Fix typos

This commit is contained in:
KillzXGaming 2019-06-07 17:31:39 -04:00
parent 7348419be4
commit 3ecb714df1
8 changed files with 4 additions and 4 deletions

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@ -303,7 +303,7 @@ namespace FirstPlugin.Forms
private void btnAdd_Click(object sender, EventArgs e)
{
var result = MessageBox.Show("NOTE! Texture maps are adjusted by shader options which link by shaders. These are not possible to edit yet, do you want to contiue?", "MateraiL Editor", MessageBoxButtons.YesNoCancel, MessageBoxIcon.Exclamation);
var result = MessageBox.Show("NOTE! Texture maps are adjusted by shader options which link by shaders. These are not possible to edit yet, do you want to continue?", "Material Editor", MessageBoxButtons.YesNoCancel, MessageBoxIcon.Exclamation);
if (result == DialogResult.OK)
{
var tex = new MatTexture();
@ -355,7 +355,7 @@ namespace FirstPlugin.Forms
{
string FirstSelecteItem = textureRefListView.SelectedItems[0].Text;
var result = MessageBox.Show("NOTE! Texture maps are adjusted by shader options which link by shaders. These are not possible to edit yet, do you want to contiue?", "MateraiL Editor", MessageBoxButtons.YesNoCancel, MessageBoxIcon.Exclamation);
var result = MessageBox.Show("NOTE! Texture maps are adjusted by shader options which link by shaders. These are not possible to edit yet, do you want to continue?", "Material Editor", MessageBoxButtons.YesNoCancel, MessageBoxIcon.Exclamation);
if (result == DialogResult.Yes)
{

View file

@ -108,7 +108,7 @@ namespace FirstPlugin.Forms
private void btnAdd_Click(object sender, EventArgs e)
{
var result = MessageBox.Show("NOTE! Shader Options are link by shaders. These are not possible to edit yet, do you want to contiue?", "MateraiL Editor", MessageBoxButtons.YesNoCancel, MessageBoxIcon.Exclamation);
var result = MessageBox.Show("NOTE! Shader Options are link by shaders. These are not possible to edit yet, do you want to continue?", "Material Editor", MessageBoxButtons.YesNoCancel, MessageBoxIcon.Exclamation);
if (result == DialogResult.OK)
{
var edtior = new ShaderOptionsEditBox();
@ -128,7 +128,7 @@ namespace FirstPlugin.Forms
private void btnRemove_Click(object sender, EventArgs e)
{
var result = MessageBox.Show("NOTE! Shader Options are link by shaders. These are not possible to edit yet, do you want to contiue?", "MateraiL Editor", MessageBoxButtons.YesNoCancel, MessageBoxIcon.Exclamation);
var result = MessageBox.Show("NOTE! Shader Options are link by shaders. These are not possible to edit yet, do you want to continue?", "Material Editor", MessageBoxButtons.YesNoCancel, MessageBoxIcon.Exclamation);
if (result == DialogResult.OK)
{
if (shaderOptionsListView.SelectedObject != null)