mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-26 06:20:24 +00:00
More timeline fixes
This commit is contained in:
parent
9c439f099d
commit
3a10c4cf43
19 changed files with 173 additions and 75 deletions
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@ -1 +1 @@
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c33b69ea260fc3904ffe63aa4179e23192c4fb40
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ac1f8e64f6b51cf9f95182bfa050222cee02b540
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Switch_Toolbox_Library/Forms/Editors/AnimationPanel (2).zip
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Switch_Toolbox_Library/Forms/Editors/AnimationPanel (2).zip
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@ -108,7 +108,7 @@ namespace Switch_Toolbox.Library
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animationTrackBar.BackColor = FormThemes.BaseTheme.FormBackColor;
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animationTrackBar.ForeColor = FormThemes.BaseTheme.FormForeColor;
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animationTrackBar.FrameChanged += new EventHandler(animationTrackBar_ValueChanged);
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// animationTrackBar.FrameChanged += new EventHandler(animationTrackBar_ValueChanged);
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/* animationTrackBar.ThumbInnerColor = FormThemes.BaseTheme.TimelineThumbColor;
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animationTrackBar.ThumbOuterColor = FormThemes.BaseTheme.TimelineThumbColor;
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@ -138,12 +138,14 @@ namespace Switch_Toolbox.Library
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{
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AnimationPlayerState = PlayerState.Playing;
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UpdateAnimationUI();
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animationTrackBar.Play();
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}
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private void Pause()
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{
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AnimationPlayerState = PlayerState.Stop;
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UpdateAnimationUI();
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animationTrackBar.Stop();
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}
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private void Stop()
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@ -280,15 +282,20 @@ namespace Switch_Toolbox.Library
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}
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private void animationTrackBar_ValueChanged(object sender, EventArgs e)
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private void animationTrackBar_ValueChanged()
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{
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}
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private void OnFrameAdvanced()
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{
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currentFrameUpDown.Value = animationTrackBar.CurrentFrame;
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UpdateViewport();
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SetAnimationsToFrame(animationTrackBar.CurrentFrame);
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if (!renderThreadIsUpdating || !IsPlaying)
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UpdateViewport();
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}
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private void SetAnimationsToFrame(int frameNum)
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{
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if (currentAnimation == null)
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@ -357,7 +364,7 @@ namespace Switch_Toolbox.Library
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currentFrameUpDown.Value = totalFrame.Value;
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animationTrackBar.CurrentFrame = (int)currentFrameUpDown.Value;
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animationTrackBar.Refresh();
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OnFrameAdvanced();
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}
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public void AnimationPanel_FormClosed()
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@ -35,7 +35,6 @@
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.Name = "TimeLine";
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this.Resize += new System.EventHandler(this.TimeLine_Resize);
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this.ResumeLayout(false);
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}
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@ -15,50 +15,85 @@ namespace Switch_Toolbox.Library.Forms
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public TimeLine()
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{
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InitializeComponent();
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timer.Interval = 10;
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timer.Tick += Timer_Tick;
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}
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public event EventHandler FrameChanged;
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public int CurrentFrame
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{
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get { return currentFrame; }
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set
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{
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if (FollowCurrentFrame)
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{
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double delta = value - (frameRight + frameLeft) * 0.5;
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frameLeft += delta;
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frameRight += delta;
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private Timer timer = new Timer();
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#region resolve collsions
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public bool Locked { get; private set; } = false;
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public void Play()
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{
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Locked = true;
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}
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public void Stop()
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{
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Locked = false;
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}
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private void ResolveCollision()
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{
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if (frameLeft < 0)
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{
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frameRight -= frameLeft;
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frameLeft = 0;
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}
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else if (frameRight > frameCount)
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else if (frameRight > lastFrame)
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{
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frameLeft += frameCount - frameRight;
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frameRight = frameCount;
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frameLeft += lastFrame - frameRight;
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frameRight = lastFrame;
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}
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#endregion
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}
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private void ResolveFitting()
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{
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if (frameLeft < 0)
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{
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frameRight -= frameLeft;
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if (frameRight > lastFrame)
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frameRight = lastFrame;
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frameLeft = 0;
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}
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else if (frameRight > lastFrame)
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{
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frameLeft += lastFrame - frameRight;
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if (frameLeft < 0)
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frameLeft = 0;
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frameRight = lastFrame;
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}
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}
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public int CurrentFrame
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{
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get => currentFrame;
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set
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{
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if (FollowCurrentFrame && !(Focused && MouseButtons == MouseButtons.Right))
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{
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double delta = value - (frameRight + frameLeft) * 0.5;
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frameLeft += delta;
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frameRight += delta;
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ResolveCollision();
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}
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currentFrame = value;
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FrameChanged?.Invoke(this, new EventArgs());
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Refresh();
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}
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}
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public int FrameCount
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{
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get { return frameCount; }
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get => lastFrame + 1;
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set
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{
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frameCount = value;
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lastFrame = value - 1;
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if (value == 1)
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{
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@ -67,9 +102,12 @@ namespace Switch_Toolbox.Library.Forms
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}
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else
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{
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ResolveCollision();
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ResolveFitting();
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}
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if (currentFrame > lastFrame)
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currentFrame = lastFrame;
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Refresh();
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}
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}
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@ -77,7 +115,7 @@ namespace Switch_Toolbox.Library.Forms
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public bool FollowCurrentFrame = true;
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private int currentFrame = 0;
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private int frameCount = 1000;
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private int lastFrame = 1000;
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private double frameLeft = 0;
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private double frameRight = 200;
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@ -92,13 +130,15 @@ namespace Switch_Toolbox.Library.Forms
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private static Pen pen1 = new Pen(new SolidBrush(Color.FromArgb(30, 30, 30)), 2);
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private static Pen pen2 = new Pen(new SolidBrush(Color.FromArgb(100, 100, 20)), 2);
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private static Font font = new Font(new FontFamily("arial"), 10);
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protected override void OnPaint(PaintEventArgs e)
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{
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base.OnPaint(e);
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double currentFrameX = 20 + (currentFrame - frameLeft) * (Width - 40.0) / (frameRight - frameLeft);
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e.Graphics.FillRectangle(brush2, new Rectangle(0, 0, Width, Height));
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e.Graphics.FillRectangle(brush3, new Rectangle(0, 0, Width, TextRenderer.MeasureText("" + currentFrame, Font).Height));
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e.Graphics.FillRectangle(brush3, new Rectangle(0, 0, Width, TextRenderer.MeasureText("" + currentFrame, font).Height));
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double step = 50 * (frameRight - frameLeft) / Width;
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if (step > 10)
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@ -108,84 +148,139 @@ namespace Switch_Toolbox.Library.Forms
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step = Math.Round(Math.Max(1, step));
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}
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for (double frame = Math.Round(frameLeft / step) * step; frame <= frameRight; frame += step)
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if (lastFrame != 0)
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{
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double max;
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if (frameRight < lastFrame)
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max = Math.Min(frameRight + step, lastFrame);
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else
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max = frameRight - step;
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for (double frame = Math.Floor(frameLeft / step) * step; frame <= max; frame += step)
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{
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double frameX = 20 + (frame - frameLeft) * (Width - 40.0) / (frameRight - frameLeft);
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e.Graphics.DrawLine(pen1, new Point((int)frameX, TextRenderer.MeasureText("" + frame, Font).Height), new Point((int)frameX, Height));
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e.Graphics.DrawLine(pen1, new Point((int)frameX, TextRenderer.MeasureText("" + frame, font).Height), new Point((int)frameX, Height));
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e.Graphics.DrawString("" + frame, Font, brush4, new Point((int)frameX - TextRenderer.MeasureText("" + frame, Font).Width / 2, 0));
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e.Graphics.DrawString("" + frame, font, brush4, new Point((int)frameX - TextRenderer.MeasureText("" + frame, font).Width / 2, 0));
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}
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}
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e.Graphics.DrawLine(pen2, new Point((int)currentFrameX, TextRenderer.MeasureText("" + currentFrame, Font).Height), new Point((int)currentFrameX, Height));
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if (frameRight == lastFrame)
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{
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//draw last frame regardless of the steps
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double x = Width - 20;
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e.Graphics.DrawString("" + currentFrame, Font, brush1, new Point((int)currentFrameX - TextRenderer.MeasureText("" + currentFrame, Font).Width / 2, 0));
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e.Graphics.DrawLine(pen1, new Point((int)x, TextRenderer.MeasureText("" + lastFrame, font).Height), new Point((int)x, Height));
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e.Graphics.DrawString("" + lastFrame, font, brush4, new Point((int)x - TextRenderer.MeasureText("" + lastFrame, font).Width / 2, 0));
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}
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e.Graphics.DrawLine(pen2, new Point((int)currentFrameX, TextRenderer.MeasureText("" + currentFrame, font).Height), new Point((int)currentFrameX, Height));
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e.Graphics.DrawString("" + currentFrame, font, brush1, new Point((int)currentFrameX - TextRenderer.MeasureText("" + currentFrame, font).Width / 2, 0));
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}
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private void Timer_Tick(object sender, EventArgs e)
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{
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double step;
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if (lastMousePos.X < 20)
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{
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step = (20 - lastMousePos.X) * (frameRight - frameLeft) / Width;
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frameLeft -= step;
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frameRight -= step;
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#region resolve collsions
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if (frameLeft < 0)
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{
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frameRight -= frameLeft;
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frameLeft = 0;
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}
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#endregion
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}
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else
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{
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step = (lastMousePos.X - Width + 20) * (frameRight - frameLeft) / Width;
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frameLeft += step;
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frameRight += step;
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#region resolve collsions
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if (frameRight > lastFrame)
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{
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frameLeft += lastFrame - frameRight;
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frameRight = lastFrame;
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}
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#endregion
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}
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currentFrame = Math.Min(Math.Max(0, (int)Math.Round(((lastMousePos.X - 20) * (frameRight - frameLeft) / (Width - 40.0) + frameLeft))), lastFrame);
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FrameChanged?.Invoke(this, new EventArgs());
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Refresh();
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}
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protected override void OnMouseMove(MouseEventArgs e)
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{
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base.OnMouseMove(e);
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if (lastFrame == 0)
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return;
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if (e.Button == MouseButtons.Left)
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{
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currentFrame = Math.Min(Math.Max(0, (int)Math.Round(((e.Location.X - 20) * (frameRight - frameLeft) / (Width - 40.0) + frameLeft))), frameCount);
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timer.Enabled = (e.X < 20 || e.X > Width - 20);
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Locked = true;
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currentFrame = Math.Min(Math.Max(0, (int)Math.Round(((e.X - 20) * (frameRight - frameLeft) / (Width - 40.0) + frameLeft))), lastFrame);
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FrameChanged?.Invoke(this, new EventArgs());
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double delta = e.Location.X * (frameRight - frameLeft) / (Width - 40.0);
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frameLeft -= delta;
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frameRight -= delta;
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ResolveCollision();
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Refresh();
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}
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else if (e.Button == MouseButtons.Right)
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{
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double delta = (e.Location.X - lastMousePos.X) * (frameRight - frameLeft) / (Width - 40.0);
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double delta = (e.X - lastMousePos.X) * (frameRight - frameLeft) / (Width - 40.0);
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frameLeft -= delta;
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frameRight -= delta;
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ResolveCollision();
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Refresh();
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}
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lastMousePos = e.Location;
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}
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protected override void OnMouseUp(MouseEventArgs e)
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{
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timer.Stop();
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Locked = false;
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base.OnMouseUp(e);
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}
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protected override void OnMouseWheel(MouseEventArgs e)
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{
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base.OnMouseWheel(e);
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if (lastFrame == 0)
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return;
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if (frameRight - frameLeft <= 2 && e.Delta > 0)
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return;
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double delta = 1 + Math.Min(Math.Max(-0.5, -e.Delta * 0.00390625), 0.5);
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double frameOrigin = Math.Min(Math.Max(0, ((e.Location.X - 20) * (frameRight - frameLeft) / (Width - 40.0) + frameLeft)), frameCount);
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double frameOrigin = Math.Min(Math.Max(0, ((e.X - 20) * (frameRight - frameLeft) / (Width - 40.0) + frameLeft)), lastFrame);
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frameLeft = Math.Min(-1, (frameLeft - frameOrigin)) * delta + frameOrigin;
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frameRight = Math.Max(1, (frameRight - frameOrigin)) * delta + frameOrigin;
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ResolveCollision();
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ResolveFitting();
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Refresh();
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}
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#region resolve collsions
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private void ResolveCollision()
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protected override void OnResize(EventArgs e)
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{
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if (frameLeft < 0)
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{
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frameRight -= frameLeft;
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if (frameRight > frameCount)
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frameRight = frameCount;
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frameLeft = 0;
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Refresh();
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base.OnResize(e);
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}
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else if (frameRight > frameCount)
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{
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frameLeft += frameCount - frameRight;
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if (frameLeft < 0)
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frameLeft = 0;
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frameRight = frameCount;
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}
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}
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#endregion
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protected override CreateParams CreateParams
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{
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@ -196,9 +291,5 @@ namespace Switch_Toolbox.Library.Forms
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return cp;
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}
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}
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private void TimeLine_Resize(object sender, EventArgs e) {
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ResolveCollision();
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}
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}
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}
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@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|AnyCPU'">
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<EnableUnmanagedDebugging>true</EnableUnmanagedDebugging>
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</PropertyGroup>
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</Project>
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<ProjectReference Include="..\Switch_Toolbox_Library\Switch_Toolbox_Library.csproj">
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<Project>{96820047-2a39-4e5a-bfa4-e84fff5c66cf}</Project>
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<Name>Switch_Toolbox_Library</Name>
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<Private>False</Private>
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<EmbedInteropTypes>False</EmbedInteropTypes>
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</ProjectReference>
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<ProjectReference Include="..\Updater\Updater.csproj">
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<Project>{d82a2c08-2a65-43af-bda6-a36cc27aa003}</Project>
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@ -354,9 +352,6 @@
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<Content Include="Lib\SFGraphics.Utils.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Lib\Switch_Toolbox.Library.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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<Content Include="Lib\Syroot.BinaryData.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Content>
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|
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@ -1 +1 @@
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c475e10de89197fe91034aab1960dc610921d0f8
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747948e0929dd8935549f97d0e91eb2d59336ea8
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|
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|
@ -27,15 +27,15 @@ C:\Users\Nathan\Documents\GitHub\Switch_Toolbox\Switch-Toolbox-38ceb8d7163902ecb
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C:\Users\Nathan\Documents\GitHub\Switch_Toolbox\Switch-Toolbox-38ceb8d7163902ecb569774ab4db327a194d6f99\Updater\obj\Release\Updater.csproj.CopyComplete
|
||||
C:\Users\Nathan\Documents\GitHub\Switch_Toolbox\Switch-Toolbox-38ceb8d7163902ecb569774ab4db327a194d6f99\Updater\obj\Release\Updater.exe
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||||
C:\Users\Nathan\Documents\GitHub\Switch_Toolbox\Switch-Toolbox-38ceb8d7163902ecb569774ab4db327a194d6f99\Updater\obj\Release\Updater.pdb
|
||||
C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Updater\obj\Release\Updater.csprojAssemblyReference.cache
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C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Updater\obj\Release\Updater.csproj.CoreCompileInputs.cache
|
||||
C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Updater\bin\Release\Updater.exe.config
|
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C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Updater\bin\Release\Updater.exe
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||||
C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Updater\bin\Release\Updater.pdb
|
||||
C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Updater\bin\Release\Octokit.dll
|
||||
C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Updater\obj\Release\Updater.csproj.CopyComplete
|
||||
C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Updater\obj\Release\Updater.exe
|
||||
C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Updater\obj\Release\Updater.pdb
|
||||
C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Toolbox\bin\Release\Updater.exe.config
|
||||
C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Toolbox\bin\Release\Updater.exe
|
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C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Toolbox\bin\Release\Updater.pdb
|
||||
C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Updater\obj\Release\Updater.csprojAssemblyReference.cache
|
||||
C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Updater\obj\Release\Updater.csproj.CoreCompileInputs.cache
|
||||
C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Updater\obj\Release\Updater.csproj.CopyComplete
|
||||
C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Updater\obj\Release\Updater.exe
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C:\Users\Nathan\Documents\GitHub\SwitchToolboxV1\Updater\obj\Release\Updater.pdb
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