mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-26 06:20:24 +00:00
Export switch shader param data as yaml
This commit is contained in:
parent
56d7287b54
commit
372f0b3c43
3 changed files with 73 additions and 8 deletions
|
@ -720,7 +720,7 @@ namespace Bfres.Structs
|
|||
}
|
||||
else if (ext == ".yaml")
|
||||
{
|
||||
System.IO.File.WriteAllText(FileName, YamlFmaa.ToYaml(FileName, MaterialAnim));
|
||||
System.IO.File.WriteAllText(FileName, YamlFmaa.ToYaml(FileName, MaterialAnim, AnimType == AnimationType.Color));
|
||||
}
|
||||
}
|
||||
public override void Replace(string FileName)
|
||||
|
|
|
@ -240,7 +240,7 @@ namespace Bfres.Structs
|
|||
}
|
||||
else if (ext == ".yaml")
|
||||
{
|
||||
var yaml = YamlFmaa.ToYaml(FileName, BfresPlatformConverter.FTXPConvertWiiUToSwitch(TexPatternAnim));
|
||||
var yaml = YamlFmaa.ToYaml(FileName, BfresPlatformConverter.FTXPConvertWiiUToSwitch(TexPatternAnim), false);
|
||||
System.IO.File.WriteAllText(FileName, yaml);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -25,7 +25,7 @@ namespace FirstPlugin
|
|||
|
||||
public List<MatAnimConfig> MaterialAnimConfigs { get; set; }
|
||||
|
||||
public void ToYaml(MaterialAnim materialAnim)
|
||||
public void ToYaml(MaterialAnim materialAnim, bool isColorParam)
|
||||
{
|
||||
MaterialAnimConfigs = new List<MatAnimConfig>();
|
||||
|
||||
|
@ -44,15 +44,42 @@ namespace FirstPlugin
|
|||
{
|
||||
ParamInfo paramCfg = new ParamInfo();
|
||||
paramCfg.Name = paramInfo.Name;
|
||||
paramCfg.IsConstant = paramInfo.BeginConstant != ushort.MaxValue;
|
||||
paramCfg.IsConstant = paramInfo.ConstantCount != 0;
|
||||
matConfig.ParamInfos.Add(paramCfg);
|
||||
|
||||
if (paramInfo.ConstantCount != 0)
|
||||
{
|
||||
paramCfg.Constants = new List<ConstantConfig>();
|
||||
for (int i = 0; i < paramInfo.ConstantCount; i++)
|
||||
{
|
||||
AnimConstant constant = mat.Constants[paramInfo.BeginConstant + i];
|
||||
ConstantConfig ConstantValue = new ConstantConfig();
|
||||
ConstantValue.Offset = ConvertParamOffset(constant.AnimDataOffset, isColorParam);
|
||||
ConstantValue.Value = constant.AnimDataOffset;
|
||||
|
||||
paramCfg.Constants.Add(ConstantValue);
|
||||
}
|
||||
}
|
||||
|
||||
if (paramInfo.BeginCurve != ushort.MaxValue)
|
||||
{
|
||||
var curve = mat.Curves[(int)paramInfo.BeginCurve];
|
||||
paramCfg.CurveData = new List<CurveConfig>();
|
||||
for (int i = 0; i < paramInfo.IntCurveCount + paramInfo.FloatCurveCount; i++)
|
||||
{
|
||||
var curve = mat.Curves[(int)paramInfo.BeginCurve + i];
|
||||
var CurveCfg = new CurveConfig();
|
||||
|
||||
if (curve.Scale == 0)
|
||||
curve.Scale = 1;
|
||||
|
||||
for (int f = 0; f < curve.Frames.Length; f++)
|
||||
{
|
||||
int frame = (int)curve.Frames[f];
|
||||
float Value = curve.Offset + curve.Keys[f, 0] * curve.Scale;
|
||||
CurveCfg.KeyFrames.Add(frame, Value);
|
||||
}
|
||||
|
||||
paramCfg.CurveData.Add(CurveCfg);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -90,6 +117,24 @@ namespace FirstPlugin
|
|||
}
|
||||
}
|
||||
|
||||
private string ConvertParamOffset(uint offset, bool isColorParam)
|
||||
{
|
||||
if (isColorParam)
|
||||
{
|
||||
switch (offset)
|
||||
{
|
||||
case 0: return "R";
|
||||
case 4: return "G";
|
||||
case 8: return "B";
|
||||
case 12: return "A";
|
||||
default:
|
||||
return offset.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
return offset.ToString();
|
||||
}
|
||||
|
||||
public MaterialAnim FromYaml()
|
||||
{
|
||||
MaterialAnim matAnim = new MaterialAnim();
|
||||
|
@ -242,11 +287,29 @@ namespace FirstPlugin
|
|||
}
|
||||
}
|
||||
|
||||
public class ConstantConfig
|
||||
{
|
||||
public string Offset { get; set; }
|
||||
public float Value { get; set; }
|
||||
}
|
||||
|
||||
public class ConstantTPConfig
|
||||
{
|
||||
public string Texture { get; set; }
|
||||
}
|
||||
|
||||
public class CurveConfig
|
||||
{
|
||||
public Dictionary<int, float> KeyFrames { get; set; }
|
||||
|
||||
public string Offset;
|
||||
|
||||
public CurveConfig()
|
||||
{
|
||||
KeyFrames = new Dictionary<int, float>();
|
||||
}
|
||||
}
|
||||
|
||||
public class CurveTPConfig
|
||||
{
|
||||
public Dictionary<int, string> KeyFrames { get; set; }
|
||||
|
@ -277,7 +340,9 @@ namespace FirstPlugin
|
|||
|
||||
public bool IsConstant { get; set; }
|
||||
|
||||
public AnimCurve Curve { get; set; }
|
||||
public List<ConstantConfig> Constants { get; set; }
|
||||
|
||||
public List<CurveConfig> CurveData { get; set; }
|
||||
}
|
||||
|
||||
public class PatternInfo
|
||||
|
@ -308,7 +373,7 @@ namespace FirstPlugin
|
|||
return config.FromYaml();
|
||||
}
|
||||
|
||||
public static string ToYaml(string Name, MaterialAnim MatAnim)
|
||||
public static string ToYaml(string Name, MaterialAnim MatAnim, bool isColorParam)
|
||||
{
|
||||
var serializerSettings = new SerializerSettings()
|
||||
{
|
||||
|
@ -320,7 +385,7 @@ namespace FirstPlugin
|
|||
serializerSettings.RegisterTagMapping("AnimConfig", typeof(AnimConfig));
|
||||
|
||||
var config = new AnimConfig();
|
||||
config.ToYaml(MatAnim);
|
||||
config.ToYaml(MatAnim, isColorParam);
|
||||
|
||||
var serializer = new Serializer(serializerSettings);
|
||||
string yaml = serializer.Serialize(config, typeof(AnimConfig));
|
||||
|
|
Loading…
Reference in a new issue