mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-26 14:30:26 +00:00
SPC file path fixes
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parent
8d2b2c0d4d
commit
3e40842844
2 changed files with 8 additions and 8 deletions
Binary file not shown.
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@ -101,7 +101,7 @@ namespace FirstPlugin
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animFile.Read(reader);
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animFile.Read(reader);
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chunk.ChunkData = animFile;
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chunk.ChunkData = animFile;
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break;
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break;
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/* case ChunkSkeletonData:
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case ChunkSkeletonData:
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SkeletonFile skelFile = new SkeletonFile();
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SkeletonFile skelFile = new SkeletonFile();
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skelFile.Read(reader);
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skelFile.Read(reader);
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chunk.ChunkData = skelFile;
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chunk.ChunkData = skelFile;
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@ -115,7 +115,7 @@ namespace FirstPlugin
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MaterialFile matFile = new MaterialFile();
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MaterialFile matFile = new MaterialFile();
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matFile.Read(reader);
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matFile.Read(reader);
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chunk.ChunkData = matFile;
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chunk.ChunkData = matFile;
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break;*/
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break;
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}
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}
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chunk.FileName = chunk.FileName.RemoveIllegaleFolderNameCharacters();
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chunk.FileName = chunk.FileName.RemoveIllegaleFolderNameCharacters();
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@ -251,9 +251,9 @@ namespace FirstPlugin
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long pos = reader.Position;
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long pos = reader.Position;
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uint unk3 = reader.ReadUInt32();
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uint unk3 = reader.ReadUInt32();
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uint unk4 = reader.ReadUInt32(); //Set to 1
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uint SectionSize = reader.ReadUInt32(); //At the end, the file name
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uint SectionSize = reader.ReadUInt32(); //At the end, the file name
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uint Padding = reader.ReadUInt32();
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uint unk4 = reader.ReadUInt32(); //Set to 1
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uint unk5 = reader.ReadUInt32();
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uint NextSectionOffset = reader.ReadUInt32();
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uint NextSectionOffset = reader.ReadUInt32();
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reader.Seek(pos, System.IO.SeekOrigin.Begin);
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reader.Seek(pos, System.IO.SeekOrigin.Begin);
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@ -279,9 +279,9 @@ namespace FirstPlugin
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long pos = reader.Position;
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long pos = reader.Position;
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uint unk3 = reader.ReadUInt32();
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uint unk3 = reader.ReadUInt32();
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uint unk4 = reader.ReadUInt32(); //Set to 1
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uint SectionSize = reader.ReadUInt32(); //At the end, the file name
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uint SectionSize = reader.ReadUInt32(); //At the end, the file name
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uint Padding = reader.ReadUInt32();
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uint unk4 = reader.ReadUInt32(); //Set to 1
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uint unk5 = reader.ReadUInt32();
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reader.Seek(pos, System.IO.SeekOrigin.Begin);
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reader.Seek(pos, System.IO.SeekOrigin.Begin);
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//Material FILE
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//Material FILE
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@ -301,9 +301,9 @@ namespace FirstPlugin
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long pos = reader.Position;
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long pos = reader.Position;
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uint unk3 = reader.ReadUInt32();
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uint unk3 = reader.ReadUInt32();
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uint unk4 = reader.ReadUInt32(); //Set to 1
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uint SectionSize = reader.ReadUInt32(); //At the end, the file name
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uint SectionSize = reader.ReadUInt32(); //At the end, the file name
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uint Padding = reader.ReadUInt32();
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uint unk4 = reader.ReadUInt32(); //Set to 1
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uint unk5 = reader.ReadUInt32();
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reader.Seek(pos, System.IO.SeekOrigin.Begin);
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reader.Seek(pos, System.IO.SeekOrigin.Begin);
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//SKEL FILE
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//SKEL FILE
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