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GFBMDL : Fix node index
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1 changed files with 1 additions and 1 deletions
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@ -463,8 +463,8 @@ namespace FirstPlugin
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bone.RadiusEnd = new GFMDLStructs.Vector3(0, 0, 0);
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bone.RigidCheck = new BoneRigidData();
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int NodeIndex = Model.Model.Bones.IndexOf(bone);
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Model.Model.Bones.Add(bone);
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int NodeIndex = Model.Model.Bones.IndexOf(bone);
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//Now create the associated group
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var group = new Group();
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