Fix mip map number displaying in properties for bntx textures

This commit is contained in:
KillzXGaming 2019-03-25 10:17:10 -04:00
parent e37b2d1337
commit 5edb6d4174
6 changed files with 0 additions and 1 deletions

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@ -189,7 +189,6 @@ namespace FirstPlugin
}
fshp.boundingRadius = shp.RadiusArray.ToList();
fshp.VertexBufferIndex = shp.VertexBufferIndex;
fshp.Shape = shp;
fshp.VertexBuffer = vertexBuffer;