More timeline fixes

This commit is contained in:
KillzXGaming 2019-03-31 14:28:00 -04:00
parent 9c439f099d
commit 3a10c4cf43
19 changed files with 173 additions and 75 deletions

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@ -1 +1 @@
c33b69ea260fc3904ffe63aa4179e23192c4fb40
ac1f8e64f6b51cf9f95182bfa050222cee02b540

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@ -108,7 +108,7 @@ namespace Switch_Toolbox.Library
animationTrackBar.BackColor = FormThemes.BaseTheme.FormBackColor;
animationTrackBar.ForeColor = FormThemes.BaseTheme.FormForeColor;
animationTrackBar.FrameChanged += new EventHandler(animationTrackBar_ValueChanged);
// animationTrackBar.FrameChanged += new EventHandler(animationTrackBar_ValueChanged);
/* animationTrackBar.ThumbInnerColor = FormThemes.BaseTheme.TimelineThumbColor;
animationTrackBar.ThumbOuterColor = FormThemes.BaseTheme.TimelineThumbColor;
@ -138,12 +138,14 @@ namespace Switch_Toolbox.Library
{
AnimationPlayerState = PlayerState.Playing;
UpdateAnimationUI();
animationTrackBar.Play();
}
private void Pause()
{
AnimationPlayerState = PlayerState.Stop;
UpdateAnimationUI();
animationTrackBar.Stop();
}
private void Stop()
@ -280,15 +282,20 @@ namespace Switch_Toolbox.Library
}
private void animationTrackBar_ValueChanged(object sender, EventArgs e)
private void animationTrackBar_ValueChanged()
{
}
private void OnFrameAdvanced()
{
currentFrameUpDown.Value = animationTrackBar.CurrentFrame;
UpdateViewport();
SetAnimationsToFrame(animationTrackBar.CurrentFrame);
if (!renderThreadIsUpdating || !IsPlaying)
UpdateViewport();
}
private void SetAnimationsToFrame(int frameNum)
{
if (currentAnimation == null)
@ -357,7 +364,7 @@ namespace Switch_Toolbox.Library
currentFrameUpDown.Value = totalFrame.Value;
animationTrackBar.CurrentFrame = (int)currentFrameUpDown.Value;
animationTrackBar.Refresh();
OnFrameAdvanced();
}
public void AnimationPanel_FormClosed()

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@ -35,7 +35,6 @@
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Name = "TimeLine";
this.Resize += new System.EventHandler(this.TimeLine_Resize);
this.ResumeLayout(false);
}

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@ -15,50 +15,85 @@ namespace Switch_Toolbox.Library.Forms
public TimeLine()
{
InitializeComponent();
timer.Interval = 10;
timer.Tick += Timer_Tick;
}
public event EventHandler FrameChanged;
public int CurrentFrame
{
get { return currentFrame; }
set
{
if (FollowCurrentFrame)
{
double delta = value - (frameRight + frameLeft) * 0.5;
frameLeft += delta;
frameRight += delta;
private Timer timer = new Timer();
#region resolve collsions
public bool Locked { get; private set; } = false;
public void Play()
{
Locked = true;
}
public void Stop()
{
Locked = false;
}
private void ResolveCollision()
{
if (frameLeft < 0)
{
frameRight -= frameLeft;
frameLeft = 0;
}
else if (frameRight > frameCount)
else if (frameRight > lastFrame)
{
frameLeft += frameCount - frameRight;
frameRight = frameCount;
frameLeft += lastFrame - frameRight;
frameRight = lastFrame;
}
#endregion
}
private void ResolveFitting()
{
if (frameLeft < 0)
{
frameRight -= frameLeft;
if (frameRight > lastFrame)
frameRight = lastFrame;
frameLeft = 0;
}
else if (frameRight > lastFrame)
{
frameLeft += lastFrame - frameRight;
if (frameLeft < 0)
frameLeft = 0;
frameRight = lastFrame;
}
}
public int CurrentFrame
{
get => currentFrame;
set
{
if (FollowCurrentFrame && !(Focused && MouseButtons == MouseButtons.Right))
{
double delta = value - (frameRight + frameLeft) * 0.5;
frameLeft += delta;
frameRight += delta;
ResolveCollision();
}
currentFrame = value;
FrameChanged?.Invoke(this, new EventArgs());
Refresh();
}
}
public int FrameCount
{
get { return frameCount; }
get => lastFrame + 1;
set
{
frameCount = value;
lastFrame = value - 1;
if (value == 1)
{
@ -67,9 +102,12 @@ namespace Switch_Toolbox.Library.Forms
}
else
{
ResolveCollision();
ResolveFitting();
}
if (currentFrame > lastFrame)
currentFrame = lastFrame;
Refresh();
}
}
@ -77,7 +115,7 @@ namespace Switch_Toolbox.Library.Forms
public bool FollowCurrentFrame = true;
private int currentFrame = 0;
private int frameCount = 1000;
private int lastFrame = 1000;
private double frameLeft = 0;
private double frameRight = 200;
@ -92,13 +130,15 @@ namespace Switch_Toolbox.Library.Forms
private static Pen pen1 = new Pen(new SolidBrush(Color.FromArgb(30, 30, 30)), 2);
private static Pen pen2 = new Pen(new SolidBrush(Color.FromArgb(100, 100, 20)), 2);
private static Font font = new Font(new FontFamily("arial"), 10);
protected override void OnPaint(PaintEventArgs e)
{
base.OnPaint(e);
double currentFrameX = 20 + (currentFrame - frameLeft) * (Width - 40.0) / (frameRight - frameLeft);
e.Graphics.FillRectangle(brush2, new Rectangle(0, 0, Width, Height));
e.Graphics.FillRectangle(brush3, new Rectangle(0, 0, Width, TextRenderer.MeasureText("" + currentFrame, Font).Height));
e.Graphics.FillRectangle(brush3, new Rectangle(0, 0, Width, TextRenderer.MeasureText("" + currentFrame, font).Height));
double step = 50 * (frameRight - frameLeft) / Width;
if (step > 10)
@ -108,84 +148,139 @@ namespace Switch_Toolbox.Library.Forms
step = Math.Round(Math.Max(1, step));
}
for (double frame = Math.Round(frameLeft / step) * step; frame <= frameRight; frame += step)
if (lastFrame != 0)
{
double max;
if (frameRight < lastFrame)
max = Math.Min(frameRight + step, lastFrame);
else
max = frameRight - step;
for (double frame = Math.Floor(frameLeft / step) * step; frame <= max; frame += step)
{
double frameX = 20 + (frame - frameLeft) * (Width - 40.0) / (frameRight - frameLeft);
e.Graphics.DrawLine(pen1, new Point((int)frameX, TextRenderer.MeasureText("" + frame, Font).Height), new Point((int)frameX, Height));
e.Graphics.DrawLine(pen1, new Point((int)frameX, TextRenderer.MeasureText("" + frame, font).Height), new Point((int)frameX, Height));
e.Graphics.DrawString("" + frame, Font, brush4, new Point((int)frameX - TextRenderer.MeasureText("" + frame, Font).Width / 2, 0));
e.Graphics.DrawString("" + frame, font, brush4, new Point((int)frameX - TextRenderer.MeasureText("" + frame, font).Width / 2, 0));
}
}
e.Graphics.DrawLine(pen2, new Point((int)currentFrameX, TextRenderer.MeasureText("" + currentFrame, Font).Height), new Point((int)currentFrameX, Height));
if (frameRight == lastFrame)
{
//draw last frame regardless of the steps
double x = Width - 20;
e.Graphics.DrawString("" + currentFrame, Font, brush1, new Point((int)currentFrameX - TextRenderer.MeasureText("" + currentFrame, Font).Width / 2, 0));
e.Graphics.DrawLine(pen1, new Point((int)x, TextRenderer.MeasureText("" + lastFrame, font).Height), new Point((int)x, Height));
e.Graphics.DrawString("" + lastFrame, font, brush4, new Point((int)x - TextRenderer.MeasureText("" + lastFrame, font).Width / 2, 0));
}
e.Graphics.DrawLine(pen2, new Point((int)currentFrameX, TextRenderer.MeasureText("" + currentFrame, font).Height), new Point((int)currentFrameX, Height));
e.Graphics.DrawString("" + currentFrame, font, brush1, new Point((int)currentFrameX - TextRenderer.MeasureText("" + currentFrame, font).Width / 2, 0));
}
private void Timer_Tick(object sender, EventArgs e)
{
double step;
if (lastMousePos.X < 20)
{
step = (20 - lastMousePos.X) * (frameRight - frameLeft) / Width;
frameLeft -= step;
frameRight -= step;
#region resolve collsions
if (frameLeft < 0)
{
frameRight -= frameLeft;
frameLeft = 0;
}
#endregion
}
else
{
step = (lastMousePos.X - Width + 20) * (frameRight - frameLeft) / Width;
frameLeft += step;
frameRight += step;
#region resolve collsions
if (frameRight > lastFrame)
{
frameLeft += lastFrame - frameRight;
frameRight = lastFrame;
}
#endregion
}
currentFrame = Math.Min(Math.Max(0, (int)Math.Round(((lastMousePos.X - 20) * (frameRight - frameLeft) / (Width - 40.0) + frameLeft))), lastFrame);
FrameChanged?.Invoke(this, new EventArgs());
Refresh();
}
protected override void OnMouseMove(MouseEventArgs e)
{
base.OnMouseMove(e);
if (lastFrame == 0)
return;
if (e.Button == MouseButtons.Left)
{
currentFrame = Math.Min(Math.Max(0, (int)Math.Round(((e.Location.X - 20) * (frameRight - frameLeft) / (Width - 40.0) + frameLeft))), frameCount);
timer.Enabled = (e.X < 20 || e.X > Width - 20);
Locked = true;
currentFrame = Math.Min(Math.Max(0, (int)Math.Round(((e.X - 20) * (frameRight - frameLeft) / (Width - 40.0) + frameLeft))), lastFrame);
FrameChanged?.Invoke(this, new EventArgs());
double delta = e.Location.X * (frameRight - frameLeft) / (Width - 40.0);
frameLeft -= delta;
frameRight -= delta;
ResolveCollision();
Refresh();
}
else if (e.Button == MouseButtons.Right)
{
double delta = (e.Location.X - lastMousePos.X) * (frameRight - frameLeft) / (Width - 40.0);
double delta = (e.X - lastMousePos.X) * (frameRight - frameLeft) / (Width - 40.0);
frameLeft -= delta;
frameRight -= delta;
ResolveCollision();
Refresh();
}
lastMousePos = e.Location;
}
protected override void OnMouseUp(MouseEventArgs e)
{
timer.Stop();
Locked = false;
base.OnMouseUp(e);
}
protected override void OnMouseWheel(MouseEventArgs e)
{
base.OnMouseWheel(e);
if (lastFrame == 0)
return;
if (frameRight - frameLeft <= 2 && e.Delta > 0)
return;
double delta = 1 + Math.Min(Math.Max(-0.5, -e.Delta * 0.00390625), 0.5);
double frameOrigin = Math.Min(Math.Max(0, ((e.Location.X - 20) * (frameRight - frameLeft) / (Width - 40.0) + frameLeft)), frameCount);
double frameOrigin = Math.Min(Math.Max(0, ((e.X - 20) * (frameRight - frameLeft) / (Width - 40.0) + frameLeft)), lastFrame);
frameLeft = Math.Min(-1, (frameLeft - frameOrigin)) * delta + frameOrigin;
frameRight = Math.Max(1, (frameRight - frameOrigin)) * delta + frameOrigin;
ResolveCollision();
ResolveFitting();
Refresh();
}
#region resolve collsions
private void ResolveCollision()
protected override void OnResize(EventArgs e)
{
if (frameLeft < 0)
{
frameRight -= frameLeft;
if (frameRight > frameCount)
frameRight = frameCount;
frameLeft = 0;
Refresh();
base.OnResize(e);
}
else if (frameRight > frameCount)
{
frameLeft += frameCount - frameRight;
if (frameLeft < 0)
frameLeft = 0;
frameRight = frameCount;
}
}
#endregion
protected override CreateParams CreateParams
{
@ -196,9 +291,5 @@ namespace Switch_Toolbox.Library.Forms
return cp;
}
}
private void TimeLine_Resize(object sender, EventArgs e) {
ResolveCollision();
}
}
}

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@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|AnyCPU'">
<EnableUnmanagedDebugging>true</EnableUnmanagedDebugging>
</PropertyGroup>
</Project>

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@ -205,8 +205,6 @@
<ProjectReference Include="..\Switch_Toolbox_Library\Switch_Toolbox_Library.csproj">
<Project>{96820047-2a39-4e5a-bfa4-e84fff5c66cf}</Project>
<Name>Switch_Toolbox_Library</Name>
<Private>False</Private>
<EmbedInteropTypes>False</EmbedInteropTypes>
</ProjectReference>
<ProjectReference Include="..\Updater\Updater.csproj">
<Project>{d82a2c08-2a65-43af-bda6-a36cc27aa003}</Project>
@ -354,9 +352,6 @@
<Content Include="Lib\SFGraphics.Utils.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Lib\Switch_Toolbox.Library.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="Lib\Syroot.BinaryData.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>

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@ -1 +1 @@
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@ -27,15 +27,15 @@ C:\Users\Nathan\Documents\GitHub\Switch_Toolbox\Switch-Toolbox-38ceb8d7163902ecb
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