From 47ad72444c0b8be10c8f0050e87693ece908d2fd Mon Sep 17 00:00:00 2001 From: KillzXGaming Date: Wed, 26 Oct 2022 19:39:32 -0400 Subject: [PATCH] Adjust mesh naming --- File_Format_Library/FileFormats/DKCTF/CModel.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/File_Format_Library/FileFormats/DKCTF/CModel.cs b/File_Format_Library/FileFormats/DKCTF/CModel.cs index bd4439bf..7165f039 100644 --- a/File_Format_Library/FileFormats/DKCTF/CModel.cs +++ b/File_Format_Library/FileFormats/DKCTF/CModel.cs @@ -251,7 +251,7 @@ namespace DKCTF var mat = materials[mesh.Header.MaterialIndex]; GenericRenderedObject genericMesh = new GenericRenderedObject(); - genericMesh.Text = "Mesh_" + mat.Name; + genericMesh.Text = "Mesh_" + mat.Text; meshes.Add(genericMesh); foreach (var vert in mesh.Vertices)