<FramedVectorTrack16> EndFramedVectorTrack(FlatBufferBuilder builder)
|
||||
{
|
||||
int o = builder.EndObject();
|
||||
return new Offset<FramedVectorTrack>(o);
|
||||
return new Offset<FramedVectorTrack16>(o);
|
||||
}
|
||||
};
|
||||
|
||||
public struct FramedVectorTrack8 : IFlatbufferObject
|
||||
{
|
||||
private Table __p;
|
||||
public ByteBuffer ByteBuffer { get { return __p.bb; } }
|
||||
public static FramedVectorTrack8 GetRootAsFramedVectorTrack(ByteBuffer _bb) { return GetRootAsFramedVectorTrack(_bb, new FramedVectorTrack8()); }
|
||||
public static FramedVectorTrack8 GetRootAsFramedVectorTrack(ByteBuffer _bb, FramedVectorTrack8 obj) { return (obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }
|
||||
public void __init(int _i, ByteBuffer _bb) { __p.bb_pos = _i; __p.bb = _bb; }
|
||||
public FramedVectorTrack8 __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
|
||||
|
||||
public byte Frames(int j) { int o = __p.__offset(4); return o != 0 ? __p.bb.Get(__p.__vector(o) + j * 2) : (byte)0; }
|
||||
public int FramesLength { get { int o = __p.__offset(4); return o != 0 ? __p.__vector_len(o) : 0; } }
|
||||
#if ENABLE_SPAN_T
|
||||
public Span<byte> GetFramesBytes() { return __p.__vector_as_span(4); }
|
||||
#else
|
||||
public ArraySegment<byte>? GetFramesBytes() { return __p.__vector_as_arraysegment(4); }
|
||||
#endif
|
||||
public byte[] GetFramesArray() { return __p.__vector_as_array<byte>(4); }
|
||||
public Vector3? Values(int j) { int o = __p.__offset(6); return o != 0 ? (Vector3?)(new Vector3()).__assign(__p.__vector(o) + j * 12, __p.bb) : null; }
|
||||
public int ValuesLength { get { int o = __p.__offset(6); return o != 0 ? __p.__vector_len(o) : 0; } }
|
||||
|
||||
public static Offset<FramedVectorTrack8> CreateFramedVectorTrack(FlatBufferBuilder builder,
|
||||
VectorOffset FramesOffset = default(VectorOffset),
|
||||
VectorOffset ValuesOffset = default(VectorOffset))
|
||||
{
|
||||
builder.StartObject(2);
|
||||
FramedVectorTrack8.AddValues(builder, ValuesOffset);
|
||||
FramedVectorTrack8.AddFrames(builder, FramesOffset);
|
||||
return FramedVectorTrack8.EndFramedVectorTrack(builder);
|
||||
}
|
||||
|
||||
public static void StartFramedVectorTrack(FlatBufferBuilder builder) { builder.StartObject(2); }
|
||||
public static void AddFrames(FlatBufferBuilder builder, VectorOffset FramesOffset) { builder.AddOffset(0, FramesOffset.Value, 0); }
|
||||
public static VectorOffset CreateFramesVector(FlatBufferBuilder builder, byte[] data) { builder.StartVector(1, data.Length, 1); for (int i = data.Length - 1; i >= 0; i--) builder.AddByte(data[i]); return builder.EndVector(); }
|
||||
public static VectorOffset CreateFramesVectorBlock(FlatBufferBuilder builder, ushort[] data) { builder.StartVector(1, data.Length, 1); builder.Add(data); return builder.EndVector(); }
|
||||
public static void StartFramesVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(1, numElems, 1); }
|
||||
public static void AddValues(FlatBufferBuilder builder, VectorOffset ValuesOffset) { builder.AddOffset(1, ValuesOffset.Value, 0); }
|
||||
public static void StartValuesVector(FlatBufferBuilder builder, int numElems) { builder.StartVector(12, numElems, 4); }
|
||||
public static Offset<FramedVectorTrack8> EndFramedVectorTrack(FlatBufferBuilder builder)
|
||||
{
|
||||
int o = builder.EndObject();
|
||||
return new Offset<FramedVectorTrack8>(o);
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -1009,7 +1054,7 @@ namespace Gfbanim
|
|||
public void __init(int _i, ByteBuffer _bb) { __p.bb_pos = _i; __p.bb = _bb; }
|
||||
public FramedQuatTrack8 __assign(int _i, ByteBuffer _bb) { __init(_i, _bb); return this; }
|
||||
|
||||
public sbyte Frames(int j) { int o = __p.__offset(4); return o != 0 ? __p.bb.GetSbyte(__p.__vector(o) + j * 2) : (sbyte)0; }
|
||||
public byte Frames(int j) { int o = __p.__offset(4); return o != 0 ? __p.bb.Get(__p.__vector(o) + j * 2) : (byte)0; }
|
||||
public int FramesLength { get { int o = __p.__offset(4); return o != 0 ? __p.__vector_len(o) : 0; } }
|
||||
#if ENABLE_SPAN_T
|
||||
public Span<byte> GetFramesBytes() { return __p.__vector_as_span(4); }
|
||||
|
|
|
@ -414,21 +414,6 @@ namespace FirstPlugin
|
|||
break;
|
||||
}
|
||||
switch (boneAnim.ScaleType)
|
||||
{
|
||||
case Gfbanim.VectorTrack.FixedVectorTrack:
|
||||
{
|
||||
var scale = boneAnim.Scale<Gfbanim.FixedVectorTrack>();
|
||||
if (scale.HasValue)
|
||||
{
|
||||
var vec = scale.Value.Value.Value;
|
||||
groupAnim.ScaleX.KeyFrames.Add(new STKeyFrame(0, vec.X));
|
||||
groupAnim.ScaleY.KeyFrames.Add(new STKeyFrame(0, vec.Y));
|
||||
groupAnim.ScaleZ.KeyFrames.Add(new STKeyFrame(0, vec.Z));
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
switch (boneAnim.ScaleType)
|
||||
{
|
||||
case Gfbanim.VectorTrack.DynamicVectorTrack:
|
||||
{
|
||||
|
@ -441,10 +426,22 @@ namespace FirstPlugin
|
|||
groupAnim.ScaleZ = values[2];
|
||||
}
|
||||
}
|
||||
break;
|
||||
case Gfbanim.VectorTrack.FramedVectorTrack:
|
||||
break;
|
||||
case Gfbanim.VectorTrack.FramedVectorTrack16:
|
||||
{
|
||||
var scale = boneAnim.Scale<Gfbanim.FramedVectorTrack>();
|
||||
var scale = boneAnim.Scale<Gfbanim.FramedVectorTrack16>();
|
||||
if (scale.HasValue)
|
||||
{
|
||||
var values = GfbanimKeyFrameLoader.LoadVectorTrack(scale.Value);
|
||||
groupAnim.ScaleX = values[0];
|
||||
groupAnim.ScaleY = values[1];
|
||||
groupAnim.ScaleZ = values[2];
|
||||
}
|
||||
}
|
||||
break;
|
||||
case Gfbanim.VectorTrack.FramedVectorTrack8:
|
||||
{
|
||||
var scale = boneAnim.Scale<Gfbanim.FramedVectorTrack8>();
|
||||
if (scale.HasValue)
|
||||
{
|
||||
var values = GfbanimKeyFrameLoader.LoadVectorTrack(scale.Value);
|
||||
|
@ -481,9 +478,21 @@ namespace FirstPlugin
|
|||
}
|
||||
}
|
||||
break;
|
||||
case Gfbanim.VectorTrack.FramedVectorTrack:
|
||||
case Gfbanim.VectorTrack.FramedVectorTrack16:
|
||||
{
|
||||
var trans = boneAnim.Translate<Gfbanim.FramedVectorTrack>();
|
||||
var trans = boneAnim.Translate<Gfbanim.FramedVectorTrack16>();
|
||||
if (trans.HasValue)
|
||||
{
|
||||
var values = GfbanimKeyFrameLoader.LoadVectorTrack(trans.Value);
|
||||
groupAnim.TranslateX = values[0];
|
||||
groupAnim.TranslateY = values[1];
|
||||
groupAnim.TranslateZ = values[2];
|
||||
}
|
||||
}
|
||||
break;
|
||||
case Gfbanim.VectorTrack.FramedVectorTrack8:
|
||||
{
|
||||
var trans = boneAnim.Translate<Gfbanim.FramedVectorTrack8>();
|
||||
if (trans.HasValue)
|
||||
{
|
||||
var values = GfbanimKeyFrameLoader.LoadVectorTrack(trans.Value);
|
||||
|
|
Loading…
Reference in a new issue