Fix visible toggles for materials and bones

This commit is contained in:
KillzXGaming 2019-04-13 12:29:44 -04:00
parent 72f1feb51f
commit 511edc1e99
7 changed files with 15 additions and 6 deletions

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@ -36,17 +36,17 @@
this.textBoxShaderModel = new Switch_Toolbox.Library.Forms.STTextBox(); this.textBoxShaderModel = new Switch_Toolbox.Library.Forms.STTextBox();
this.stTabControl1 = new Switch_Toolbox.Library.Forms.STTabControl(); this.stTabControl1 = new Switch_Toolbox.Library.Forms.STTabControl();
this.tabPage2 = new System.Windows.Forms.TabPage(); this.tabPage2 = new System.Windows.Forms.TabPage();
this.samplerEditor1 = new Forms.SamplerEditor(); this.samplerEditor1 = new FirstPlugin.Forms.SamplerEditor();
this.tabPage1 = new System.Windows.Forms.TabPage(); this.tabPage1 = new System.Windows.Forms.TabPage();
this.uvEditor1 = new Switch_Toolbox.Library.Forms.UVEditor(); this.uvEditor1 = new Switch_Toolbox.Library.Forms.UVEditor();
this.tabPage3 = new System.Windows.Forms.TabPage(); this.tabPage3 = new System.Windows.Forms.TabPage();
this.shaderParamEditor1 = new Forms.ShaderParamEditor(); this.shaderParamEditor1 = new FirstPlugin.Forms.ShaderParamEditor();
this.tabPage4 = new System.Windows.Forms.TabPage(); this.tabPage4 = new System.Windows.Forms.TabPage();
this.renderInfoEditor1 = new Forms.RenderInfoEditor(); this.renderInfoEditor1 = new FirstPlugin.Forms.RenderInfoEditor();
this.tabPage5 = new System.Windows.Forms.TabPage(); this.tabPage5 = new System.Windows.Forms.TabPage();
this.shaderOptionsEditor1 = new Forms.ShaderOptionsEditor(); this.shaderOptionsEditor1 = new FirstPlugin.Forms.ShaderOptionsEditor();
this.tabPage6 = new System.Windows.Forms.TabPage(); this.tabPage6 = new System.Windows.Forms.TabPage();
this.userDataEditor = new UserDataEditor(); this.userDataEditor = new FirstPlugin.UserDataEditor();
this.label2 = new Switch_Toolbox.Library.Forms.STLabel(); this.label2 = new Switch_Toolbox.Library.Forms.STLabel();
this.textBoxShaderArchive = new Switch_Toolbox.Library.Forms.STTextBox(); this.textBoxShaderArchive = new Switch_Toolbox.Library.Forms.STTextBox();
this.label1 = new Switch_Toolbox.Library.Forms.STLabel(); this.label1 = new Switch_Toolbox.Library.Forms.STLabel();
@ -92,6 +92,7 @@
this.chkboxVisible.TabIndex = 43; this.chkboxVisible.TabIndex = 43;
this.chkboxVisible.Text = "Visible"; this.chkboxVisible.Text = "Visible";
this.chkboxVisible.UseVisualStyleBackColor = true; this.chkboxVisible.UseVisualStyleBackColor = true;
this.chkboxVisible.CheckedChanged += new System.EventHandler(this.chkboxVisible_CheckedChanged_1);
// //
// label3 // label3
// //

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@ -314,5 +314,9 @@ namespace FirstPlugin.Forms
private void textBoxShaderModel_TextChanged(object sender, EventArgs e) { private void textBoxShaderModel_TextChanged(object sender, EventArgs e) {
material.shaderassign.ShaderModel = textBoxShaderModel.Text; material.shaderassign.ShaderModel = textBoxShaderModel.Text;
} }
private void chkboxVisible_CheckedChanged_1(object sender, EventArgs e) {
material.Enabled = chkboxVisible.Enabled;
}
} }
} }

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@ -86,6 +86,7 @@
this.visibleChk.Size = new System.Drawing.Size(15, 14); this.visibleChk.Size = new System.Drawing.Size(15, 14);
this.visibleChk.TabIndex = 4; this.visibleChk.TabIndex = 4;
this.visibleChk.UseVisualStyleBackColor = true; this.visibleChk.UseVisualStyleBackColor = true;
this.visibleChk.CheckedChanged += new System.EventHandler(this.visibleChk_CheckedChanged);
// //
// stLabel3 // stLabel3
// //

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@ -38,7 +38,7 @@ namespace FirstPlugin
nameTB.Bind(bn, "BoneName"); nameTB.Bind(bn, "BoneName");
parentIndexUD.Bind(bn, "parentIndex"); parentIndexUD.Bind(bn, "parentIndex");
visibleChk.Bind(bn, "IsVisible"); visibleChk.Bind(bn, "Visible");
Loaded = true; Loaded = true;
} }
@ -47,5 +47,8 @@ namespace FirstPlugin
{ {
} }
private void visibleChk_CheckedChanged(object sender, EventArgs e) {
}
} }
} }